RBT STUDY SET

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/212

flashcard set

Earn XP

Description and Tags

Psychology

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

213 Terms

1
New cards
Who can be an RBT?
18 years of age
Highschool Diploma
Criminal Background Check
2
New cards
Maintaining your RBT?
Renewal Competency Exam & 5% of hours supervised
3
New cards
Training Requirements
40 hour course/ Competency Exam/RBT Exam
4
New cards
7 dimensions of ABA
Applied
Behavioral
Analytical
Technological
Conceptually Systematic
Effective
Generality
5
New cards
Applied (Dimensions of ABA)
Goals & intervention are selected because they are socially significant to the individual & caregivers
6
New cards
Behavioral (Dimensions of ABA)
You work on things that you can observe and are able to measure. It focuses on what the individual is doing or needs to do, not what they are thinking and feeling
7
New cards
Analytical (Dimensions of ABA)
Interventions are selected based on the data. This is essential to ensure strategy effectiveness or to determine if modifications are needed.
8
New cards
Technological (Dimensions of ABA)
It is outlined so well that anyone can use it. Procedures and strategies are outlined in detail, allowing for others to read them & implement them accurately.
9
New cards
Conceptually Systematic (Dimensions of ABA)
Procedures are described in terms of relevant ABA principles and relate to research supported behavior analytic concept (positive reinforcement, prompting methods, shaping & etc.)
10
New cards
Generality (Dimensions of ABA)
Positive behavior change & learned skills are maintained over time & can be demonstrated in different settings, with different people & under a variety of contexts. (seeing progress)
11
New cards
Effective (Dimensions of ABA)
Making sure that your intentions are effective, if its not effective, you change it.
12
New cards
Steps for Data Collection
1.) Read background material
2.) Determine the type of data
3.) Gather materials
4.) Fill out the identifying info.
5.) Minimize distractions
6.) Take data
13
New cards
continous measurement
Measures all instance of behavior during the observation period (more intensive)
14
New cards
discontinuous measurement
snapshots of the behavior within the observation period
15
New cards
Frequency
a count of how many times a behavior occurs during a period of time
16
New cards
how is frequency collected? and with what type of behavior?
it is collected with a tally count. A behavior that has a clear ending and beginning and occurs at a medium or low rate (does not occur a lot).
17
New cards
Pros & Cons of Frequency
Pro: Straightforward & most common data
Con: Difficult to collect when the rate of the behavior is high, and the behavior does not have a clear beginning and end.
18
New cards
Examples of Frequency
Raising a hand in class
Asking for the desired item
hitting a sibling
biting nails
19
New cards
Rate
When you collect data on a learner's behaviors the amount of time you observe might change from day to day or session to session. Rate takes time into account,, you can report it per hour, per minute, per day etc.
20
New cards
Examples of Rate
If you observed 1 hour on Monday & saw 5 instances of hitting & 2 hours on Tuesday and saw 5 instances of hitting but only graphed the count of the behavior, it would look as if the amount of hitting did not changed.
21
New cards
Rate helps by...
showing if the behavior increases or decreases over the span of a few days.
22
New cards
Duration
The length of a behavior
23
New cards
How do you measure duration?
You start the stopwatch when the behavior occurs & stop the stopwatch when the behavior ends. Can be done with a stopwatch, phone or computer.
24
New cards
Examples of duration
How long a tantrum lasts
Length of social play
How long it take for a child to get dressed
25
New cards
IRT (Inter Rate Response)
The time between responses
26
New cards
How do you measure IRT?
You begin the stopwatch when a behavior ends and stop the stopwatch when the behavior begins
27
New cards
Latency
The time it takes for a behavior to start. Typically the time from the prompt to the response.
28
New cards
How do you measure latency?
Start a stopwatch at the end of a prompt and then stop it when the behavior begins. It's important to take the average at the end.
29
New cards
Example of latency
Time-lapse from peer asking about the favorite move to response. *Autistic children take a while to respond.
30
New cards
Whole Interval
Timing & duration of behavior
31
New cards
Partial Interval
Records that the behavior occurred during an interval, if it happens at any point.
32
New cards
Permanent Product
Not recording behaviors but recording the product behavior procedures.
33
New cards
Example of permanent product
how many questions a student answered on a worksheet/ bruises/ math worksheet
34
New cards
What falls under continuous measurement ?
IRT
Latency
Rate
Duration
Frequency
35
New cards
What falls under discontinuous measurement?
Whole Interval
Partial Interval
Momentary Time sampling
36
New cards
Pros & Cons of Permanent Product
Pro: You can record info from permanent products anytime
Con: You are not actually recording behavior. For example, a parent could've completed the worksheet for a client.
37
New cards
Operational Definition of Behavior
An explicit definition that makes it possible for 2 or more observers to identify the same behavior.
38
New cards
Frequency data are summarized...
as rate per sessions or day
39
New cards
Latency data are summarized...
