Glossary of UI Design Principles

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25 Terms

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Accessibility

The design principle that ensures digital products or services are usable by people with disabilities, providing equal access to information and functionality.

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Affordance

A visual or physical attribute of a user interface element that suggests its functionality or how it should be used.

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Alignment

The arrangement of elements in a user interface to create a sense of order and visual harmony.

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Balance

The distribution of visual weight within a user interface, achieved through careful placement of elements and use of white space.

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Clarity

The quality of a user interface that ensures information is presented in a clear and understandable manner.

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Color Contrast

The difference in color between foreground elements and their background, ensuring readability and accessibility.

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Consistency

The principle of maintaining uniformity throughout a user interface using consistent patterns and styles.

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Depth

The visual perception of depth in a user interface, achieved through techniques like shadows and gradients.

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Feedback

The visual or auditory response from the user interface that informs users about the outcome of their actions.

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Fitts's Law

A mathematical model used in UI design to predict the time required to reach a target, considering size and distance.

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Flexibility

The design principle that allows a user interface to adapt to different screen sizes and user preferences.

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Grid System

A framework of vertical and horizontal lines used to align and organize elements within a UI.

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Hierarchy

The organization and prioritization of content and functionality within a user interface.

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Human Interface Guidelines (HIG)

Design guidelines provided by platforms that offer recommendations for creating intuitive UIs.

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Information Architecture

The structural design of information within a user interface ensuring content is organized logically.

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Microinteractions

Small, single-purpose interactions within a UI that provide feedback or perform a specific task.

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Minimalism

The design approach that advocates simplicity, removing unnecessary elements to create focused UIs.

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Mobile First Design

The design strategy that prioritizes the mobile user experience when creating digital products.

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Proximity

The design principle that groups related elements together by placing them close in a user interface.

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Readability

The ease with which text and content can be read and understood within a user interface.

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Responsiveness

The design principle that ensures a UI can adapt to different user actions and device capabilities.

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Skeuomorphism

The design approach that uses realistic visual metaphors to mimic physical objects in a UI.

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Typography

The selection, arrangement, and styling of fonts within a user interface to enhance visual appeal.

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Usability

The measure of how easy and enjoyable it is for users to interact with a user interface.

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Visual Hierarchy

The use of visual attributes like size and color to create order and emphasis in a user interface.