Chapter 10 Introduction to Psychology

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28 Terms

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Developmental Psychology

Study of changes (mental & physical) from birth to death

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1st Domain of Developmental Psychology

Physical (Reflexes)

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2nd Domain of Developmental Psychology

Socioemotional

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3rd Domain of Developmental Psychology

Cognitive

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Physical Developmental Psychology

Changes in an individual's biological nature across the lifespan

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Reflexes

innate, involuntary responses - some persist over our lives and others are modified and become voluntary responses

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Socioemotional Developmental Psychology

Changes in an individual's relationships with other people, emotions, and personality

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Cognitive Developmental Psychology

Changes in an individual's thought processes, intelligence, and language

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Cognitive Development

thinking and understanding grow over time

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Step 1 of Piaget’s Stages of Cognitive Development

Sensorimotor

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Step 2 of Piaget’s Stages of Cognitive Development

Preoperational

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Step 3 of Piaget’s Stages of Cognitive Development

Concrete Operational

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Step 4 of Piaget’s Stages of Cognitive Development

Formal Operational

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What ages are Sensorimotor

Birth - 2 years

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What ages are Preoperational

2 - 7 years

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What ages are Concrete Operational

7 - 11 years

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What ages are Formal Operational

11 + years

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Sensorimotor

Sensory & motor, immediate present, no mental thoughts, Object Permenance

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Preoperational

Symbols & language, Conservation, Egocentrism, Animism

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Concrete Operational

Operations & Class Inclusion

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Formal Operational

Problem solving

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Object Permenance

6 - 8 months, the ability to understand that an object continues to exist even when it is no longer in sight

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Conservation

The concept that objects retain their properties in spite of changes in their appearance

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Egocentrism

An inability to view the world from another’s perspective, cognitive or physical

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Animism

The attribution of life & life-like qualities to inanimate objects

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Hypothetical/Abstract Thought

Deductive logic (includes the use of systematic and methodical reasoning in order to solve a problem).

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Operations

General rules or strategies for examining and interacting with the world

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Class Inclusion

The ability to compare a class of objects with its subclasses without confusing the two