Lecture 9: Colour

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Last updated 3:20 AM on 4/6/26
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37 Terms

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Colour is non-invertible

  • Have a spectrum that’s produced by the combination of a red & green light together

  • I have another light that’s purely emitting just a single wavelength, yellow.

  • Both of these have very different spectra but both driving responses of both my long wavelength cones & my medium wavelength cones. Not so much my short wavelength cones

  • Can’t tell based on cone responses alone which of spectra produces this pattern of responses

  • If we just have information about the cone responses, there is no way we can recover that complete spectrum

<ul><li><p>Have a spectrum that’s produced by the combination of a red &amp; green light together</p></li><li><p>I have another light that’s purely emitting just a single wavelength, yellow. </p></li><li><p>Both of these have very different spectra but both driving responses of both my long wavelength cones &amp; my medium wavelength cones. Not so much my short wavelength cones</p></li><li><p>Can’t tell based on cone responses alone which of spectra produces this pattern of responses</p></li><li><p>If we just have information about the cone responses, there is no way we can recover that complete spectrum</p></li></ul><p></p>
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Metamers

  • Can stimulate S, M and L cones in different ways to produce the same colour

  • If I spout up a 4th type of cones, would I end up with more metamers or would I have fewer metamers?

    • Metamers are like confusions, metamers occur when I’m confusing one spectrum, I can mix up this spectrum with another

    • So if I have more different cone types will have fewer metamers

    • If have 4th cone type, I would have fewer metamers, have fewer confusions, able to make more of these distinctions between these different spectra

  • Any colour see produced by 3 numbers (how much ‘blueness’, ‘redness’ and ‘greenness’ and how much ‘redness’ that you have. That is sufficient to recreate any kind of colour that you see.

  • Many ways can get white light as well, by mixing blue, red and green light together can fuse together perception of white. Stimulating cones equally, get white light

  • Metamers are lights that have different physical spectra but the same perceived colour.

<ul><li><p>Can stimulate S, M and L cones in different ways to produce the same colour </p></li><li><p>If I spout up a 4th type of cones, would I end up with more metamers or would I have fewer metamers? </p><ul><li><p>Metamers are like confusions, metamers occur when I’m confusing one spectrum, I can mix up this spectrum with another</p></li><li><p>So if I have more different cone types will have fewer metamers</p></li><li><p>If have 4th cone type, I would have <strong>fewer metamers</strong>, have fewer confusions, able to make more of these distinctions between these different spectra</p></li></ul></li></ul><p></p><ul><li><p>Any colour see produced by 3 numbers (how much ‘blueness’, ‘redness’ and ‘greenness’ and how much ‘redness’ that you have. That is sufficient to recreate any kind of colour that you see. </p></li><li><p>Many ways can get white light as well, by mixing blue, red and green light together can fuse together perception of white. Stimulating cones equally, get white light</p></li><li><p>Metamers are lights that have different physical spectra but the same perceived colour. </p></li></ul><p></p>
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Colour addition

  • Colour combination depends on cone properties

  • 3 primaries sufficient to recreate any colour in environment

  • Typically red, green, blue

    • By combining all 3 of these get white light.

    • If put red with green, yellow

    • red with blue get magenta

    • green with blue get cyan

<ul><li><p>Colour combination depends on cone properties</p></li><li><p>3 primaries sufficient to recreate any colour in environment</p></li><li><p>Typically red, green, blue</p><ul><li><p>By combining all 3 of these get white light. </p></li><li><p>If put red with green, yellow</p></li><li><p>red with blue get magenta</p></li><li><p>green with blue get cyan</p></li></ul></li></ul><p></p>
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Colour addition

  • Combining light sources adds the wavelengths together

  • The perfect blend of yellow (which is composed of green and red) and blue results in white light

  • Adding light to light, summing photons together.

<ul><li><p>Combining light sources adds the wavelengths together</p></li><li><p>The perfect blend of yellow (which is composed of green and red) and blue results in white light</p></li></ul><p></p><ul><li><p>Adding light to light, summing photons together. </p></li></ul><p></p>
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Young-Helmholtz Trichromatic Theory

  • Based on experiments where addition of 3 lights (R, G, B) can be added to produce any colour percept. No electrodes. No microscopes.

<ul><li><p>Based on experiments where addition of 3 lights (R, G, B) can be added to produce any colour percept. No electrodes. No microscopes. </p></li></ul><p></p>
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What is colour addition? What is colour subtraction?

  • Visual system sensitive to additive colours

  • Colour addition for lights: tells us about responses of visual system

  • Colour subtraction for paints. Tells us about physics of the stimulus.

    • Mixing pigments together, if have bucket of red, that red paint is going to reflect long wavelengths, its going to absorb medium & short wavelengths. Green paint reflect medium, absorb the other to. By mixing the pigments together, mixing the absorption properties of the paint, more light absorbed than reflected. The paint that I get out is going to reflect the absorption properties of the red, the absorption properties of the green, so overall result is going to be darker

    • With red & green paint get brown. With red & green light get yellow. Light brighter because adding photons to photons.

