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Accommodation
Adjusting existing schemas or creating new ones to fit new information.
Assimilation
Fitting new information into existing schemas.
Cognition
All mental processes involved in thinking, knowing, remembering, and communicating.
Concept
A mental grouping of similar objects, events, or ideas.
Convergent Thinking
Narrowing down many possibilities to one correct answer.
Creativity
The ability to produce new and valuable ideas.
Divergent Thinking
Generating many possible solutions from one starting point.
Functional Fixedness
Being unable to see new uses for an object beyond its traditional function.
Mental Set
A tendency to approach problems using strategies that worked previously.
Prototype
The best or most typical example of a category.
Algorithm
Step-by-step method that guarantees a correct solution.
Availability Heuristic
Making decisions based on how easily examples come to mind.
Executive Functions
Cognitive processes like planning, inhibition, and problem-solving.
Framing
The way information is presented influences decisions.
Gambler's Fallacy
Belief that past random events affect future outcomes.
Heuristic
A mental shortcut used to make quick decisions.
Priming
Exposure to one stimulus influences your response to another.
Representativeness Heuristic
Judging something based on how well it fits a prototype.
Sunk-Cost Fallacy
Continuing something because you've invested resources, even if it's bad.