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Social Interactions and Organization - Social Hierarchy
- Feudalism = land for loyalty.
- King → lords → knights → peasants/serfs.
- Wealth = land, not money.
- Code of chivalry = honor, courtesy, bravery; women idealized but not given rights.
- Middle class (bourgeoisie) grew: merchants, shopkeepers, craftspeople.
Social Interactions and Organization - Gender Roles
- Women had few rights; managed manors when men away.
- Could join religious orders (nuns).
- Some worked as artisans or guild members.
- Rights decreased as society urbanized.
Social Interactions and Organization - Racial and Ethnic Groups
- Jews: valued as merchants/moneylenders → later persecuted & expelled (England 1290, France 1394, Spain 1492).
- Muslims: expelled from Spain in 1492 (Reconquista). Some stayed in SE Europe (Ottomans in Balkans).
Social Interactions and Organization - Family & Kinship Roles
- Serfs tied to land, children born as serfs.
- Nobility maintained estates, younger sons often joined Crusades (primogeniture = oldest son inherited).
Social Interactions and Organization - Norms
- Loyalty & obedience in feudal system.
- Church rules shaped daily life, education, marriage.
- Religious values dominated art, literature, and schooling.
Politics and Governance - Political Organization and leadership
- Feudal monarchies → kings gained power by building bureaucracies & armies.
- France:
Philip II built bureaucracy.
Philip IV created Estates-General (clergy, nobles, commoners → limited power).
- Holy Roman Empire: Lay investiture controversy (resolved 1122, Church gained independence).
- England:
1066 William the Conqueror (Norman invasion).
1215 Magna Carta (limited king's power, rights for nobles).
1265 Parliament → House of Lords + House of Commons.
- Hundred Years' War (1337-1453): England vs France; nationalism grew; longbows & gunpowder used.
- Reconquista: Christians took Spain back from Muslims, finished 1492.
Politics and Governance - Laws
- Magna Carta (1215) → jury trials, limited king's power, taxation with noble consent.
- Feudal contracts = loyalty/land agreements.
Politics and Governance - National Identity
- Hundred Years' War fostered "English" vs "French."
- Growing monarchies → sense of early nations (England, France, Spain).
Politics and Governance - Resistance & Government Response
- Nobles resisted monarchy (Magna Carta).
- Serfs gained bargaining power after Black Death.
Politics and Governance - Military
- Knights under feudalism.
- Longbow (English).
- Gunpowder (from China via Mongols).
- Crusades = campaigns in Holy Land.
Interaction between Humans and the Environment - Demographics
- Population growth after 1000 (better farming, warmer climate).
- 14th c. Black Death killed ~⅓ of Europe.
- Little Ice Age (1300s-1800s) = cooler temps, famine, disease.
Interaction between Humans and the Environment - Migrations and patterns of settlement
- Vikings earlier; Normans to England & Sicily (1066).
- Jews migrated east after expulsions.
- Muslims relocated to Balkans after Spanish expulsions.
Interaction between Humans and the Environment - Urbanization
- Towns grew w/ trade, agriculture surplus.
- Growth slowed by plague & Little Ice Age.
Interaction between Humans and the Environment - Disease
- Black Death = bubonic plague (14th c.) → massive population loss, labor shortages, higher wages for peasants.
Interaction between Humans and the Environment - Natural occurrences outside of human control
- Little Ice Age → famine, unemployment, unrest, scapegoating (esp. Jews).
Cultural Developments and Interactions - Religion/Belief Systems
- Roman Catholic Church = dominant in W. Europe.
- 1054 Great Schism → Catholic (West) vs Orthodox (East).
- Church = unified identity, controlled education & literacy.
- Monasticism: monasteries = farming, charity, centers of learning.
- Corruption in Church → calls for reform (prelude to Protestant Reformation).
- Crusades (1095-1200s): reclaim Holy Land, only 1st successful, led to cultural exchange & trade demand.
Cultural Developments and Interactions - Ideologies/Philosophy
- Scholasticism: attempt to reconcile faith & reason (Peter Abelard, Thomas Aquinas).
- Humanism (Renaissance): focus on individuals, secular ideas, education.
- Writers: Dante (Italian vernacular, Divine Comedy), Chaucer (Middle English, Canterbury Tales).
Cultural Developments and Interactions - Art
- Church = main patron → religious art for illiterate serfs.
- Gothic cathedrals, illuminated manuscripts.
- Renaissance (1300s-1400s) = revival of classical art/lit in Italy & later N. Europe.
Economic Systems - Agriculture
- Three-field system = crop rotation (grains, legumes, fallow).
- Heavy plows + windmills improved productivity.
- Agricultural surplus → population growth (until Black Death).
Economic Systems - Industry
- Guilds (craftspeople & merchants).
- Textiles and artisan production in towns.
Economic Systems - Trade & Commerce
- Growth of long-distance trade (esp. Italian city-states: Venice, Genoa).
- Marco Polo's travels → increased European interest in Asia.
- Jews & Muslims helped connect trade networks.
Economic Systems - Labor Systems
- Serfdom = peasants tied to land.
- After Black Death → labor shortages = more bargaining power for peasants.
- Rise of wage labor in towns.
Technology & Innovation - Tools
- Heavy plow, windmills = farming efficiency.
- Longbow (England).
Technology & Innovation - New ideas/Innovations/Inventions
- Gunpowder weapons (via Mongols from China).
- Universities founded by Church.
- Movable-type printing press (Gutenberg, 1439) → literacy, spread of ideas.
Humanism + vernacular writing.