BehSci_3-4

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50 Terms

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What is learning?

The process of acquiring new and relatively enduring information or behaviors.

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Classical Conditioning

Learning to associate two stimuli so one predicts the other (e.g., bell = food)

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Operant Conditioning

Learning through rewards and punishments that follow a behavior.

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Cognitive Learning

Learning through language and by observing events and people.

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Habit Formation

Learning that turns repeated behaviors into automatic routines.

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Association

Learning by connecting events that occur in sequence.

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Experiential Learning

Learning through direct experience and reflection.

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Acquisition

Initial learning of the stimulus-response relationship.

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Spontaneous Recovery

Reappearance of a (weakened) conditioned response (CR) after a pause.

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Extinction

Diminishing of conditioned response (CR) from the neutral stimulus (NS).

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Generalization

A stimuli like the conditioned stimulus to elicit similar responses. BehSci_3-4

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Discrimination

Learned ability to distinguish between a conditioned stimulus and similar stimuli.

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Reinforcement

Any event that strengthens the behavior it follows

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Punishment

An event that tends to decrease the behavior it follows

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Fixed Ratio

Reward after a set number of responses BehSci_3-4

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Fixed Variable

Reward after an unpredictable number of responses BehSci_3-4

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Encoding

Getting information into memory BehSci_3-4

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Storage

Maintaining encoded information in memory

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Retrieval

Pulling information from your memory BehSci_3-4

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Recall

A measure of memory in which the person must retrieve information learned earlier

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Recognition

A measure of memory in which the person identifies items previously learned

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Relearning

A measure of memory that assesses the amount of time saved when learning material again

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Sensory Memory

Quick time frame/Susceptible to interference

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Short-Term/Working Memory Kept in memory for a short time ~ Limited capacity and duration BehSci_3-4

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Long-Term Memory

Explicit ~ 
Implicit ~

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Explicit Memory

Knowing how

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Implicit Memory

knowing what

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Attention Failure

Never encoded into short-term memory

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Encoding Failure

Don't store accurate memory
Could be due to bias, depth of processing, etc.

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Storage Decay

Memories change once stored and can change upon retrieval

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Retrieval Failure

"Memory subject to depth and biases ""Blocking"" - tip of the tongue"

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Retrograde Amnesia

Inability to retrieve information from one's past

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Anterograde Amnesia

Inability to form new memories ~ like Dory BehSci_3-4

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Proactive Interference

Previous information disrupts recall of new information

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Retroactive Interference

New information disrupts recall of old information

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Motivated Forgetting

Block out/forget memories because there is a motivation to do so

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Misinformation Effect

Misleading information distorts a person's memory of an event

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Source Amnesia

Remembering information correctly, but attributing it to the wrong source
We know the fact, but not where we learned it

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False Memories

A recollection of something that never happened

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Metacognition

Think about thinking

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Algorithm

A methodical, logical rule or procedure that guarantees solving a particular problem slower

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Heuristic

A 'mental shortcut'
A simple thinking strategy that allows for faster judgements and solve problems more efficiently
Speedier but more prone to error

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Insight

A sudden realization of a problem's solution

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Concept

A mental group of similar objects, events, ideas
'Mental folders'

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Prototype 

A mental image or best example of a category BehSci_3-4

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Confirmation Bias

Innate tendency to interpret info in ways that confirm what we already believe and ignore/distort contradictory evidence BehSci_3-4

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Overconfidence

The tendency to be more confident than correct BehSci_3-4

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Belief Perseverance

Clinging to one's initial conceptions after the basis of which they were formed has been discredited BehSci_3-4

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Representative Heuristic

Judging the likelihood of things based on how well they represent prototypes BehSci_3-4

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Availability Heuristic

Estimating the likelihood of events based on their availability in memory (how easy it is to recall a similar example) BehSci_3-4