as average latency
40
New cards
Interval data are summarized...
by percent of intervals, the behavior occurred
41
New cards
Important Rules for graphing
1) Graph one data point for every session
2) Draw a solid line connecting data points in the same phase. Don't connect if they are in the same phase.
3) Different symbols are used for different behaviors
42
New cards
Properties of Behavior Change
Level, trend & variability/stability
43
New cards
Level
Value on the vertical axis around which a series of data points converge
44
New cards
Trend
The overall direction taken by the data path (trending up & trending down)
45
New cards
Variability / Stability
Frequency & degree to which multiple measures of behavior yield different outcomes
46
New cards
Behavior
Is everything a person does. Behavior is not just problem behaviors.
47
New cards
What should you NOT do when discussing someone's behavior?
Associate a feeling to that behavior. For example, if Kate hits someone you can not assume Kate is angry or anger caused that behavior.
48
New cards
Why do we engage in behaviors?
We engage in behaviors that work and you are less likely to engage in behaviors that do not work.
49
New cards
Principles of Behavior
1) Almost all human behavior is learned
2) Behaviors occur for a reason
3) No behaviors "occur out of the blue"
4) Behaviors continue to occur because they are effective
5) Behaviors stop occurring because they are ineffective
50
New cards
The characteristics of Operational Definitions
1) Objective: It has an objective (directly observable aspects of behavior)
2) Clear: Anyone without prior knowledge should be able to understand the definition.
3) Complete: The definition has all information necessary
4) Individualized: No behavior is the same, they are all different in their own way.
5) No emotion: The definition does not include emotion in its description.
51
New cards
Which interval recording is the most conservative?
Whole Interval
52
New cards
You are asked to take a whole interval data on a behavior you record...
if the behavior occurs through the same interval
53
New cards
Preference Assessment
A set of procedures is used to determine if one or more stimuli may function to increase the rate of a specific behavior or behaviors when delivered following the occurrence of that behavior.
54
New cards
What are you trying to learn through the Preference Assessment?
You are trying to determine which reinforcers are most effective and this type of assessment is done throughout the course of therapy.
55
New cards
Free Operant Observation
Just observing the person.
56
New cards
What to do in a Free Operant Observation?
1) The therapist does not interact with the learner
2) Observing the learner with multiple possible reinforcers
3) The learner is free to choose which reinforcer or multiple reinforcers they engage in.
4) The therapist records the time with each reinforcer
57
New cards
Single Item Preference Assessment
Simply present one item at a time to the learner and record whether he consumes/interacts with it, makes no response to it, or avoids it.
58
New cards
What to do in Single Item Preference Assessment?
1) Present: Simply present one item at a time to the learner and record whether he consumes/interacts with it, makes no response to it, or avoids it.
2) Present: For edible items, show a small piece or one bite of the item
3) Allow: For non-edible items, allow the learner to interact with the item for 30 seconds or more & then present the next trial
4) Present: Present all the items on your list in a random order like books, ipad etc.
5) Present: Present each item 3 times in total. Tally the number of times each item was consumed/interacted with.
59
New cards
Paired Choice Preference Assessment
Developed to address the con of the single item preference assessment. It requires that the learner makes choices between items & therefore reliably produces a hierarchy of preference for items.
60
New cards
Con of a single item preference assessment?
A learner may consume and interact with all itens in which case you will not be able to identify which items are more highly preferred,
61
New cards
What do you do in a Paired Choice Assessment?
Designate how you are going to pair each item with every item once
- You can randomly pair items yourself or you can use a datasheet that has pre-randomized all the pairing you need for an assessment which includes 7 ITEMS
62
New cards
Important things to remember of a Paired Choice Assessment
- It allows the child to produce a hierarchy of their preferred items.
- You write it down on a data sheet
- During the preference assessment you allow the client to play with the items ( 7 items )
63
New cards
Multiple Stimulus Preference Assessment
A procedure that can be conducted much more quickly and can therefore be a good choice for learners who have the ability to scan multiple items before making a choice.
- Should be conducted between 3 & 7 items.
64
New cards
What to do in a Multiple Stimulus Preference Assessment?
- Place all the items in a line on a table, in front of the learner
- If the learner tries to choose more than one at a time, block them and re-present the trial
- When the learner picks ONE item record which one and allow the learner to interact with it for 30 seconds
- Repeat the trial process until no items remain. Summarize the data and the terms of frequency in which the items were chosen.
REMEMBER this assessment takes the LEAST amount of time
65
New cards
Multiple Stimulus WITHOUT replacement Preference Assessment