<ul><li><p>Visual system sensitive to additive colours</p></li></ul><p></p><ul><li><p><strong>Colour addition</strong> for lights: tells us about responses of visual system</p></li></ul><p></p><ul><li><p><strong>Colour subtraction</strong> for paints. Tells us about physics of the stimulus.</p><ul><li><p>Mixing pigments together, if have bucket of red, that red paint is going to reflect long wavelengths, its going to absorb medium &amp; short wavelengths. Green paint reflect medium, absorb the other to. By mixing the pigments together, mixing the absorption properties of the paint, more light absorbed than reflected. The paint that I get out is going to reflect the absorption properties of the red, the absorption properties of the green, so overall result is going to be darker</p></li><li><p>With red &amp; green paint get brown. With red &amp; green light get yellow. Light brighter because adding photons to photons. </p></li></ul></li></ul><p></p>
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TV, Phones & Computer Screens all use additive colours

  • Each pixel contains separate red, green & blue components (when looking at ‘white’ screen’

  • Yellow red & green pixels

<ul><li><p>Each pixel contains separate red, green &amp; blue components (when looking at ‘white’ screen’</p></li></ul><p></p><ul><li><p>Yellow red &amp; green pixels</p></li></ul><p></p>
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<p></p>
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  • Used in paintings

  • Some art can use additive colour

<ul><li><p>Used in paintings</p></li><li><p>Some art can use additive colour</p></li></ul><p></p>
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Interim Summary

  • Colour is a psychophysical property

  • Trichromatic theory: perceived colour varies with ratio of responses of the three cones

  • This also means that we can’t recover the wavelength distribution if we just know the responses of the 3 cone types

  • Colours that look the same but have different spectra are called metamers

  • Our visual system (& our electronic devices) use additive colour mixture

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How is colour coded?

  1. Trichromatic theory

  2. Opponent process theory

  • Implemented at different stages, both correct, work together.

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What is Opponent Colour Processing?

  • Hering’s theory of opponent colour processing

  • R, G, B are not independant but organized in pairs of opponent colours

    • Red, Green

    • Blue, yellow

Evidence for opponent colour processing

  • Certain colours are impossible (reddish-green)

  • Negative colour afterimages

<ul><li><p>Hering’s theory of opponent colour processing</p></li><li><p>R, G, B are not independant but organized in pairs of opponent colours </p><ul><li><p>Red, Green</p></li><li><p>Blue, yellow </p></li></ul></li></ul><p></p><p><strong>Evidence for opponent colour processing</strong></p><ul><li><p>Certain colours are impossible (reddish-green)</p></li><li><p>Negative colour afterimages</p></li></ul><p></p>
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Red/Green Complementary Pairs

 

  • See opposite, colours flip

  • Trichromatic theory alone cannot account for that afterimage.

<p>&nbsp;</p><ul><li><p><span>See opposite, colours flip</span></p></li><li><p><span>Trichromatic theory alone cannot account for that afterimage.</span></p></li></ul><p></p>
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Response of Ganglion cells that code opposing colours

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How does opponent colour processing explain colour afterimages?

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How does opponent colour processing explain colour afterimages?

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Lilac Chaser Illusion

  • Single green dot

  • Negative afterimage

  • Apparent motion

<ul><li><p><span>Single green dot</span></p></li><li><p><span>Negative afterimage</span></p></li><li><p><span>Apparent motion</span></p></li></ul><p></p>
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Two different codes at different levels

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How is colour codes?

  • Colour is coded in two stages

<ul><li><p>Colour is coded in two stages</p></li></ul><p></p>
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Colour Opponent Combinations at Retina

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Colour Opponent Combinations at Retina

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Complementary Colour Afterimages

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Using Opponent Colours & Adaptation in Movies

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How is colour coded?

  • Trichromatic (cones)

  • Opponent Process (ganglion cells)

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Interim Summary

Trichromatic theory: colour is coded by 3 types of receptors

Opponent Process theory: colours are coded as opposite pairs

  • Our visual systems implement both

    • Trichromatic stage at the photoreceptors

    • Opponent processing by the ganglion cells

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Objects Reflect Light at different wavelenghts

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We need to consider the source of illumination as well

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Different Sources of Illumination emit different wavelengths

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Source of Illumination & Reflectance of Surface Determine the Light that Hits Your Eye

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Composition of Light From Reflected Surfaces

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Illumination x reflectance = light from surface

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Discounting the illuminant

  • The visual system takes into account these different sources of illumination.

  • We want to see the pear as green regardless of the illumination source

  • Result: the perceived colour of objects stay constant under different illumination conditions. This is known as colour constancy.

<ul><li><p>The visual system takes into account these different sources of illumination.</p></li><li><p>We want to see the pear as green regardless of the illumination source</p></li><li><p>Result: the perceived colour of objects stay constant under different illumination conditions. This is known as <strong>colour constancy. </strong></p></li></ul><p></p>
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Another Problem with two unknowns

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Our

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