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Taken from chapters 6 and 7 of Real World Physics and chapter 1 of Basic Physics - A Self Teaching Guide ; For the mandatory LC experiments, they're in the folder of the same name on my profile
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Define Speed
Distance travelled over time taken (Unit: m s-1)
Define Average Speed
Total distance travelled over total time taken
Define Constant Speed
Speed that does not change over time
Define Displacement
The straight-line distance from the object’s starting point to it’s final point, including the direction (SI Unit: metres)
Define Velocity
The displacement over time; or speed in a given direction (Unit: m s-1 in a direction)
Define Average Velocity
Total displacement over total time
Define Constant Velocity
Velocity that doesn’t change over time (The magnitude and the direction don’t change)
Kinematic Formula for Velocity
v = u + at
v is the final velocity
u is the initial velocity
a is acceleration
t is time
Kinematic Formula for Displacement
s = ut + 1/2at^2
s is the displacement
u is the initial velocity
a is acceleration
t is time
Kinematic Formula for Velocity Squared
v2 = u2 + 2as
v is the final velocity
u is the initial velocity
a is acceleration
s is displacement
Derive the Kinematic Formulae (do it yourself before flipping the flashcard!)
Image from Real World Physics page 69
How to find acceleration on a velocity-time graph
The slope represents the acceleration
How to find the displacement on a velocity-time graph
The area under the graph represents the displacement
How to find the velocity on a position-time graph
The slope of the graph represents the velocity
Define Acceleration
The rate of change of velocity of an object with respect to time (Unit: m s-2)
Define Average Acceleration
Initial velocity minus final velocity divided by the time taken
Define Scalar Quantity
A quantity which has magnitude but no direction
Define Vector Quantity
A quantity that has both magnitude and direction.
Find the resultant of two or more vectors
Split the vectors into their x and y components, then add them together.