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Metacognition
"thinking about thinking" the ability to select effective strategies and solutions for problems
Dunning Kruger Effect
a cognitive bias in which people wrongly overestimate their knowledge or ability in a specific area or subject (a lack of self-awareness)
Cognition
Mental activities associated with thinking, knowing, remembering, and communicating information
Concepts
Mental groupings of similar objects, events, ideas, and people
Prototypes
a mental image or best example of a category
Schemas
concepts or mental molds into which we pour our experiences
Assimilation
interpretation of new experiences in terms of current understandings/schemas
Accomodation
adjusting schemas to incorporate information provided by new experiences during interaction with the world
Algorithms
step by step procedures that guarantee a solution
Heuristics
simpler thinking strategies (instead of having a humongous brain)
Insight
sudden realization of a problem's solution
Cognitive Bias
systematic error in thinking that occurs when people process and interpret information in their surroundings, influencing their decisions and judgements
Confirmation Bias
eagerly seeking out and favoring our own ideas rather than refuting them (supporting prior knowledge instead of contradictory evidence)
Mental set
tendency to approach a problem with the mindset of what has worked previously
Intuition
fast, automatic, unreasoned feelings and thoughts (an immediate reaction/thought of something)
Representativeness heuristic
judging the likelihood of things in terms of how well they seem to represent, or match, particular prototypes
Availability heuristic
estimating the likelihood of events based on their availability in memory
Overconfidence
tendency to overestimate the accuracy of knowledge and judgements
Belief perseverance
clinging to one's initial conceptions after the basis on which they were formed has been discredited
Framing
the way an issue is posed; significantly affects decisions and judgements
Anchoring bias
a cognitive bias that causes people to rely heavily on the first piece of information given about a topic
Gambler's fallacy
a mistaken belief that if an event occurred more frequently than expected in the past then its less likely to occur in the future (if i won a game two times in a row it is less likely for me to win again the third round)
sunk cost fallacy
a cognitive bias that makes you feel as if you should continue pouring money, time, or effort into a situation since you've already "sunk" s much into it already
Executive functions
the management system of the brain, helping us organize and manage the many tasks in our life
Attentional Control
ability to focus on something in the environment
Cognitive Flexibility
ability to switch from one mental task to another or to multitask
cognitive inhibition
ability to tune out of irrelevant information
inhibitory control
ability to inhibit desires for beneficial behaviors
working memory
"temporary storage system" in the brain that holds several facts or thoughts while solving a problem
Hindsight bias
tendency to view events as more predictable than they really are (to assume that you know the outcome after it has already been determined "i knew all along")
Creativity
ability to produce novel and valuable ideas
Convergent thinking
Narrows the available problem solutions to determine the single best solution
Divergent thinking
expands the number of possible solutions (creative thinking that diverges in different directions)
Functional Fixedness
a cognitive bias that limits a person to use an object only in the way it is traditionally used
flow
a state of focus in which a person is completely absorbed and engrossed in their work