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Last updated 11:45 AM on 12/17/24
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28 Terms

1
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Optical Unconscious

Photography reveals things unseen by the human eye, exposing visual worlds and limitations of human visions.

2
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Seeing and Not Seeing

Photography highlights cultural blind spots and focuses on what remains unseen beyond natural vision.

3
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Spirit Photography

Nineteenth-century photographs that claimed to capture spirits, exploring hidden realms.

4
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Photography and Race

Photography reinforced cultural disparities regarding race (anthropomorphic grids)

5
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Technological Expansion of Vision

Photography extends human sight, revealing the limits of partially perceived realities.

6
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Deprofessionalisation of Portrait Photography

Smaller, accessible cameras allowed amateurs to create portraits, reducing reliance on professionals.

7
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Mechanical Objectivity

The camera symbolized objectivity, capturing 'truth' mechanically without human interpretation.

8
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Phenakistoscope

An early optical toy creating an illusion of movement through spinning discs.

9
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Zoetrope

A revolving drum with sequential drawings producing the illusion of motion.

10
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Magic Lanterns

Devices projecting images on surfaces, serving as precursors to cinema.

11
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Kinetoscope

Edison and Dickson's device for individual film viewing using 35 mm film.

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Cinématographe

The Lumière brothers’ invention combining camera, printer, and projector in one device.

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Eadweard Muybridge Motion Studies

Used sequential photography to capture animal movements, forming the basis for motion pictures.

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Reducing Exposure Time

Advances in photography that allowed shorter exposure times for analyzing motion.

15
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Chronophotography (Marey)

Sequential photography capturing movement for scientific study and motion analysis.

16
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Denaturalization

Techniques in photography and cinema that disrupted habitual perception, making familiar objects strange.

17
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Natural Magic

An intellectual tradition blending science and spectacle to explain natural phenomena with optical devices.

18
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Magic Lantern (1659)

An early projector using hand-painted glass slides to create moving images.

19
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Peepshow Boxes

Intimate optical devices providing storytelling experiences through small openings.

20
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Persistence of Vision

The principle behind motion illusion, observable in devices like the zoetrope and phenakistoscope.

21
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Phantasmagoria

Eerie lantern shows projecting ghostly images, blending science with occult spectacle.

22
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Abstraction of Art

People could experience art from photographs without seeing, e.g., a statue or original art piece in real life, emphasizing the abstraction of art over physical presence and its surroundings.

23
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Screen Practices

Visual storytelling methods using projection and screens, including shadow plays and panoramas. (Observer remains still, not moving)

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Interactive Media Origins

Touch-based practices with optical devices like the zoetrope foreshadowing modern interactivity.

25
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Camera Obscura

Early optical device projecting external scenes onto a surface, used for art and spectacle.

26
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Mobile Practice

The observer is actively interacting with media, technology that allows for dynamic engagement e.g. immersive exhibitions.

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Peep Practice

Intimate viewing through small optical devices, personal close-up interaction

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Touch Practice

A method of engaging with media that involves tactile interaction, allowing users to manipulate and experience content through touch (smartphones)

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