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This set of flashcards covers key concepts in engineering design from the provided study notes for APS111 / ESP I.
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Engineering Design
A structured, iterative, evidence-driven process to convert a client’s needs into an engineering solution.
Iterative
A process that allows revisiting any stage based on new information.
Evidence-based
Design decisions must be based on research, not assumptions.
Documented
All decisions must be recorded, justified, and communicated.
Human-centered
Design solutions must work for real users in real environments.
Systematic
Uses analytical tools such as constraints, objectives, and metrics.
Client Statement
The initial vague request from a client often filled with assumptions.
Biases
Assumptions about users or outcomes based on the client's perspective.
Assumptions
Implicit beliefs presented as self-evident truths.
Implied Solutions
When a client suggests how to solve a problem rather than what problem needs solving.
Missing Information
Crucial information needed to define the problem well.
Problem Statement
A rewritten version of the problem that describes user need, context, and constraints.
Constraints
Non-negotiable requirements that must be satisfied for a design to be acceptable.
Objective
Desirable properties that can be optimized or improved.
Function
What the design must do, expressed in engineering terms.
Metric
The measurement used to evaluate how well an objective is achieved.
Goal
A target value for a metric.
Scope
Defines the boundaries of the project including what is included and what is not.
Design Space
All possible designs satisfying constraints and functions.
Information Gathering
The process of collecting credible sources of information for design.
Benchmarking
Studying existing products or systems to understand strengths and weaknesses.
Brainstorming
A method for idea generation focused on quantity over quality.
SCAMPER
A creativity method involving Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse.
Design by Analogy
Using inspiration from nature or unrelated products to generate ideas.
Morphological Chart
A matrix listing functions and multiple means for each, to create alternatives.
Pairwise Comparison
A method used to prioritize objectives by comparing them against one another.
Pugh Method
A method for comparing alternative designs using a datum.
Multi-voting
A method for rapidly eliminating weak ideas after brainstorming.
User-Centered Design
Design that ensures usability, accessibility, safety, and comfort for users.
Stakeholders
Anyone affected by the design, including primary, secondary, and tertiary types.
Environmental Impact
Considerations of waste production, recyclability, carbon footprint, and lifecycle impact.
Economic Impact
Factors like cost of production, cost savings, and marketability.
Social Impact
Considerations of accessibility, safety, and community impact.
Team Stages
The typical progression of teams through Forming, Storming, Norming, and Performing.
Team Charter
A document defining roles, responsibilities, and expectations to maintain accountability.
Conflict Resolution
The structured process of addressing and managing team conflicts.
AID Feedback Model
A structured approach for providing feedback: Action, Impact, Desired Change.
Multimodality
Using multiple communication modes effectively in engineering communication.
Executive Summary
A brief overview of a document intended for readers who may only read the summary.
Research Integrity
The ethical practice of citing sources and avoiding plagiarism.
Triangulation
Using multiple types of evidence to support the same claim.
Engineering Notebook
A record containing notes, sketches, research, and decisions related to engineering work.
Permanent Documentation
Records in an engineering notebook must be organized, permanent, and legally defensible.
Glossary of Terms
A quick reference list of key engineering terms with definitions.
Functional Basis
The standard format for defining functions: verb + noun.
Design Space Rule
A design that violates any constraint is outside the design space.
Constraints Characteristics
Constraints are non-negotiable, binary, often quantitative, and derived from regulations.
Objective Characteristics
Objectives are qualitative, continuous, and can be ranked or weighted.
Function Characteristics
Functions describe actions of the system and are not solutions or materials.
Metric Examples
Examples of metrics include decibels for noise and cycles for durability.
Goal Examples
Examples of goals include specific values for noise levels or force requirements.