Packets and Frames

0.0(0)
studied byStudied by 0 people
call kaiCall Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/9

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 6:57 PM on 1/12/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No analytics yet

Send a link to your students to track their progress

10 Terms

1
New cards

frames

in the data link layer; doesn’t hold the IP

2
New cards

packets

hold the IP

3
New cards

IP headers (extra info in the packets)

  1. time to live: expiration time for the packet if it doesn’t find the destination

  2. checksum: when the expected value is different, data has been corrupted

  3. source address: the sender’s address so the data can return

  4. destination address: where the data is being sent

4
New cards

TCP/IP model

  • connection must be sent before any data is moved

  • layers: application, transport, internet, network interface

data is guaranteed to be fully received

  • IP headers

    • source port: port number from where the packet was sent from

    • destination port: port number of the destination

    • source and destination IP

    • sequence number: after a connection, the first piece of data is given a sequence number

    • acknowledgement number: after being given a sequence number, the next piece has sequence number +1

    • checksum

    • data

    • flags: how pacjets should be handled

5
New cards

3-way handshake

  1. syn: the initial packet sent to establish connection

  2. syn/ack: signal sent by destination to acknowledge connection

  3. ack: show the data has been received

  4. data: once connection is made, data is sent

  5. fin: sent to destination to finish session

  6. ack AND fin: destination acknowledges the end and finishes

  7. ack: sent to destination to confirm

  8. rst: is problems happened, the whole connection is ended and reset

at syn, it’s given an initial number sequence and is incremented by 1 at each step

6
New cards

UDP/IP

  • is stateless (doesn’t require constant connection)

  • headers

    • time to live

    • source and destination address

    • source and destination port

    • data

  • connection pathway

    • request data

    • all data is sent to destination

7
New cards

ports

each protocol has a unique port number

  • FTP (port 21): shares files between client and servers

  • SSH (port 22): used to securely login to systems thru a text-based interface

  • HTTP (port 80): powers the WWW and is used to download text, images, and videos of web pages

  • HTTPS (port 443): same as HTTP but secures with encryption

  • SMB (port 445): similar to FTP but includes printers

  • RDP (port 3389): same as SSH, but on a visual desktop interface

8
New cards

port forwarding

allows the public to access services and applications in a private network by mapping a public port to the private port

9
New cards

firewalls

  • device in a network that checks who can come and go

  • operates on OS layers 3 and 4

  • considers where the traffic is coming from, going to, which port it’s for, which protocol it’s using, etc.

    • inspects separate packets

  • stateful firewall: inspects the entire info

  • stateless firewall: uses predetermined rules (case-sensitive) to inspect

  • to block activity, specify the source’s IP and the destination you don’t want it to access

10
New cards

VPN (virtual private network)

connects separate networks into a private network

  • allows 2 networks to communicate privately