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What is a Brand?
Name, Term, design, symbol, or any other feature that Identifies one sellers good or service distictly from other sellers
Identity
physical features or images that people associate with, or have in mind when they think of a company or the services and/ or the products they offer
Aesthetic
The Feelings and emotion that one develops towards a company
Branding
The marketing process used to promote a product or service bvy identifying it with a particular brand
[ING] suffix
an action or process associated with a specific thing
Branding should be the center of your what?
Marketing efforts
Branding two part process
Brand Awareness and Brand Stratagies
Brand Awareness
A products ability to be recognized by customers, through general ints and clues
3 types of brand awareness
Brand Recall
Brand Regognition’
Brand Dominance
Relatability =’s
Markey visibility
Branding is the focus on the relationship between
the consumers and product/service

memorize this
Identify your target audience
Is it more than one demographic?
Tell a story
Graphiacally display the evolution of your narrative
Visual Identity
Cobnvey who you are
Application
Ensuring that your brand is prevalent and applied across all asects of your business
Experience
All branding effoirts combined
What is a logo
a carefully styled visual element that represents a company, organizaation, or entity
A logo should be
easy to regognize and easy to understand
Logos should appeal to
logic as they trigger the audeinces sense or reason
Color in logos
no more than 3 colors to a logo
imagery in a logo
icon, symbol, or picture
Typography
Fonts and arrangement of lettering
Tagline
Sentence or catchphrase used to hook your audience
Logo uses
websites, buissness cards, presentations
Logo tips
Keep it simple, memorable, relevant, positive perception

What is the main design principle that should be implemented when building a wireframe
Visual Hierarchy
Ideal user flow
the proces that should be taken into account when wireframing
Simplicity
Keep layout simple to avoid overwhelming your user
Intent
establish order and visual priority among design elements with your composition
Bring it together
use design principles to create layout elements that stand out
Responsive design
The organization of information is vital and the transition between the desktop and the mobile expereince should be seamless
Risk Reduction
wireframing where your errors and risks should be identified on a visual level
Wireframings are a preview to the
final product/solution
low fidelity
simple and abstract- mock images, placeholder, filler text, labels to organize info
Mid-fidelity
uses some images and sample text. no color typical-level composition shell
High-Fidelity
Possesses an increased level of detail, such as dimensions, interactive elements, and color
User Interaction
The process Designers use to build interfaces for software or computerized devices, focusing on looks or style
User Interface combines
visual design, interaction design, and information architecture
Language
sets the mood, tone, and attitude
color
plays a role in setting the mood
imagery
plays a role in the style and content of a designs interface
typography
helps give a product a recoignizable identity
Icons
are commonly used for recognizability and interest
Ui Design Goals
What are you aiming to accomplish with your design? Interfaces that are designed should be easy to access, usable, and interpretable
Anticipate
anticipate user needs based o the products intended function
Fundamentals
Utilize design elements and principles
Empower
empower your user
Personas
a tool commonly used to representa typical user of a digital platform
