APCSP Internet Vocab

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31 Terms

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Computing device

A physical artifact that can run a program.

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Computing system

A group of computing devices and programs working together for a common purpose.

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Computer network

A group of interconnected computing devices capable of sending or receiving data.

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Internet

The global network of connected computers that send and receive data using standardized communication protocols.

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ARPANET (Advanced Research Projects Agency Network)

The first packet-switching network and the foundation of today’s Internet.

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Path

A path between two computing devices on a computer network (sender and receiver) is a sequence of directly connected computing devices that begins at the sender and ends at the receiver.

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Routing

The process of finding a path from sender to receiver.

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Bandwidth

The maximum amount of data that can be sent in a fixed amount of time on a computer network.

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Bitrate

The number of bits of data sent per second in a connection; measures how fast data is transmitted.

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Latency

The time it takes for data to travel from one point to another on a network; measures delay.

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Protocol

An agreed-upon set of rules that specify the behavior of a system.

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Scalability

The capacity of a system to change in size and scale to meet new demands.

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Data stream

Information is passed through the Internet as a data stream.

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Packets

Small chunks of data that are sent separately across the Internet and reassembled at their destination.

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Redundancy

The inclusion of extra components that can be used to mitigate failure of a system if other components fail.

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Fault-tolerance

When a system can support failures and still continue to function, it is called fault-tolerant.

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UDP (User Datagram Protocol)

A fast but unreliable method of sending data; packets may arrive out of order or be lost.

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TCP (Transmission Control Protocol)

A reliable method of sending data that checks for errors and ensures packets arrive correctly.

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DNS (Domain Name System)

Translates website names into IP addresses that computers use.

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HTTP (HyperText Transfer Protocol)

The protocol used for transferring web pages and other resources over the Internet.

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HTTPS

HyperText Transfer Protocol Secure is a secure version of HTTP that encrypts data using SSL/TLS for privacy and safety.

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GET

A common HTTP request method used to retrieve information from a web server.

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SSL (Secure Sockets Layer)

An older protocol for encrypting data sent between a web browser and a server.

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TLS (Transport Layer Security)

The newer, more secure version of SSL that protects data in HTTPS connections.

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WWW (World Wide Web)

The system of linked web pages and content that runs on top of the Internet.

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HTML (HyperText Markup Language)

The coding language that structures the content of web pages.

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CSS (Cascading Style Sheets)

The language that controls the design and appearance of web pages.

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IETF (Internet Engineering Task Force)

The group that develops and maintains Internet standards and protocols.

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The Cloud

A network of remote servers that store, manage, and process data over the Internet instead of on a local computer.

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Net Neutrality

The principle that all Internet traffic should be treated equally, without favoring or blocking particular sites or services.

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Cookies

Small pieces of data stored by a website on a user’s computer to remember information like login status or site preferences.