Chapter 6: Computer System and Networks

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computing device

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21 Terms

1

computing device

is a physical artifact that can run a program.

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2

computer

is a computing device, but not all computing devices are computers.

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3

computing system

is a group of computing devices and programs working together for a common purpose.

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4

computer network

is a group of interconnected computing devices capable of sending or receiving data

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5

bandwidth

of a computer network is the maximum amount of data that can be sent in a fixed amount of time.

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6

path

between two computing devices on a computer network (a sender and receiver) is a sequence of directly connected computing devices that begins at the sender and ends at the receiver.

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7

Routing

is the process of finding a path from sender to receiver.

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8

Internet Protocol

is responsible for addressing and routing your online requests.

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9

Transmission Control Protocol

is a protocol that defines how computers send packets of data to each other.

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10

packets

Data traveling in the internet is broken down into small chunks of data called

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11

User Datagram Protocol

is a protocol that allows computer applications to send messages without checking for missing packets to save on time needed to retransmit missing packets.

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12

\n

FAULT TOLERANCE

When a system can support failures and continue to function

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13

internet

refers to the hardware.

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14

World Wide Web

refers to the software used on the internet.

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15

Sequential computing

is a computational model in which operations are performed in order one at a time.

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16

sequential solution

takes as long as the sum of all of the steps.

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17

parallel solution

takes at least as long as the longest branch in the program.

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18

problem

is broken into discrete instructions.

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19

parallel computing solution

takes as long as the longest of the tasks done in parallel.

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20

Parallel computing

is needed for real-world simulations and modeling.

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21

Distributed computing

allows problems to be solved that could not be solved on a single computer because of either the processing time or storage needs involved.

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