Applied Behavior Analysis – Guided Practice Vocabulary

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Vocabulary flashcards covering core Applied Behavior Analysis terms, principles, assessments, measurement methods, teaching procedures, behavior functions, and reinforcement strategies discussed in the lecture notes.

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97 Terms

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Positive Reinforcement

Presentation of a stimulus immediately following a behavior that increases the future frequency of that behavior.

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Positive Reinforcer

A stimulus whose presentation functions as reinforcement by increasing future behavior.

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Negative Reinforcement

Removal of a stimulus immediately following a behavior that increases the future frequency of that behavior.

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Negative Reinforcer

A stimulus whose termination or reduction in intensity increases future behavior.

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Positive Punishment

Presentation of a stimulus following a behavior that decreases the future frequency of that behavior.

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Negative Punishment

Removal of a stimulus following a behavior that decreases the future frequency of that behavior.

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Unconditioned Reinforcer (Primary)

A stimulus that functions as a reinforcer without prior learning history (e.g., food, water, warmth).

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Conditioned Reinforcer (Secondary)

A previously neutral stimulus that becomes reinforcing through pairing with an unconditioned or conditioned reinforcer (e.g., tokens, money, praise).

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Continuous Reinforcement (CRF)

Reinforcement is provided for every occurrence of the target behavior.

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Intermittent Reinforcement

Only some occurrences of a behavior are reinforced.

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Fixed Ratio (FR) Schedule

Reinforcement delivered after a set number of responses (e.g., FR4 = every 4th response).

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Variable Ratio (VR) Schedule

Reinforcement delivered after an average number of responses (e.g., VR4 = about every 4th response).

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Fixed Interval (FI) Schedule

Reinforcement delivered for the first response after a fixed amount of time has passed (e.g., FI5 = first response after 5 min).

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Variable Interval (VI) Schedule

Reinforcement delivered for the first response after an average amount of time has passed (e.g., VI5 = about every 5 min).

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Mass Trial

Teaching method where the same new SD is presented repeatedly in succession.

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Random Rotation

Interspersing trials of various targets in random order during instruction.

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Token Economy

A reinforcement system consisting of target behaviors, generalized conditioned reinforcers (tokens), and backup reinforcers.

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Backup Reinforcer

Preferred items or activities obtained by exchanging tokens in a token economy.

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Natural Environment Training (NET)

Teaching skills within naturally occurring routines led by the child’s motivation.

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Incidental Teaching

Using naturally occurring events to create learning opportunities, often by requiring the child to communicate to complete a routine.

This method enhances communication and learning by embedding instruction in real-life situations.

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Preference Assessment

Systematic method for identifying stimuli that may function as reinforcers.

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Free Operant Assessment

Observation-based preference assessment allowing unrestricted access to many items; engagement time indicates preference.

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Single Stimulus Assessment

Successive-choice method presenting one item at a time and recording approach or non-approach.

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Paired Stimulus Assessment

Forced-choice method presenting two items; selections are tallied to rank preferences.

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Multiple Stimulus With Replacement (MSW)

Array of items presented; chosen item stays, unchosen items are replaced each trial.

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Multiple Stimulus Without Replacement (MSWO)

Array of items presented; chosen item removed, remaining items rearranged for next trial.

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Satiation

Loss of a reinforcer’s effectiveness due to overexposure.

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Shaping

Reinforcing successive approximations toward a desired behavior.

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Successive Approximation

A response closer to the terminal behavior than the previous response, reinforced during shaping.

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Behavior Chain

Sequence of behaviors that, when linked, produce a terminal outcome.

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Task Analysis

Breaking a complex skill into smaller, teachable steps.

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Forward Chaining

Teaching a chain starting with the first step; remaining steps are prompted.

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Backward Chaining

Teaching a chain starting with the last step; earlier steps are prompted.

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Total Task Presentation

Training on every step of the chain during each session, prompting as needed.

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Escape/Avoidance Function

Behavior that results in avoidance of or escape from undesired situations.

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Attention Function of Behavior

Behavior that gains social attention from others.

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Access to Tangible Function of Behavior

Behavior that gains access to desired items or activities.

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Automatic Reinforcement Function of Behavior

Behavior that is intrinsically reinforcing without social mediation.

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Antecedent

Event occurring immediately before a behavior.

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Consequence

Event occurring immediately after a behavior.

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Antecedent Intervention

Behavior change strategy that manipulates environmental stimuli to reduce behaviors.

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Functional Communication Training (FCT)

Establishes an appropriate communicative behavior to replace challenging behaviors that are evoked by a motivating operation

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Premack Principle

Using a high-probability activity to reinforce completion of a low-probability activity.