After the learner chooses an item, that item is not replaced in the array of items when presenting the next trial
66
New cards
Multiple Stimulus WITH replacement Preference Assessment
The item that the learner chooses is replaced when presenting the next trial.
THIS IS THE MOST commonly used variation
67
New cards
Baseline & Probing
Trying to understand where your client is before deciding what to do
68
New cards
How to baseline a skill?
You baseline a skill by presenting the instruction without a prompt and record the learners response
- Baseline is typically flat on a graph (---)
- Between 3-5 data points
69
New cards
Individual Assessment
When your BCBA asks you to collect data on skills, about your client.
70
New cards
Verbal Behavior Milestones Assessment & Placement Program (VB-MAPP)
This is an assessment that has a skill-tracking system to assess the language, learning & social skills of children with autism & other developmental disabilities
(Ages 2-6)
71
New cards
Assessment of Basic Language & Learning Skills-Revised (ABLLS-R)
A skills based system of assessment, curriculum & tracking system that address the basic language & functional skills of an individual with autism & other development delays ( Ages 0-12)
72
New cards
Vineland - 3 is ____ a direct measure of adaptive skills
NOT
73
New cards
Environment (Function)
-it is social meditated
-you gain a toy, food, activity, etc.
-you escape a person, task, or food.
Example: Waking up ESCAPE a alarm clock
74
New cards
Body ( Automatic)
-a sensory behavior where you gain something that is self-stimulatory
-Associated with escaping pain
Example: you take a medication to ESCAPE a headache, and then it goes away
75
New cards
Indirect Procedures
Little to no contact with the learner, you are interviewing & reviewing the reward of the learners
- The interviews can be structured & unstructured
76
New cards
Direct Procedures
- ABC data recording
-Observations
- Any procedure observing the learner
77
New cards
Functional Assessment Analysis (FAA) Procedures
Manipulating the environment to find the function of the behavior.
78
New cards
5 WAYS to elicit the behavior for FAA procedure
Through Attention, Escape, Tangible, Alone & Play.
-For example with Attention, the behavior is maintained by attention. When the learner engages in behavior you provide attention.
-With Alone, you leave the learner alone without stimulation
- With tangible the learner engages in the behavior you allow access to the item.
79
New cards
ABC Data Collection
A= Antecedent - What happened before the behavior?
B= Behavior - What was the behavior?
C= Consequence - What happened immediately after?
80
New cards
A preference assessment can be done in all of the following ways except?
Naturalistic environmental teaching
81
New cards
If you ask someone would you rather have your iPad or cookie, you are using?
Forced choice preference assessment
82
New cards
A written skill plan includes target skills needed for teaching, prompting strategies, mastery criteria, reinforcement strategies &...
A plan for maintenance
83
New cards
Skills Plan
A behavior plan will specify exactly what the learner needs to learn, how to teach it to the learner, how to take data on the learning and when you can consider that the learner has mastered the material
84
New cards
Parts of a Skills Plan
1) The skill being taught, 2) Prompting strategies that are being used & the consequences for or correct or incorrect responding, 3) Mastery criteria, 4) Reinforcement strategies, 5) Plan for generalization & maintenance
85
New cards
2 types of goals in a skills plan
Terminal & Incremental Goal
86
New cards
Reinforcer
Something that increases the likelihood that a specific behavior will occur
87
New cards
Unconditioned Reinforcement
The effectiveness of the reinforcer is not dependent on the learning history. (Water, food & pleasure & etc.)
88
New cards
Conditioned Reinforcement
The effectiveness of the reinforcer does depend on our learning history (Money, electronics, toys etc)
89
New cards
You do not us unconditioned reinforcement in therapy only...
conditioned reinforcement
90
New cards
Positive Reinforcement
Adding something to the environment to increase the future probability of the behavior occurring
91
New cards
Negative Reinforcement
Removing something from the environment to increase the future probability that the behavior will occur
92
New cards
Positive Punishment
Introducing something that will increase the future probability that the behavior will decrease.
93
New cards
Negative Punishment
Taking something that will increase the future probability that the behavior will decrease.
94
New cards
Unconditioned Punishment
(Primary Punishment) An unconditioned punisher is a stimulus whose presentation functions as punishment without having to pair it with other punishers (Getting pinched or burned)
95
New cards
Conditioned Punishment
A conditioned punisher is a stimulus change that functions as punishment as a result of a persons conditioned history (ex: taking away ipad)
96
New cards
Continuous reinforcement
Learner gets a reinforcer for every correct response (A.K.A Fixed Ratio)
97
New cards
Intermittent Reinforcement
All other schedules when reinforcement does not occur after every response (This schedule is more prone to extinction)
98
New cards
A Fixed-Ratio Schedule of Reinforcement
For every response they get a reinforcement
99
New cards
Ratio Schedules
Based on the number of response not the amount of time
100
New cards
Fixed Ratio 2 is reinforcing...
every 2 correct responses