Chapter 4 – Hackers

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13 Terms

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Q: How is a hacker commonly defined?

A hacker is someone who seeks to understand, manipulate, or exploit computer systems and networks. The term can have positive connotations (curiosity, skill) or negative ones (criminal intrusion).

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Q: What are the different hacker typologies?

Typologies include: White-hat (ethical hackers who test systems); Black-hat (criminal hackers); Grey-hat (operate between legality and illegality); Script kiddies (use existing tools with little knowledge); Hacktivists (political/social motives); and State-sponsored hackers.

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Q: What role does subculture play in hacker communities?

Hacker subculture emphasizes skill, reputation, and identity. Status is gained through demonstrating technical ability, publishing exploits, or mentoring others. Norms often include valuing free information exchange, technical mastery, and resistance to authority.

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Q: What is hacktivism?

Hacktivism is politically or socially motivated hacking. Hacktivists use cyber intrusions, defacements, DDoS attacks, and leaks to promote causes or protest governments, corporations, or social injustices.

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Q: What is the significance of hacker forums in cybercrime research?

Hacker forums provide spaces to exchange information, tools, and tutorials. They function as training grounds and marketplaces, while also reinforcing hacker identity and values. Researchers use them to study motivations and subcultural dynamics.

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Q: What are common hacker motivations?

Motivations include: intellectual curiosity, thrill-seeking, status/respect in hacker subculture, political or social activism, financial gain, revenge, and in some cases, boredom.

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Q: How does Routine Activities Theory (RAT) help explain hacking?

Hacking occurs when motivated offenders find suitable online targets (e.g., unprotected systems) without capable guardianship (e.g., weak passwords, poor security). RAT helps show how online opportunity structures facilitate hacking.

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Q: What is social learning theory’s application to hacking?

Hackers often learn skills, justifications, and norms from peers in forums and chat rooms. Social reinforcement builds hacker identity and normalizes deviant activities.

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Q: What legal frameworks exist against hacking?

Laws include the U.S. Computer Fraud and Abuse Act (CFAA), the UK Computer Misuse Act 1990, and similar statutes worldwide. They criminalize unauthorized access, malware use, and cyber fraud.

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Q: What challenges exist for policing hackers?

Challenges include anonymity, transnational jurisdiction, resource limitations, rapid technological change, and the skill gap between offenders and law enforcement.

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Q: What is the difference between “hacker” and “cracker”?

Originally, hackers were skilled programmers interested in exploration. “Cracker” referred to malicious intruders. Over time, “hacker” became associated with illegality in public discourse, though hacker communities resist this.

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Q: What role do reputation and status play in hacker communities?

Status is earned by publishing exploits, mentoring others, or demonstrating skills. Reputation systems are key to building trust and identity in anonymous online communities.

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