Learning (Topics 3.7-3.9)

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Last updated 1:41 AM on 11/4/24
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39 Terms

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learning

a relatively permanent change in an organism’s behavior due to experience

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classical conditioning

learning to associate one stimulus with another

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Ivan Pavlov

who created classical conditioning

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unconditioned stimulus

naturally elicits the response

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conditioned stimulus

conditioned to elicit the response

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neutral stimulus

doesn’t naturally elicit the response

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higher order conditioning

when the conditioned stimulus is paired with a new neutral stimulus

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acquisition

the initial stage in classical conditioning in which an association between a neutral stimulus and an unconditioned stimulus takes place

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extinction

when the unconditioned stimulus does not follow the conditioned stimulus, the conditioned response begins to decrease

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spontaneous recovery

after a rest period, an extinguished conditioned response can reappear

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generalization

tendency to respond to stimuli similar to the conditioned stimulus

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discrimination

ability to distinguish between a conditioned stimulus and other stimuli

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John Watson

who did the little baby Albert experiment

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operant conditioning

learning to associate a response with a consequence

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law of effect

rewarded behavior is likely to occur again

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shaping

procedure in which reinforcers guide behavior towards the desired target behavior through successive approximations

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instinctive drift

animals will usually go back to performing instinctive behaviors when not reinforced

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reinforcement

any event that increases/strengthens the behavior it follows

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positive reinforcement

add a desirable stimulus

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negative reinforcement

remove an aversive stimulus

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primary reinforcer

a naturally reinforcing stimulus like food, drink, sleep, or sex

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secondary reinforcer

a learned reinforcer that gets its reinforcing power through association with a primary reinforcer

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immediate reinforcer

occurs instantly after a behavior

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delayed reinforcer

is delayed in time for a certain behavior

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continuous reinforcement

  • reinforces the desired response each time it occurs

  • acquisition is fast but extinguishes quickly

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intermittent reinforcement

  • reinforces a response only part of the time

  • slower acquisition but shows greater resistance to extinction

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fixed ratio

reward given after a fixed number of responses

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variable ratio

number of responses required to get reward changes

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fixed interval

reward given after a fixed amount of time elapses

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variable interval

amount of time required to get reward changes

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punishment

an aversive event that decreases/weakens the behavior it follows

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positive punishment

administer an aversive stimulus

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negative punishment

withdraw a desirable stimulus

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learned helplessness

develops when an animal or human is unable to avoid repeated negative events

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modeling

higher animals and humans learn through observing and imitating others

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Albert Bandura

who did the Bobo doll study

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cognitive maps

mental representations of the layout of the environment

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latent learning

learning that occurs, but is not evident until an incentive is given

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insight

a sudden novel realization of a solution to a problem

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