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Theme
Central or dominant idea
Cliches
Trite or overused expressions
Morals
Lessons dramatized by the work
Myth
Story embodying beliefs of a society, introspection to origins and religious ideals
Allegory
Message or moral principle communicated through personified characters
Symbol
Person, object, or event with a deeper meaning than presented
Universal/Archetypal symbols
Expectations imposed on individuals or things
Conventional Symbols
Objects representing specific ideas or ideals
Tone
Attitude of the narrator or author towards subject matter or audience
Style
Writer's use of language, including word choice and sentence structure
Stream of-Consciousness
Narrative style capturing character's thoughts realistically
Alliteration
Repetition of consonant sounds in a series of words
Near Rhyme
Words that sound similar but do not rhyme perfectly
Parallelism
Similar or repeated structures in words, phrases, or sentences
Formal diction
Sophisticated language without slang or colloquialism
Informal diction
Relaxed conversational language used in daily interactions
Imagery
Words describing concrete experiences of the senses
Figures of speech
Expressions like hyperbole, metaphor, and simile
Metaphors
Concise comparison equating two seemingly dissimilar things
Similes
Comparison of unlike things using "like" or "as"
Personification
Endowing inanimate objects with human characteristics
Hyperbole
Intentional overstatement or exaggeration
Understatement
Downplaying a situation's significance
Allusions
Unacknowledged references to literature, history, or mythology
Dramatic irony
Narrator perceives less than readers
Situational irony
Conflict between what happens and what's expected
Verbal irony
Saying one thing but meaning another
Persona
First-person narrators with differing personalities from the author
Unreliable Narrators
Misinterpret events and misdirect readers
Third-Person Omniscient Narrators
All-knowing, moving between characters
Third-Person Limited-Omniscient Narrators
Focus on one character's experiences
Objective Narrators
Do not reveal characters' inner thoughts or feelings
Historical Setting
Events and customs associated with a particular historical period
Geographical Setting
Where the story takes place, explaining cultural differences
Physical Setting
Influences the mood and development of a story
Dynamic Characters
Change and develop based on experiences
Static Characters
Show little development throughout the story
Flat Characters
Underdeveloped and stereotypical characters
Round Characters
Well-developed with multiple layers
Foils
Characters contrasting with another character
Protagonist
Leading character driving the action, not confined to being a hero
Antagonist
Person opposing or hostile to someone or something, not confined to being a villain
Exposition
Basic information presented at the beginning of a story
Crisis
Peak of the story's action or moment of highest tension
Climax
Highest and most intense point of a story
Resolution/Denouement
Concludes the action and resolves loose ends
Flashback
Past event taking the narrative back in time
Foreshadowing
Introducing elements early that become significant later