* Direct pressure * Elevation * Pressure Points * TQ
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Pressure Points
* point on body where main artery lies near skin * Temple- Superficial temporal artery * Jaw- Facial artery * Neck- Common Carotid Artery * Collar Bone- Subclavian Artery * Inner Upper Arm- Brachial Artery * Brachial Artery- Inner Elbow * Wrist- Radial/ulnar artery * Upper thigh- Femoral * Groin- Iliac Artery * Knee- Popliteal Artery * Ankle- Anterior/posterior tibia artery
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First Degree Burn
* Produces redness, warmth, and mild px
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Second Degree Burn
* Causes red, blistered skin and severe px
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Third Degree Burn
* Destroys tissue & sometimes skin/bone * Px may be absent due to destruction of nerve endings
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Fractures
* 2 types * closed/simple OR open/compound
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Burns
* 1st degree, 2nd degree, 3rd degree
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1st Degree Burns
* produces redness, warmth, and mild pain
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2nd Degree Burns
* causes red, blistered skin, and severe pain
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3rd Degree Burns
* destroys tissue, skink and bone (severe case) * pain could be absent due to nerve ending damage
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Fractures
* 2 types * closed/simple * open/compound
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Closed/Simple Fracture
* broken bone w/o break in skin
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Open/Compound Fracture
* break in skin w/ possible bone protrusion
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Electric Shock
* person comes into contact w/ an electric energy source
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Obstructed Airways
* obstruction of the upper airway * inability to talk, grasping for air, pointing to throat, exaggerated breathing efforts, & skin turning bluish color
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Heat Exhaustion
* serious disturbance of blood flow to the brain, heart, & lungs * skin is cool, moist, & clamy; pupils are dilated * Victim is typically sweating profusely
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Heat Stroke
* serious condition caused by breakdown of sweating mechanism of the body * Victim unable to eliminate excessive body heat buildup * hot &/or dry skin, uneven pupil dilation, & weak/rapid pulse
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Cold Weather Injuries
* 3 types- hypothermia, superficial frostbite, & deep frostbite
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Hypothermia
* cooling of entire body caused by exposure to low/rapidly falling temperature (cold moisture, snow, or ice) * breathing is slow/shallow, faint pulse/undetectable * Body tissues feel semi-rigid, and arms/ legs may feel stiff
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Superficial Frostbite
* ice crystals are forming in the upper skin layers after exposure to temperature of 32º or lower
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Deep Frostbite
* ice crystals form in deeper tissues after exposure to temperature of 32º or lower
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Shock
* life-threatening medical condition whereby the body suffers from insufficient blood flow throughout the body
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Septic Shock
* results from bacteria multiplying in the blood & releasing toxins * Common causes are pneumonia, intra-abdominal infections (i.e. ruptured appendix), and meningitis
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Anaphylactic Shock
* severe hypersensitivity or allergic reaction * caused by allergy to insect stings, medications, or foods (nut/berries/seafood)
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Cardiogenic Shock
* heart is damaged & unable to supply sufficient blood to the body * caused by heart attack/congestive heart failure
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Hypovelemic Shock
* caused by severe blood & fluid loss —> makes the heart unable to pump blood through body
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Neurogenic Shock
* caused by spinal cord injury
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Cardiopulmonary Resuscitation (CPR)
* combo of rescue breathing & chest compressions delivered to victims in cardiac arrest
* systemic, decision-making process used to identify/manage hazards that endanger naval resources
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5 Step ORM Process
1. Identify hazards- identify/conduct prelim hazard analysis 2. Assess hazards- each hazards identified, determine degree of risk w/ probability & severity 3. Make risk decisions- develop risk control options (most serious first) 4. Implement Controls- measures used to eliminate/reduce hazards 5. Supervise- conduct f/u evans of controls
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Mishap Classes
* 3 classifications of mishaps * Class A, Class B, Class C
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Class A Mishap
* total material property damage is $2,000,000 or more * Injury/occupational illness results in fatality OR permenant disability
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Class B Mishap
* Total material property damage is $500,000 or more (less than 2 mil) * Injury/occupational illness in permanent partial disability * OR 3 or more personnel are inpatient hospitalized
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Class C Mishap
* Total material property damage is $50,000 or more (less than $500,000) * No fatal illness/disease that causes loss of time from work or disability at any time
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ORM PPE
* established as last line of dense in event of emergency * examples: carnials (impact, hearing, & eye protection); gloves, foot protection (steel toe boots)
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Chemical Warfare
* intended for use in military operations to kill, seriously injure, or incapacitate personnel due to physiological effect
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Nerve Agents
* disrupt nerve impulses to the body while damaging body functions rather than tissue = * Ex. sarin (GB), Tabun (GA), SOMAN (GD), and VX
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Blister Agents
