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251 Terms
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learning
a relatively permanent change in an organism's behavior due to experience
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Behaviorism
one of the first areas of psychology to establish it as a science
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observational learning
learning through observation and imitation
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classical conditioning
associations between stimuli invoking involuntary responses
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operant conditioning
association between voluntary behaviors and their consequences
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Albert Bandura
pioneer in observational learning (AKA social learning), stated that people profit from the mistakes/successes of others; Studies: Bobo Dolls-adults demonstrated 'appropriate' play with dolls, children mimicked play
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violent media and agression
many people argue that violence in media teaches kids to behave violently
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third variable problem
A problem that occurs when the researcher cannot directly manipulate variables; as a result, the researcher cannot be confident that another, unmeasured variable is not the actual cause of differences in the variables of interest.
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Directionality problem
a situation in which it is unclear which variable in an association came first
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prosocial behavior
behavior intended to benefit others or society as a whole
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Habituation
automatic responses to stimuli diminish after multiple exposures to the same stimuli
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if you move to new apartment and its close to train tracks, you react, to it and eventually you can hibuate to it
know this example
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Sensitization
automatic response to stimuli increase after multiple exposures to the same stimuli
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Stimulus
any event in the enviroment
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Ivan Pavlov
discovered classical conditioning; trained dogs to salivate at the ringing of a bell
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unconditoned stimulus
stimulus that naturally produces a response
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unconditioned response
the natural response to the UCS
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conditioned stimulus
neutral stimulus after conditioning
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neutral stimulus
in classical conditioning, a stimulus that elicits no response before conditioning
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Condtioned Response
the learned response to the CS
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Requirement for classical conditioning
the CS generally must come before the UCS, not after CS and UCS must arrive close together in time The neutral stimulus must be paired many times CS must be noticable
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stimulus generalization
similar stimulus to the CS elicits the CR
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Stimulus discrimination
ability to distinguish CS from non CS
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Extinction
learning to stop responding to an unpaired CS
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spontaneous recovery
the response to the CS returns after a period of time
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higher-order conditioning
associating new stimuli with CS
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Hebbian learning
simultaneous activation of cells leads to pronounced increases in synaptic strength between those cells
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conditioned taste aversion
classical conditioning that occurs when an organism associates a particular food or drink with illness
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conditioned emotional response
learned emotions towards stimuli
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vicarious conditioning
conditioned by watching another person
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goal of classical conditioning
modify a reflexive behavior
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Puzzle Box Experiment
Edward Thorndike. This is when cats were in a box and had to find how they were fed
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law of effect
the probability of a behavior occurring is a function of the consequences that the behavior had in the past
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pleasant consequences
behavior increases (reinforcement)
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unpleasant consequences
weaken behavior
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Operants
voluntary (and generally goal-directed) behaviors emitted by a person or an animal
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skinner box
apparatus designed to study operant behavior uses an arbitrary response as a measure of learning
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Shaping Procedure
establishing a new response by reinforcing successive approximations to it
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successive approximations
small steps in behavior, one after the other, that lead to a particular goal behavior
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Reinforcement
an outcome that increases the the likelihood of a behavior to be repeated in the future
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primary reinforcer
stimulus that is reinforcing in its own right
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secondary reinforcer
stimulus that has acquired value through learning. ex: money
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continous reinforcement
reinforce all responses
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intermittent (partial) reinforcement
reinforce some responses more resistant to extinction
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ratio schedule
reinforce after a certain number of responses
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interval schedule
reinforce after a certain period of time
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fixed ratio
the number of responses required for reinforcement is the same always
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variable schedule
the number of responses required for reinforcement is the same on average
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fixed interval
the time to reinforcement is the same always
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variable interval
the time to reinforcement is the same on average
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respond more under ratio or interval?
subjects tend to respond more under ratio than interval schedules
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respond more under variable or fixed?
subjects tend to respond more under variable than fixed schedules
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post-reinforcement pause
fixed schedules result in a pause after reinforcement
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scalloped responding
fixed interval schedules result in this
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which schedule of reinforcement is most effective
variable ratio
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positive reinforcement
addition of an outcome following a behavior
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negative reinforcement
removal of an outcome following a behavior
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positive and negative reinforcement
both forms function to increase frequency of behaviror
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punishment
an outcome that decreases the likelihood of a behavior to be repeated in the future
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positive punihsment
addition of an outcome following a behaviror
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Negative punishment
removal of an outcome following a behavior
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positive and negative punishment
both forms function to decrease frequency of behaviror
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positive
does not equal good your adding something
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negative
does not equal bad your removing something
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latent learning
learning from experience without conscious awareness and regardless of reinforcement
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Tolman's Rats
rats in a maze experiment. forming cognitive maps without being reinforced
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insight
sudden coming together of awareness of a situation, leading to solution of a problem
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why do we use brain capacity
to acquire and retain knowledge and skills for later use
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memory involves
storing and retrieving sensory impressions
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general stages of memory
encode, store, retrieve
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encoding
the process by which we translate the information into a code that can be used by our memory storage containers
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storage
process by which we place the information into a memory storage container
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processed sensory information is
modified, retained, and stored, or is not processed further
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retreival
process by which stored information is accessed
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retrevial cues
contextual, situational, or sensory qualities that help facilitate retrival of information
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informaiton processing model
sensory, short term, long term
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sensory memory
large capacity (all we can sense at a given time) very brief, allows for meaningful perceptions
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short term memory
brief, limited capacity (information immediately in use)
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long-term memory
long lasting, unknown capacity, relatively permanent store of memories
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iconic
visual sensory memory anything that can be seen at one time
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eidetic imagery
can see an image or object long after it is removed from sight, not always perfect
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echoic
auditory sensory memory capacity is anything that can be heard at one time
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selective attention
determines which items in the sensory memory go to short term memory
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bottom-up processing
sensory memory is ..... because we are constantly receiving information from the enviroment
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top down processing
decides what to pay attention to and therefore what to remember
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sensory overload
without selective attention you would have....
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from sensory to short term
sensations to thalamus to cortex
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rehersal
repeating information to yourself can increase the duration for which information is held in short term
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memory span
george miller in 1950 determined that we can hold about 7 items
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chunking
process of clustering items into fewer but larger units
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working memory
active processing in short term that keeps information available
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central executive
directs attention to relevant information, plans, and coordinates, the ceo
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visouspatial sketchpad
manipulation and processing of visual and spatial information
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episodic buffer
integrates information active in working memory with long term memory
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phonological loop
Manipulation and processing of verbal and auditory information
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elaborative rehearsal
results in better long term retention of memories than maintenance rehersal method of connecting incoming information to knowledge in long term memory
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schemas
cognitive structures that help us perceive, organize, process, and use information (top down processing)
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implicit
Individual is not aware of the process of retrieving the memory (seemingly effortless)
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procedural memory
skills for task completion
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explicit
subject makes a conscious effort to retrieve information