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Non-Contingent Reinforcement (NCR)

Reinforcer delivered on a schedule independent of the target behavior.

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Duration (Measurement)

Total time a behavior occurs.

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Frequency

How many times a behavior occurs.

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Rate

Frequency of behavior per unit of time (Frequency ÷ Time).

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Inter-Response Time (IRT)

Time between the end of one response and the start of the next.

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Latency

Time from stimulus onset to initiation of a response.

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Momentary Time Sampling

Recording whether behavior is occurring at the instant the interval ends.

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Partial-Interval Recording

Recording whether behavior occurred at any time during the interval.

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Whole-Interval Recording

Recording whether behavior occurred for the entire interval.

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Permanent Product

Concrete outcome of behavior used as measurement (e.g., completed worksheets).

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Discriminative Stimulus (SD)

Antecedent stimulus that has stimulus control over behavior and signals the availability of reinforcement.

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Discrete Trial

Structured instructional unit with SD, prompt, response, consequence, and inter-trial interval.

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Prompt

Supplementary antecedent stimulus that evokes a desired response.

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Inter-Trial Interval

Brief pause between discrete trials.

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Most-to-Least Prompting

Starting with a strong prompt and gradually fading to weaker prompts.

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Least-to-Most Prompting

Starting with minimal prompts and increasing intrusiveness until a correct response occurs.

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Errorless Learning

Instructional approach preventing errors by using most-to-least prompting and immediate reinforcement.

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Stimulus Control Transfer

Fading prompts so the natural SD alone evokes the behavior.

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S-Delta (SΔ)

Stimulus in whose presence a behavior does not produce reinforcement.

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Discrimination Training

Reinforcing a response in the presence of one stimulus and not another.

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Baseline

Data collected on behavior prior to intervention, with no prompts or reinforcement.

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Generalization

Ability to perform a skill across different situations, people, and stimuli over time.

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Stimulus Generalization

Skill demonstrated under varied conditions (different settings, people, materials).

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Response Generalization

Learner emits functionally equivalent variations of the taught behavior.

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Maintenance

Continued performance of a skill after intervention ends.

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Verbal Behavior

Behavior reinforced through mediation of another person’s verbal behavior; includes vocal and non-vocal forms.

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Receptive Language

Ability to understand spoken or written language.

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Expressive Language

Ability to communicate wants and needs verbally or non-verbally.

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Echoic

Vocal imitation of another speaker’s verbal behavior.

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Mand

Requesting what one wants or needs; controlled by motivating operations.

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Intraverbal

Responding verbally to another’s verbal behavior

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Tact

Labeling objects or actions present in the environment.

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Textual

Reading written words aloud.

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Transcription

Writing or spelling words spoken by another (taking dictation).

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Motivating Operation (MO)

Environmental variable that alters the value of a reinforcer and the current frequency of behavior related to it.

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Establishing Operation (EO)

MO that increases the effectiveness of a reinforcer.

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Abolishing Operation (AO)

MO that decreases the effectiveness of a reinforcer.

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Augmentative & Alternative Communication (AAC)

Communication methods other than vocal speech (e.g., sign, pictures, devices).

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Picture Exchange Communication System (PECS)

Symbolic communication system enabling non-verbal individuals to initiate requests via picture exchange.

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Pairing

Consistently associating oneself or an activity with reinforcement to build rapport or value.

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Behavior (Definition)

Anything an organism does that is observable and measurable.

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Operational Definition

Objective, measurable description of a target behavior including examples and non-examples.

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Differential Reinforcement

Reinforcing responses meeting specific criteria while withholding reinforcement for others.

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DRA (Alternative)

Reinforcement for an alternative, functional behavior while extinguishing the target behavior.

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DRI (Incompatible)

Reinforcement for a behavior incompatible with the target behavior.

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DRO (Other)

Reinforcement delivered when the target behavior does not occur for a specified time.

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DRL (Low Rates)

Reinforcement for keeping behavior at or below a predetermined low level.

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DRH (High Rates)

Reinforcement for emitting the behavior at or above a predetermined criteria.

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Extinction

Withholding reinforcement for a previously reinforced behavior, leading to its decrease.

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Extinction Burst

Temporary increase in frequency, duration, or intensity of behavior when reinforcement has been removed

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Spontaneous Recovery

Reappearance of an extinguished behavior after a period without reinforcement.

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ABLLS

Assessment of Basic Language and Learning Skills covering 25 developmental domains.

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Functional Behavior Assessment (FBA)

Process of identifying the function of behavior through data, observation, and interviews.

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Functional Analysis (FA)

Experimental manipulation of environmental variables to confirm behavioral function.