IB Design Technology Topic 3

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41 Terms

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Conceptual Model

Exists to help us know and understand how to solve a problem using a model. Conceptual models exist purely in the mind.

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Graphical Modeling

A visualization of an idea on paper in two or three dimensions.

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Mathematical Modeling

Representation of data on paper. (Graphical)

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2D Modeling

Length and width of an object. Does NOT contain depth. (Graphical)

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Perspective modeling

Lines get smaller the further away from the view. (Graphical)

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One point perspective

Drawing with one single vanishing point. (Graphical)

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Two point perspective

Drawing with two vanishing points. (Graphical)

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Three point perspective

Drawing with three vanishing points. (Graphical)

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Isometric Projection

Shows dimensions of entire design WITH 3D drawings. (Graphical)

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Orthographic

Shows dimensions of the entire design WITHOUT 3D drawings. Just includes base projections (Graphical)

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Exploded Drawings

Shows placement or assembly of product. (Graphical)

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Physical Modeling

Visualization of physical products. Allows for testing and presenting ideas.

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Scale Models

Models scaled up or down depending on their size. Gives users an accurate description of a product that may be inconveniently size. (Physical)

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Mock Ups

Used to gain feedback and test ideas. Usually has some form of functionality. (Physical)

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Aesthetic Models

Developed to look like a product however DOES NOT FUNCTION. (Physical)

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Prototype

Sample or model built to test a concept. SHOULD WORK/FUNCTION! (Physical)

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Fidelity Range

Degree to which a prototype looks and functions like the final product. (Physical)

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Instrumented Model

Type of prototype equipped with technology and or sensors that provides data about a certain product. (Physical)

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CAD

Computer-aided-design

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2D CAD

2D models. Adobe Illustrator.

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3D CAD

3D models. Fusion 360, Sketchup.

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Rendering

High quality images of a 3D design. Fusion Render Feature. (CAD)

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Surface Model

Realistic Model, Photo realistic. NO interior details. (CAD)

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Solid Model

Clear representations of the final model. Includes interior. Correct dimensions and volume included. (CAD)

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Data Models

Data representations are created using a COMPUTER. Such as flow charts. (CAD)

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Visual Prototyping

Involves surface and solid modeling to develop an interactive model/prototype. (CAD)

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Bottom-up modeling

Designing all components separately and then combining them together. (CAD)

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Top-down modeling

Designing all components together in one model. (CAD)

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Digital Humans

Uses highly detailed digital humans to simulate real life testing of products. Commonly used in the automotive industry for safety purposes. (CAD)

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Motion Capture

A technique that records the movements of real actors or objects and translates that data into digital models. (CAD)

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Haptic Technology

Interface between humans and technology. Gives humans an interactive feel such as vibrations in a game. (CAD)

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Virtual Reality (VR)

The ability to simulate a real life situation on screen an interact with it. (CAD)

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Animation

The process of creating movement through the manipulation of objects or characters frame by frame. (CAD)

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Rapid prototyping

Process that produces a complete product including internal details at a fairly quick pace.

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Additive manufacturing

Material is added to material in a 3D space. e.g. 3D printing. (Rapid Prototyping)

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Subtractive Manufacturing

Material is subtracted or milled from a larger block. e.g. milling metal, C&C wood. (Rapid Prototyping)

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Stereolithography

Additive technique that uses ultra violet lighting in resin to create 3D objects. (Rapid Prototyping)

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Laminated Object Manufacturing

Virtually sliced pieces of thin material stacked together to create a 3D model. (Rapid Prototyping)

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Fused Deposition Modeling

Modeling using material in a soft state that hardens to become a 3D model. e.g. 3D printing, cement printing. (Rapid Prototyping)

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Selective Laser Sintering

Fuses small particles of metal or plastic dust together into a 3D design. (Rapid Prototyping)

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Finite Element Analysis (FEA)

A way to break down a big object into tiny pieces to see how it will react to forces and loads. (CAD)