* liquid/solid that can cause inflammation, blisters, & general destruction of tissues which often results in temporary blindness and/or death * Ex. distilled mustard (HD), Lewisite (L), Phosgene Oxime (CX), and Levinstein Mustard (HL)
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Blood Agents
* gaseous agent that attacks enzymes carrying oxygen in the blood stream * rapid breathing or choking due to lack of oxygen in blood * Ex. Hydrogen Cyanide (AC), Cyanogen Chloride (CK), and Arline (SA)
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Choking Agents
* gaseous/liquid casualty agents w/ initial symptoms including tears, dry throat, nausea, vomiting, and/or headache * lungs can become filled w/ fluid making the victim feel like they are drowning causing breathing to become rapid/shallow * Ex. Phosgene (CG), and Diphosgene
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M9 Chemical Agent Detector Paper
* detects the presence of liquid chemical agents by turning red/reddish color
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Biological Warfare
* use of agents to vcause disease, sickness, or death to reduce the effectiveness of opposing combatant forces
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Pathogens
* bacteria, rickettsia, viruses, fungi, protozoa, and prions
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Toxins
* based on organism that produced them * Mycotoxins (fungi), bacterial, algal, animal venoms, and plant toxins * Primary groups based on physiological effects are neurotoxins, cytotoxins, enterotoxins, and dermatoxins
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Radiological Warfare
* use of radiological weapons to produce widespread injury & death of all life
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High Altitude Air Burst
* altitudes in excess of 100,000 ft w/ ionosphere disruptions & EMP
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Air Burst
* fireball does not reach the surface * vacuum created collects debris caused by the severe blast damage results in radiation fallout
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Surface Bursts
* worst fallout due to fireballtouching the surface which results in massive radioactive fallout
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Shallow Underwater Burst
* small fireball & blast wave * causes large waves & water contamination
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Deep Underwater Burst
* less visual than shallow underwater burst w/ less visual effects & yields greater contaminated water
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Ready-Shelter
* just inside weather envelope w/ access to deep shelter * provide minimum shielding from nuclear radiation & allows crew to remain close to battle stations
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Deep- Shelter
* low in ship & near centerline * provide maximum shielding from nuclear radiation
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DT-60 Dosimeter
* non-self reading high range casualty dosimeter * determines total amount of gamma radiation to which the wearer is exposed
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MOPP (Mission Oriented Protective Posture)
* management tool used to coordinate the use of systems & equipment in chemical/biological environment * 5 Levels- 0-4
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MOPP Level 0
* Issue IPE, accessible w/in 5 minutes
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MOPP Level 1
* Afloat- JSLIST, Mask, gloves readily available * Ashore- Don protective equipment, M9 tape
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MOPP Level 2
* Afloat- mask carried, decon supplies stage * Ashore- additional to level 1 - don protective over-boots
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MOPP Level 3
* Afloat- GQ, install filters, don over-boots * Ashore- fill canteens, activate decon supplies
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MOPP Level 4
* Afloat- don mask/hood, gloves, circle william, counter measure washdown * Ashore- gloves w/liners, untie bow in renton cord, loop between legs, & secure to web belt
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Firefighting Fundamentals
* primary duty of firefighter is to save lives * secondary- extinguish firsts & limit damage to azure craft, shipboard, airfield installed equipment, and/or airfield structures
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Fire Tetrahedron
* Heat * Fuel * Oxygen * Chemical Chain reaction
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Class Alpha Fire
* combustibles that produce ash * i.e. burning wood, cloth, textiles/fibrous materials, & paper products * Extinguish using: water OR Aqueous Film Forming Foam (AFFF)
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Class Bravo Fire
* flammable liquid substances * i.e. gasoline, jet fuel, oil, etc. * Extinguish using: AFFF, Halon 1211, Purple K Powder (PKP), and Carbon Dioxide (CO2)
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Class Charlie Fire
* energized electrical fires attacked by using non-conductive agents * Extinguish using: * Energized: CO2, halon, PKP, & H2O in fog patterns w/ minimum distance of 4 ft * De-energized: Treat as Class A, B, or D fire
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Class Delta Fire
* combustible metals such as magnesium/titanium * Extinguished using: H2O & high velocity fog
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Aqueous Film Forming Foam (AFFF)
* liquid concentrat composed of synthetic fluorocarbon surfactant materials that are noncorrosive * unlimited shelf life
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Water (H2O)
* not generally considered for combating large aircraft fuel fires * typically used to cool area for personnel
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Halon 1211
* primarily used on Class B/ Class C but can be effective on Class A * colorless/ faintly sweet scent * electrically nonconductive gas that leaves no residue to clean up * Inhibits chemical chain reaction process
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Carbon Dioxide
* intended for Class B & Class C * colorless/odorless * fire suppression through displacement of oxygen to below level that is required to support combustion
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Purple K (PKP/ Potassium Bicarbonate)
* primarily for Class B * dry chemical that interrupts the combustion chain * does not have cooling capabilities = NOT permanent extinguishing capabilities