Psych 111 chapter 6

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Last updated 11:03 PM on 12/17/25
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64 Terms

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Learning

Process by which an organism’s experience produces enduring changes in both brain and behaviour; often involves adapting our behaviour to the environment

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Associative learning

Making connections between different events and our behavioural responses to them

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Nonassociative learning

Involves changes in how much or how little we respond to a single event or stimulus with experience

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Habituation

Organism’s reflexive response to a repeated stimulus becomes weaker; brain decreases attention to stimuli in our environment that it learns are harmless or unimportant

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Dishabituation

Recovery of a response that has undergone habituation usually as a result of the presentation of a novel stimulus

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Sensitization

Organism’s reflexive response to a repeated stimulus becomes stronger

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Associative learning

Occurs when a connection is made between two events

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Conditioning

Changes in behaviour that are conditional on specific associations being made. Two types: classical/ operant

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Classical conditioning

Passive; involuntary response (ex. reflex) becomes associated with a new stimulus (pavlov and work on the physiology of digestion in dogs)

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Pavlov

Introduced terminology of US, UR, CS, CR

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Unconditioned stimulus (US)

Stimulus that produces a response without prior learning (ex. food)

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Unconditioned response (UR)

Response automatically generated by the unconditioned stimulus (ex. salivation)

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Conditioned stimulus (CS)

Neutral stimulus with no positive or negative association comes to elicit a response after being associated with the unconditioned stimulus (ex. a bell)

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Conditioned response (CR)

Response that occurs after the association has been made between the unconditioned stimulus and conditioned stimulus (ex. salivation)

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Acquisition

Initial learning of the US-CS link; learning of CR is not immediate but increases

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Generalization

Tendency to respond to stimuli that are similar to the CS; greater the similarity between two stimuli the more likely they are generalized; can sometimes overgeneralize

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Discrimination

Occurs when we learn to respond to a particular stimulus but not to others

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Extinction

Active learning process whereby the CR is weakened in response to the CS if it is frequently presented in the absence of the US; NOT forgetting, just brain learning not to respond as the association is not reliable

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Spontaneous recovery

Extinct behaviour reappears after a delay; residual plasticity hypothesis = networks of learning persist even after extinction, helps with rapid relearning

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Blocking

prior association with a CS prevents learning of an association with another stimuli because the second one adds no predictive value; helps to limit the false associations we might otherwise learn; compromised/absent in people who experience hallucinations

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Hyperassociative tendencies

Making connections that are not based in reality -

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Counterconditioning

Procedure used to counteract undesired association by conditioning new responses to stimuli; used frequency in therapy for anxieties, PTSD

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Preparedness

Species-specific biological predisposition to learn some associations more quickly than other associations (ex. phobias)

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Vicarious classical conditioning

Involves learning a conditioned response by observing another organism’s experience

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Conditioned taste aversion

Strong tendency to associate nausea (UR) with food (CS) rather than with other environmental factors; very strong in situations where you eat something unfamiliar and become sick

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Drug use

users form associations with environmental stimuli present when the drugs are administered; environmental stimuli become a CS; brain’s CR prepares to protect the brain and body adjusting NT levels to directly counteract the drug’s impact - leads to drug cravings, tolerance, and risk of overdose

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Persuasion

Associations built between a brand and good feelings; new brand of drink (NS) + attractive people having fun (US); viewers build an association between the brand and good feelings

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Operant conditioning

Learner makes associations between a voluntary behaviour and its consequences and makes a behavioural change as a result; operating on the environment to produce desired outcomes

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The ABCs

Antecedent, Behaviour, and Consequence

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Antecedent

Stimulus that precedes the behaviour and signals a context where certain behaviours lead to certain consequences

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Consequence

Stimulus after the behaviour that either increases or decreases the likelihood that the behaviour will be repeated

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Reinforcement

Increased likelihood of a behaviour being repeated

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Primary reinforcers

Innately satisfying because they meet some biological need and are effective

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Secondary reinforcers

Learned, acquiring value through experience because of association with primary reinforcers

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Premack principle

Activites someone frequently engages in can be used to reinforce activities that the person is less inclined to do; preferred behaviour is one that is naturally more reinforcing and engaging in more frequently (ex. can’t eat dessert until you eat your vegetables)

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Skinner Box/ Operant Chamber

Allowed for free operant responses - no clear end point/goal, can respond at any time as often as needed

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Role of shaping

Process of gradually changing random behaviours into desired target behaviours by reinforcement of successive approximations

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Instinctive drift

Animal’s reversion to evolutionarily derived instinctive behaviours instead of demonstrating newly learned responses

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Continous reinforcement schedule

Behaviour is rewarded every time it is preformed (ex. chocolate every time you finish reading a chapter, rapid acquisition and rapid extinction)

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Partial reinforcement schedule

Behaviour is rewarded only some of the time; effective motivators (ex. slot machine)

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Fixed partial schedule

Behaviour reinforced after a set number of responses (ratio) or after a set amount of time (interval)

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Variable partial schedule

Behaviour reinforced after an average but variable number of responses (ratio) or approximate amount of time (interval); more resistant to extinction

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Fixed-ratio schedule

Specific number of behaviours before a reward is given

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Variable-ratio schedule

Average number of behaviours

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Fixed-interval schedule

First behaviour made after a fixed amount of time

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Variable-interval schedule

A response is reinforced based on an average amount of time elapsing (ex. checking social media for notifications because a good one could come at any time)

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Superstitious conditioning

Behaviour is learned because it’s coincidentally reinforced, but has no relationship with reinforcement

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Latent learning

Can occur even when no behaviour is reinforced (ex. cognitive maps of our surroundings)

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Operant conditioning

Follows a learning curve where we acquire knowledge or skill incrementally through trial and error

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Insight learning

Learning that occurs without trial and error and without clear reinforcement

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Observational learning

Learning that occurs when a person observes and imitates a behaviour from a model

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Social learning theory

Describes the process of observational learning; attention + retention +motor reproduction + reinforcement

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Attention

If a person admires/ respects the model, more likely to be attentive to their behaviour

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Retention

Storing information in the mind so it can be used by the learner in the future; assisted by verbal descriptions or images

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Motor reproduction

Helps reinforce a skill as the learner physically imitates the model’s actions

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Reinforcement

Being praised for a newly acquired behaviour or skill increases likelihood that a person will repeat it

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Vicarious learning

Tendency to model reinforced behaviours and avoid punished behaviours

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Mirror neurons

Neurons that are active both when preforming an action and when the same action is observed in others

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Cultural transmission

Transfer of information from one generation to another that is maintained by learning not genes

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Vertical cultural transmission

Transmission across generations; knowledge/ skills are transferred from adults to children

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Horizontal cultural transmission

Social learning within the same generation

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Diffusion chain

Process in which individuals learn a behaviour by observing a model and then serves as models from whom other individuals can learn

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Cumulative cultural evolution

Cultures evolve by continuously building on the accumulate skills/ knowledge of prior generations

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Dual inheritance (Gene-culture coevolutionary theory)

Cultural learning may have driven brain/ cognitive specialization (including anatomy)