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Climax
The moment of greatest tension; turning point of the story.
Fade in / Fade out
Gradual appearance or disappearance of an image.
In media res
Starting a story in the middle of action.
Inside/out editing
Starts with a detail and pulls back to the full scene.
Action
External or internal movement/change.
Montage
A sequence of images that show passage of time or create mood.
Saturated color
Rich, vivid color; evokes emotion or realism.
Director's interpretive POV
The director adds emotion or meaning through visuals.
Visible sounds
On-screen source of the sound.
Irony of setting
Setting contrasts with the story's tone.
Exposition
Introductory information: characters, setting, background.
Wipe
Transition where a line moves across the screen replacing one image.
Linear structure
Story events in chronological order.
Form cut
Transition using similar shapes or forms between shots.
Flash forward
Scene jumps to future events.
Jump cut
Abrupt change in camera angle or action.
Tint
Colored filter over a shot (e.g., blue for night).
Subjective POV
We see exactly what the character sees.
Low-key lighting
High contrast; creates shadows and drama.
Dramatic irony
Audience knows more than the characters.
Denouement
Resolution; the wrapping up of the plot.
Dissolve
One image slowly fades into another.
Flashback
Scene from the past inserted into the current narrative.
Flash cut
Quick, sudden shot meant to startle or show memory.
Value
Importance a character gives to an object/idea.
Objective POV
Neutral camera view.
Desaturated color
Muted or faded color scheme.
Irony of situation
Outcome is opposite of what's expected.
Invisible sounds
No visible source (e.g., narration).
Irony of tone
Contrast between visuals and soundtrack.
Complication
Conflict begins and intensifies.
Flip frame
Scene changes like a flipping page.
Nonlinear structure
Events out of order.
Suspense
Uncertainty about what happens next.
Parallel cut
Cutting between simultaneous scenes.
Shade
Darker version of a color.
Indirect-subjective POV
Close to a character, but not from their exact view.
High-key lighting
Bright, even lighting.
Irony of character
Character acts against their type/role.
Plot Theme
Action-driven; uses archetypes; often follows classic structure.
Emotional Effect Theme
Evokes mood/feeling (sadness, tension, etc.).
Style Theme
Defined by editing, lighting, rhythm, atmosphere.
Character Theme
Focuses on a complex, unique main character.
Moral Implications
Teaches a moral lesson or advocates for a value.
Truth of Human Nature
Shows universal truths through character experiences.
Social Problems
Critiques societal issues (racism, poverty, etc.).
Struggle for Human Dignity
Character battles internal/external forces.
Complexity of Relationships
Explores love, family, or social dynamics.
Coming of Age
Character matures through experience or hardship.
The Innocent
Optimistic but naive.
The Orphan
Seeks belonging, feels left out.
The Hero
Strong and determined, seeks to prove self.
The Caregiver
Selfless and nurturing.
The Seducer
Charismatic but manipulative.
The Rebel
Wants change, challenges norms.
The Lover
Motivated by passion or romance.
The Creator
Visionary but perfectionist.
The Joker
Fun-loving, humorous.
The Mentor
Wise guide or teacher.
The Magician
Strategic and powerful.
The Ruler
Controls others; authoritative.
Functions of the Score
Establish mood and tone, enhance pacing, support emotion, connect scenes or themes, signal change in time/place, build suspense.
Ways to Characterize
Appearance, Dialogue, External Action, Internal Action, Reactions of Others, Foils, Names.
Charging Symbols with Meaning
Repetition, Character Value, Context, Visual/Aural Emphasis, Symbolic Patterns.