core econ

studied byStudied by 141 people
5.0(1)
Get a hint
Hint

Economics

1 / 187

flashcard set

Earn XP

Description and Tags

188 Terms

1

Economics

the study of how people interact with each other and with their natural surroundings in providing their livelihoods and how this changes over time

New cards
2

view of environment/nature

first as undepletable, now as a two-way interactions

New cards
3

causality

a direction from cause to effect when a change in cause produces a change in effect

New cards
4

capitalist revolution

Rapid improvements in technology combined with the emergence of a new economic system.

New cards
5

economic system

a way of organising the economy that is distinctive in its basic institutions

New cards
6

institution

laws and informal rules that regulate social interactions

New cards
7

capital goods

durable and costly non-labour inputs used in production

New cards
8

capitalism

An economic system based on private property, firms and market

New cards
9

how the aspects of capitalism interact

firms use markets to sell their private property

New cards
10

private property

  1. things you can enjoy on your own terms 2. exclude others from 3. can dispose of

New cards
11

markets

connecting people who mutually benefit by exchanging goods

New cards
12

firms

a way of organizing production, where individuals use their capital good s and hire people for labour to produce and make profit

New cards
13

consequences of capitalism

higher living standards because of technology and specialisation

New cards
14

Specialization

the development of skills in a specific kind of work, through competition and cooperation

New cards
15

Technology

the description of a process using a set of materials to produce and output

New cards
16

absolute advantage

when the the inputs needed for someone are less than the inputs needed for someone else

New cards
17

relative advantage

what you need less input for one good compared to the other good compared to the inputs of the other person

New cards
18

economies of scale

doubling the inputs leads to more that doubling of output

New cards
19

developmental state

where the government takes a leading role in promoting economic development through investments, subsidies, education, policies

New cards
20

dynamic economy

Economy bringing sustained growth in living standards

New cards
21

why is there no dynamic economy

no secure private property, markets not competitive, firms owned by privileged people, non-functioning legal system

New cards
22

political system

how governments are selected and how they will make and implement decisions

New cards
23

democracy

political system that ideally gives equal political power to all citizens

New cards
24

inequality

the difference of income and wealth between people

New cards
25

gross domestic product

measure of the market value of all the final goods, total income of everyone in the country

New cards
26

market income

all income received from kano

New cards
27

disposable income

Income available after paying taxes and receiving transfers from the government.

New cards
28

wellbeing

depends on relative and absolute income

New cards
29

measuring inequality

lorenz curve and gini coefficient

New cards
30

gini coefficient of 0

total equality

New cards
31

growth rate

change in income/original income

New cards
32

history's hockey stick

rapid, sustained growth in average living standards since 1700

New cards
33

industrial revolution

wave of technological advances and organisational changes in 18th century

New cards
34

technological progress

change in technology that reduces the needed resources for an output

New cards
35

the missing middle

the gradual disappearance of the middle class as the nation becomes increasingly polarized into rich and poor

New cards
36

reasons for inequality now

missing middle, machines do routine work, high-wage jobs work with information technology

New cards
37

categorical inequality

Inequality between particular social groups (identified, for instance, by a category such as race, nation, caste, gender or religion)

New cards
38

intergenerational transmission of economic differences

inheriting wealth, preference and genes

New cards
39

intergenerational mobility

upward or downward changes in status between parents and children

New cards
40

intergenerational elasticity

When comparing parents and grown offspring, the percentage difference in the second generation's status that is associated with a 1% difference in the adult generation's status.

New cards
41

intergenerational inequality

The extent to which differences in parental generations are passed on to the next generation, as measured by the intergenerational elasticity

New cards
42

endowments

assets of a person that impact their income

New cards
43

solving inequality

education

New cards
44

is inequality fair?

if you think based on work : yes, if you think based on birth environment : no

New cards
45

veil of ignorance

everyone is be ignorant of all his or her particular characteristics when evaluating fairness

New cards
46

inequality aversion

A dislike of outcomes in which some individuals receive more than others.

New cards
47

returns to capital

way bigger than to labour

New cards
48

human capital

the knowledge and skills a worker gains through education and experience that increases productivity or earnings

New cards
49

inequality between people factors

endowments, productivity, reservation options

New cards
50

principal-agent problem

when one party (the principal) hires another (the agent), who in turn can pursue goals that conflict with the principal's because of asymmetric information

New cards
51

Inequality between countries

greater than inequality within countries (that is, the Gini index for the world as a whole is larger than the Gini indexes for individual countries).

New cards
52

Equilibrium

self-perpetuating outcome of an economic model

New cards
53

subsistence level

level of living standards that maintains population amount

New cards
54

ceteris paribus

other things being equal

New cards
55

incentives

Economic reward or punishment, which influences the benefits and costs of alternative courses of action.

