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Three categories of artistic communication
Performance, Representational, Recording
What makes film unique among the arts
It can record and translate all other art forms
Diagram A Art Spectrum
Places art forms on a scale from realistic to abstract
Most abstract art form
Music
Diagram B Modes of Discourse
Shows the relationship between observer, artwork, and medium
Diagram C Rapports de Production
Highlights political, psychological, technical, and economic factors
Code in Monaco's theory
A shared system of meaning such as language or symbols
Trope in Monaco's theory
A recurring theme or symbol meaningful within a cultural context
Impact of digital technology on film
Undermines trust in realism due to manipulation tools
Democratization of art
Consumers influence or co
Film versus novel
Film is visual and time
Film versus theater
Film uses close
Film versus painting
Photography freed painting from realism leading to abstraction
Film versus music
Both are time
Camera obscura limitation
It could only project images but not record them
Key invention enabling photography
Light sensitive emulsion
Analog versus digital
Analog stores continuous signals while digital uses binary data
Persistence of vision
Creates the illusion of movement from still images
Standard frame rate for sound film
24 frames per second
Types of lenses
Normal, wide angle, and telephoto
Depth of field
The range of distance in which objects appear acceptably sharp
Zoom lens
A lens that changes focal length during a shot
Maltese cross mechanism
Allows film to advance frame by frame in the camera
Steadicam
A stabilizing rig for smooth handheld shots
Aspect ratio
The proportional relationship between the width and height of the screen
Anamorphic lens
Compresses a widescreen image onto standard film stock for later expansion
Generational loss
Degradation of image quality with each copy removed from the original
Digital video versus film
Digital now rivals or surpasses traditional film in most areas
Recording arts
Art forms that capture data from real life such as film or audio
Proscenium style filming
Early film technique that imitated theater with a fixed camera
DW Griffith's contribution
Moved the camera to guide viewer perspective dynamically
Purpose of spatial orientation
Prevents audience confusion about character placement
180 degree rule
Maintains consistent screen direction by not crossing the axis between subjects
Breaking the 180 degree rule
Can be used for dramatic impact if motivated by strong action
30 degree rule
Requires at least a 30 degree camera angle change between consecutive shots
Screen direction
Visual continuity of motion from one shot to the next
Right to left movement
Creates psychological tension for left to right readers
Film time compression
Shortens boring moments without drawing attention to time jumps
Film time elaboration
Stretches dramatic or emotional moments to build impact
Familiar image
A recurring shot or object used to create thematic or emotional unity
Example of visual symmetry
Repeated tracking shots in Notorious entering and exiting the mansion
Dramatic economy
Reusing established elements to reduce complexity and enhance clarity
Purpose of elaboration
Highlights emotion suspense or prepares the viewer for what is coming
Jump cut effect
A jarring visual that disrupts continuity and draws attention to editing