PSK4U Biomechanics unit 3

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37 Terms

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Biomechanics

The science concerned with the internal and external forces acting on the human body and the effects produced by these forces.

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Kinematics

variables which describe both linear and angular motion

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Displacement

is the length and direction of the path an athlete transverses from the start to finish of a performance or a portion thereof

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angular displacement

measures the direction of and smallest angular change between the rotating body's initial and final position

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Velocity

measure of the displacement per unit of time

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Angular Velocity

the measure of an angular displacement per unit time, or how fast a body is rotating

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Acceleration

the rate of change of velocity

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angular acceleration

the change in angular velocity divided by the time needed to make the change

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What is Newton’s first law of motion (the law of inertia?)

a body or object will maintain constant velocity or stay at rest unless acted upon by external forces

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What is Neuton’s second law of motion (the law of acceleration?)

the acceleration of an object is proportional to and in the same direction as, the force that causes it

ie. the greater the force, the greater the acceleration

F=mxa

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What is Neuton’s third law of motion (the action reaction law?)

For every action force, there is an equal and opposite reaction force

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Principle #1: Stability

The lower the centre of mass, the larger the base of support, the closer the centre of mass to the base of support, and the greater the mass to the base of support, the more stability increases.

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Centre of Gravity

the point where an object could, in theory, be suspended and remain in perfect equilibrium, regardless of its position

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<p>Explain how someone doing a high jump alters their C of G</p><p></p>

Explain how someone doing a high jump alters their C of G

- people can only raise their C of G to a max height

- high jumpers arch their backs so that their C of G leaves their body

- limb by limb, they are launched over the bar

- C of G travels below the bar

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Principle #2: Summation of Joint Forces

the production of maximum force requires the use of all joints that can be used

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Principle #3: Continuity of Joint Forces

production of maximum velocity requires joints to be used in order of largest to smallest, and proximal to distal, as well as being perfectly timed with each other

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What is a first class lever?

- when the applied force and the resistance are located on opposite sides

<p>- when the applied force and the resistance are located on opposite sides</p>
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What is a second class lever?

the applied force and resistance are located on the same side of the axis

<p>the applied force and resistance are located on the same side of the axis</p>
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What is a third class lever?

the applied force and the resistance are on the same side of the axis, but the applied force is closer to the axis

<p>the applied force and the resistance are on the same side of the axis, but the applied force is closer to the axis</p>
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Give an anatomical example of each type of lever and state which type is most and least efficient.

1st Class: skull nodding up and down (most efficient)

2nd Class: ankle joint

3rd Class: elbow joint when hand picks something up (least efficient)

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What are the three types of motion and give an example for each?

1. Linear: C of G travels in a straight line (ex. gliding on skates)

2. Angular: when an object/body rotates about an axis (ex. gymnast rotating around a high bar)

3. General: a combination of the two, as in the C of G moves in a straight line, but the arms and/or legs are rotating (ex. running, or wrestling)

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Principle #4: Impulse

- the application of force over a period of time

impulse = force x time

- greater the impulse, the greater the acceleration

-athletes who move joints through a larger range of motion are able to apply force for a longer period of time

- Force = mass x acceleration

if the mass is greater, acceleration is less

if the mass is lighter, the acceleration is

greater

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Principle # 5: Momentum

- the amount of motion that an athlete or object has developed

- factor of mass and velocity

- M = m x v (units: kg . m/s)

- during impact situations, generally the person with more momentum is likely to continue from the impact ( disregarding stability factors)

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Principle # 6: Angular Motion

- the angular acceleration of an object is proportional to and in the same direction as the torque which is applied to it

-Essentially, this means that when a force is applied in a rotational manner (torque), it will cause the object to accelerate in its rotation

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Angular Velocity equation

w = degrees / second

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Angular Acceleration Equation

α= degrees / second^2

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Torque

force causing angular motion (Newtons)

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Equal and Opposite Law

For every torque that is exerted by one body onto another, there is an equal and opposite force exerted as well

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Linear Motion formula

F = mxa

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Angular motion formula

Torque= mxr²

m= moment of inertia

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Why does the radius matter more in angular motion formulas?

Increasing the mass of something requires more torque to spin it, however, increasing the radius of something requires A LOt more torque to spin it

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Torque formula

T = m x r^2 x a

Torque = mass x radius^2 x acceleration

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Angular momentum

H = m x r^2 x w

(Recall: momentum is M = m x v)

w= angular velocity

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Principle #7: Angular momentum is constant during free falls

- In free falls, angular momentum is held CONSTANT and it does not change ( law of inertia)

- Likewise, in all future spinning examples, H will be assumed to be constant, (ie. we are ignoring forces like friction, air resistance, etc.)

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State the four factors which can affect range of projectiles

1. Take off velocity

2. Angle of release (45 is best)

3. Take off v.s. Landing height

4. Air resistance

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Describe profile drag and give examples

- Profile drag is caused by the size of the object and the air turbulence produced by it's shape as it moves through the air.

- Examples include: size, shape, roughness, relative air flow, and density of the air, or liquid

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Describe skin friction/drag

caused by the surface's roughness as it moves through the air or liquid