New cards
56

relative price

the price of one good in comparison with the price of other goods

New cards
57

reservation options

the next best alternative to a choice

New cards
58

economic rent

benefit from your choice - benefit from next best option

New cards
59

opportunity cost

benefit of the next best option (that you had to forgo for your choice)

New cards
60

economic cost

monetary cost + opportunity costs

New cards
61

feasible frontier/budget constraint

the combinations of goods you can buy with your budget

New cards
62

slope of feasible frontier

marginal rate of transformation / relative price of x-axis (px/py)

New cards
63

indifference curve

different combinations of goods that hold the same value for the consumer

New cards
64

slope of indifference curve

marginal rate of substitution

New cards
65

feasible set

All of the combinations of the things under consideration that a decision-maker could choose given the economic, physical or other constraints that he faces.

New cards
66

constraint choice problem

how we can do the best of ourselves given our preference and constraints and scarcity

New cards
67

preference

the benefit we associate with each outcome

New cards
68

utility

numerical indicator of value

New cards
69

income effect

the change in consumption resulting from a change in real income (more income -> more consumption -> more free time consumption)

New cards
70

substitution effect

leisure is more expensive cause of higher income, so consume less leisure. what happens when you keep the slope of ff fixed but up

New cards
71

production function

expression describing the amount of output that can be produced by an amount of input

New cards
72

marginal product

the increase in output that arises from an additional unit of input

New cards
73

average product

total output / amount of particular input

New cards
74

diminishing return

when marginal product is less than the prior increase

New cards
75

consumption goods

goods that satisfy the customer for a short period

New cards
76

conspicuous consumption

Buying and using products because of the social status

New cards
77

game theory

mathematical tool to analyse strategic situations

New cards
78

strategic interaction

A social interaction in which the participants are aware of the ways that their actions affect others (and the ways that the actions of others affect them).

New cards
79

strategy

actions made taking the effect of others into account

New cards
80

elements of a game

players, strategies, payoffs, information, rules

New cards
81

strategic game

simultaneous, matrix

New cards
82

extensive game

sequential, tree

New cards
83

Nash Equilibrium

set of strategies such that each player maximises their payoff given the other (mutual best reponses)

New cards
84

dominant strategy

best response to all strategies of the other

New cards
85

stability

when no player has an incentive to deviate

New cards
86

Prisoner's Dilemma

A game with a dominant strategy equilibrium, in which playing the dominant strategy yields lower individual and total payoffs compared to other strategies

New cards
87

social dilemma

social optimal outcome is not the one that ontstaat

New cards
88

coordination problem

when there are multiple nash equilibria

New cards
89

free rider

a person who receives the benefit of a good but avoids paying for it

New cards
90

altruism

The willingness to bear a cost in order to benefit somebody else.

New cards
91

social preference

preference that place value on benefiting others

New cards
92

zero sum game

a situation in which one person's gain is another's loss, every strategy combinations payoff is zero

New cards
93

public good

a shared good or service for which it would be impractical to make consumers pay individually and to exclude nonpayers

New cards
94

matching market

matches members of 2 distinct groups who each benefit from being matched with the right member of the other group

New cards
95

3 ways of gaining coordination in markets

price coordination, explicit matching, designed markets

New cards
96

short way for designed markets

made by intelligent engineer to create : 1. thick markets 2. fast markets 3. safe markets

New cards
97

long way for designed markets

coalitional game theory for stable matchng

New cards
98

stable matching

a perfect matching with no unstable pairs (NE)

New cards
99

tipping point/ unstable point

a small difference from the point will lead to further distance because of the market mechanism

New cards
100

way o form new markets

public policy and low prices for one group

New cards

Explore top notes

note Note
studied byStudied by 9 people
... ago
5.0(1)
note Note
studied byStudied by 10 people
... ago
5.0(1)
note Note
studied byStudied by 14 people
... ago
5.0(1)
note Note
studied byStudied by 18 people
... ago
5.0(1)
note Note
studied byStudied by 197 people
... ago
5.0(9)
note Note
studied byStudied by 32 people
... ago
5.0(1)
note Note
studied byStudied by 27 people
... ago
5.0(3)
note Note
studied byStudied by 1611 people
... ago
5.0(6)

Explore top flashcards

flashcards Flashcard (32)
studied byStudied by 29 people
... ago
5.0(1)
flashcards Flashcard (62)
studied byStudied by 4 people
... ago
5.0(1)
flashcards Flashcard (82)
studied byStudied by 23 people
... ago
5.0(1)
flashcards Flashcard (62)
studied byStudied by 8 people
... ago
4.0(1)
flashcards Flashcard (39)
studied byStudied by 5 people
... ago
5.0(1)
flashcards Flashcard (26)
studied byStudied by 13 people
... ago
5.0(1)
flashcards Flashcard (65)
studied byStudied by 6 people
... ago
5.0(1)
flashcards Flashcard (27)
studied byStudied by 229 people
... ago
5.0(2)
robot