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product life cycle steps
introduction, growth, maturity, decline
PLC introduction
product introduced to target market, slow sales, minimal profit
PLC growth
rapid increase in sales, more competitors, aggressive pricing, peak profit
PLC maturity
industry sales/ product class revenue slows, marginal competitors leave market, most customers are repeat
PLC decline
product sales drop, deletion or harvesting occurs
Product deletion
product dropped from product line
Product harvesting
product stays on line but is no longer promoted
Product class
entire product category or industry
Product form
variations of a product within its product class
Diffusion of innovation
innovators, early adopters, early majority, late majority, laggards
Product modification
altering one or more of a product’s characteristics to increase value to customers and increase sales
Market modifcation
finding new customers, trying to increase use among existing customers, or create new use situations
Trading up
adding value to the product through adding features or using higher quality materials
Trading down
reducing product features, quality, or price (shrinkflation/downsizing)
Branding
using names, phrases, designs, and symbols to distinguish products from competition
Brand name
any word or device used to distinguish a product
Brand personality
human characteristics associated with a brand name
Brand equity
added value a brand name gives to a product, gives brands a competitive advantage, consumers will pay more
Brand purpose
reason why a brand exists, purpose in customers’ lives
brand licensing
contractual agreement with another company, allowing them to use brand name or trademarks for a fee
Multiproduct branding strategy
company using one name for all of its product in a product class
Multibranding strategy
each product has a distinct name for distinct segments
Private branding strategy
company manufactures products but sells them under a wholesaler or retailer’s name
Mixed branding strategy
firms market products under its own name and under a seller’s name
Packaging
container that a product is offered for sale, label information is conveyed
Convenience products
items the consumer purchases frequently, conveniently, and with minimal shopping effort
Specialty products
items that the consumer makes a special effort to search out and buy
Shopping products
items that the consumer compares alternatives using criteria
Unsought products
items that a consumer does not initially want or does not know about
components
items that become part of the final product
business products
components and support products
support products
items used to assist in producing other products and services
consumer products
convenience, shopping, specialty, and unsought products
product item
product that has a unique brand, size, or price
product line
a group of product or service items that are closely related
product mix
all the product lines offered by an organization
feature bloat
when product developers add unnecessary features to a product that do not benefit consumers
continuous innovation
no consumer learning
dynamically continuous innovation
some consumer learning
discontinuous innovation
impacts entire industry
New product development process
new-product strategy, idea generation, screening & evaluation, business analysis, development, market testing, and commercialization
meeting quota
downsizing
decreasing amount in package without changing packaging or price
consumer contact audit
flowchart of points of an interaction between customers and the service provider which customers judge services
portfolio test
target audience is shown a collection of ads to evaluate effectiveness before campaign launce
internal marketing
promotion of a company’s objectives, products, or services to employees within the organization
web 2.0
evolution of the internet toward user participation, social interaction, and collaboration
web 3.0
users have more control over their data and digital interactions
brand development index
percent of brand sales to total US sales/percentage of total US population in the market
adoption process
awareness, interest, evaluation, trial, adoption
disney service recovery
fix it, red carpet, hero, empathize
hero
high severity, low responsibility
red carpet
high severity, high responsibility
empathize
low severity, low responsibility
fix it
low severity, high responsibility
order getting
conventional selling
order taking
processing routine orders/reorders and preserving relationships with customers
premium
merchandise being offered at free/significant savings to encourage frequent return
sample
offering product at free or reduced price
usage barriers
difficult or unappealing to use
value barriers
not enough value per cost
risk barriers
risk to buyer, functional, physical, financial, social, psychological, or uncertainty
psychological barriers
mental/emotional factors
factors that affect adoption
usage barriers, value barriers, risk barriers, psychological barriers