RSM260

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Midterm RSM260 Organizational Behaviour

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59 Terms

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Organizational Behaviour

The field of behavioural science is devoted to understanding,, and ultimately improving the attitudes and behaviour of individuals and groups in organizations. 

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N of 1 Problems

Refers to the error of drawing general conclusions about people or organizations based on a single personal experience. 

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Survivorship Bias

The error of focusing only on people or things that succeed while ignoring those that failed. 

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Hypothesis Method 

The scientific method of understanding something 

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Theory

Broad explanation for why something happens

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Data

Collecting data to test hypothesis

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Verification

Analyze the data to verify whether the evidence support or contradicts the hypothesis

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Correlation 

Statistical relationship between two variables, when one changes, the other tends to change too but does not prove why

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Causation

Means one variable directly causes the change in another

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Three Factor Necessary for Causation

Correlation, Temporal Antecedence (The Cause Occurs Before The Effect)

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The Myers-Briggs Test

Binary classification personality test; pseudoscience

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The OCEAN Test 

Scientifically accurate personality test

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Conscientiousness

The tendency to be organized, responsible, and dependable in pursuing goals

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Agreeableness

The tendency to be cooperative, compassionate, and considerate.

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Neuroticism

The tendency to experience negative emotions

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Openness to Experience 

The tendency to be curious, imaginative, and open minded 

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Locus of Control

The degree to which individuals believe that the outcomes in their lives are determined by their own actions or led by external forces.

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Internal Locus

We are self-determining

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External Locus

Luck or fate are the primary drivers

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Weak Situations 

Ambiguous; There is no obvious way to behave 

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Strong Situation

Concrete; it is expected you behave in specific ways

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Dispositional Perspectives

Behavior is determined by an individual personality and internal traits

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Situational Perspectives

Behavior is shaped mainly by external factors and the environment, not internal

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Interactionist Perspective 

Behaviors result from the interactions of personality and situational traits 

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Value-percept Theory

Job satisfaction on on whether your job supplies things that YOU value

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Job Characteristics

5 main things that make you happy at a job

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Skill Variety

The opportunity to do a variety of job activities using various skills and talents

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Task Identity 

The extent to which a job involves doing a complete piece of work 

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Task Significance

The impact a job has on other people

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Autonomy

The freedom to schedule one’s own work activities and decide work procedures

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Job Feedback

Information about the effectiveness of one’s work performance

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Job Enrichment 

The process of redesigning a job to include more meaningful tasks, responsibility, and autonomy giving employees a greater purpose. 

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Job Crafting

Redefining your job to incorporate your motives, strengths, and passions

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Expectancy Theory

People are motivated to act in ways that they believe will lead to desired outcomes

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Extrinsic Motivation

Motivation that comes from external stimuli

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Intrinsic Motivation 

Motivation that stems from one self 

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GOAL Setting Theory

SMART Goals: Specific, Measurable, Achievable, Relevant, Time-Based

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Hedonic Adaptation

The tendency for humans to return back to a baseline level of happiness after positive or negative changes, making boosts in satisfaction temporary

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Self-Efficacy

An individual’s belief in their ability to successfully perform specific tasks or achieve goals

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Equity Theory 

Holds that motivation is a function of fairness in social exchanges 

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Meaningfulness

The more meaningful the job, the better the performance and job satisfaction

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Self-Determinism

The idea that employees are most motivated when their work supports their needs for autonomy, competence, and relatedness.

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Social Loafing

Type of motivational loss resulting from members feeling less accountable for team outcomes

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Group Think 

Behaviors that support conformity and team harmony at the expense of team priorities 

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Transitive Memory

A shared experience within a team that allows members to know who has what knowledge or expertise, improving coordination and efficiency.

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Process Loss

Team performance suffers due to coordination or motivation issues

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Process Gain

When collaboration produces better results than working alone

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Relationship Conflict 

Personal and emotional conflict between members 

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Task Conflict

Disagreement about ideas or goals related to the team’s work

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Group Synergy

When a team’s combined effort is better than the sum of individual contributions

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Collective Intelligence (C-Factor)

A team’s general ability to perform well together

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Psychological Safety 

A shared belief among team members that they can speak up and take risk without fear of embarrassment or punishment 

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Naive Realism

The tendency to believe that one’s own view of the world is objective and rational, while those who disagree are uniformed, irrational, or biased.

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Artifacts

The manifestation of an organization’s culture that employees can easily see or talk about

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Socialization

The primary process by which individuals learn about and adapt to culture 

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Effort Justification 

People tend to place greater value on outcomes that they had to put more effort in achieving 

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Information Conformity

Conformity because group’s behavior helps you learn what’s right or true in an ambiguous situation

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Normative Conformity 

Conformity to meet the expectation 

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Strong Culture

Culture with intense and pervasive beliefs, values, and assumptions