Unit 4: Social Psychology (Part 1)

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53 Terms

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Person Perception

How we form impressions of people

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Attributions

How we explain the causes of events

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Attribution Theory

  • Proposed by Frit Heider

  • Explain behavior by crediting situation (Situational) or a person’s traits (Dispositional)

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Fundamental Attribution Error

  • When observers analyze a person’s behavior, they underestimate how the situation affects how that person acts

  • ex. In class, I might see quiet but during a tennis match I’m perceived as loud

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Actor-Observer Bias

  • Tendency to attribute our behavior on external causes and other’s behavior on internal causes

  • ex. when you trip, you blame the sidewalk. When someone else trips you blame their clumsiness

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Prejudice

Unjustifiable and usually negative attitude towards a group

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Stereotype

  • Generalized belief about a group of people

  • Often overgeneralized / overexaggerated

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Discrimination

To act in negative and unjustifiable ways

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Just-World Phenomenon

  • The world is fair and people get what they deserve

  • Good is rewarded and evil is punished

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Ingroup

People who we share a common identity with

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Outgroup

People who are perceived as different or apart from our ingroup

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Ingroup Bias

Tendency to favor our own group

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Scapegoat Theory

  • When things go wrong, finding someone / a group of people to blame provides a target for our negative emotions

  • ex. China during the pandemic

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Other-Race Effect

Recall someone’s face from our own race more accurately

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Attitudes

Feelings that are influences by our beliefs and predisposes us to respond a certain way

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Foot-in-the-Door Phenomenon

When people agree to do a small task, it’s easier to convince them to comply with a bigger task

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Door-in-the-Face Phenomenon

Asking something unreasonable, then something reasonable so that person is more likely to agree

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Role

Set of expectations (norms) about a social position

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Cognitive Dissonance Theory

  • Proposed by Leon Festinger

  • We try to reduce the discomfort when our thoughts aren’t consistent (aka when out attitudes and actions clash - reduce by changing attitude)

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Attitude Follows Behavior Principle

If you act a certain way, you’ll start to change your attitude to match

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Peripheral Route Persuasion

  • When people are influenced by incidental cues

  • ex. Speaker’s attractiveness or celebrity influence / popularity

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Central Route Persuasion

Influence using evidence and scientific based arguments

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Social Facilitation

In the presence of others, performance on simple / well-learned tasks improve, while performance becomes worse on more difficult tasks

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Social Loafing

Tendency for people in a group to do less / show less effort when trying to attain a common goal

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Deindividuation

  • Loss of self awareness and self restraint

  • Usually happens when people are anonymous or “rowdy” when a large group of like-minded people participate (ex. online trolls)

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Group Polarization

Beliefs / attitudes we bring to a group grow stronger when discussing with a group (ex. occurs more often due to the internet)

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Groupthink

  • Group members may not speak out if they have a view that goes against the majority (ex. not suggesting a restaurant because everyone else wants to go somewhere else)

  • Increases with overconfidence → Prevented when a leader is open to the opinions of people in the group

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Culture

Behaviors, ideas, and values shared by a group and passed on to other generations

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Tight Culture

Clearly defined and reliably imposed norms

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Loose Culture

Flexible and informed norms

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Aggression

Physical / verbal behavior intended to harm

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Monoamine Oxidase A (MAOA) Gene

  • Contributes to aggression

  • Breaks down neurotransmitters like dopamine and serotonin

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Aversive Stimuli

Unpleasant stimuli (ex. hot temp, pain, overcrowding) which can lead to irritation and hostility

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Fustration-Aggression Principle

Frustration creates anger, which can cause aggression

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Social Scripts

  • Culturally modeled guide for how to act in certain situations

  • We tend to imitate what we watch (ex. dangerous driving and violent video games)

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Mere Exposure Effect

  • Repeated exposure that leads to increased liking

  • This can happen more with proximity as it allows us to see our friends more often

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Reward Theory of Attraction

We like those whose behavior is rewarding to us (ex. helping achieve our goals)

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Passionate Love

  • We intensely desire being with our partner

  • usually happens at the start of a relationship

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Two-Factor of Emotions

  • Emotions have physical arousal and cognitive appraisal

  • Arousal can enhance emotions

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Companionate Love

  • Deep affectionate love we feel

  • Oxytocin causes feelings of trust, calmness, and bonding

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Equity

Both partners receive in proportion to what they give

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Self-Disclosure

  • Revealing intimate aspects of ourselves to others

  • The more you disclose, the more your friend will disclose, and will increase liking / romantic feelings

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Positive Support

Another key to enduring love, includes compliments and other positive interactions

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Altruism

Unselfish regard for the welfare of others

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Diffusion of Responsibility / Bystander Effect

Describes how people are less likely to take action when others are present

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Social Exchange Theory

  • Social behavior is an exchange process

  • Weigh cost of doing so (time, discomfort) to benefits (good feelings, social approval)

  • ex. donating blood causes discomfort, but you could still save lives

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Reciprocity Norm

Expectation that people will help those that help them (ex. “paying it forward” or favors)

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Social-Responsibility Norm

Expectations that people will help those that need help, even if cost outweighs benefits (ex. young kids, caring for elderly)

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Conflict

Perceived incompatibility of goals

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Social Traps

2 parties get caught up in mutually destructive behavior

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Mirror-Image Perceptions

We see ourselves as ethical and peaceful, while the other party is perceived as evil and aggressive (ex. political parties)

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Self-Fulfilling Prophecy

Person’s expectations cause a situation to become reality

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Superordinate Goals

Goals that override group differences and requires their cooperation