Key Terminology in Behavior Analysis

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These flashcards cover essential terminology related to behavior analysis, including definitions and key concepts.

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84 Terms

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Antecedent

Stimulus that precedes a response.

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Antecedent stimulus

An observable stimulus that is present before the behavior occurs.

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Asymptote

Stable maximum level of responding.

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Automatic reinforcer

A consequence that is directly produced by the response that increases the behavior above a no-reinforcer baseline.

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Avoidance behavior

Negatively reinforced operant behavior that prevents an aversive stimulus from happening.

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Behavior

Anything an integrated organism does.

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Behavior analysis

A natural science that seeks to accurately predict behavior and identify functional variables to positively influence behavior.

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Classical conditioning

Neutral stimulus elicits a Conditioned Response (CR) after pairing with an Unconditioned Stimulus (US).

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Compound stimulus

Stimulus composed of several distinguishable elements.

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Conditioned response (CR)

Learned response elicited by the conditioned stimulus (CS).

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Conditioned stimulus (CS)

Stimulus that elicits a conditioned response (CR).

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Confound

Variables influencing behavior within an experiment that are not controlled by the researcher.

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Consequence

Contingent stimulus following a response; An observable stimulus change that happens after behavior occurs.

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Contingency

Cause and effect relationship.

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Correlation

A positive correlation exists when two variables have a tendency to occur together.

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Cumulative record

A graphical display of responding as it unfolds over time.

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Dependent variable (DV)

The objectively measured target behavior.

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Discrimination

Responding differently to similar stimuli.

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Discrimination training

A procedure where an operant response is reinforced in the presence of an SD and extinguished in the presence of an SΔ.

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Discriminative stimulus (SD)

Antecedent stimulus that signals availability of reinforcement.

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Duration

The interval of time between the start and end of behavior.

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Elicits

When a specific stimulus occasions a specific reflex response.

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Environmental events

All experiences through your senses (tastes, smells, sights, sounds, tactile sensations).

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Escape behavior

Negatively reinforced operant behavior that terminates an aversive stimulus.

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Evokes

When a specific stimulus increases the probability of a specific ontogenetic response.

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Experiment

Manipulating an independent variable to see if it systematically changes behavior.

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Extinction burst

Temporary increase in rate, magnitude, or duration of a previously reinforced response.

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Fixed-interval (FI) schedule

Time interval that must elapse for a single response to produce the reinforcer.

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Fixed-ratio (FR) schedule

The number of responses required per reinforcer is constant.

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Frequency

Number of behaviors per unit of time.

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Generalization

Responding similarly to different stimuli.

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Generalization (operant)

When a novel stimulus resembling the SD evokes the response, despite no past reinforcement.

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Generalization (Pavlovian)

Conditioned responding to a novel stimulus resembling the CS.

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Generalization gradient

A graph showing increases in responding as the novel antecedent resembles the SD or CS.

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Group experimental designs

Evaluate if the treatment group's behavior is significantly different from control.

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Habituation

Decrease in responding with repeated stimulus presentations; Gradual reduction in responding following repeated presentations of the eliciting stimulus.

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Independent variable

Observable change controlled by the experimenter, expected to influence behavior.

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Instrumental behavior

A synonym for operant behavior.

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Intermittent reinforcement

Response is sometimes but not always reinforced.

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Internal validity

Clear evidence that a functional relation exists between the independent variable and behavior change.

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Interobserver agreement (IOA)

Extent to which two independent observers' data are the same after directly observing the same behavior.

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Interresponse time (IRT)

Interval between consecutive responses.

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Intertrial interval (ITI)

Time between two consecutive trials.

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Interval schedule

Reinforcement occurs as a result of time passing with one response; Specifies the amount of time that must elapse before a single response will produce the reinforcer.

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Latency

The interval between the opportunity to respond and the response itself.

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Learning

Relatively enduring change in behavior due to experience.

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Magnitude

The force or intensity of a behavior.

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Negative punishment

Remove a stimulus to decrease the likelihood of responding.

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Negative reinforcement

Remove a stimulus to increase the likelihood of responding.

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Neutral stimulus

A stimulus that neither elicits nor evokes the response.

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Noncontingent consequence

A consequence occurring after the response, but not caused by it.

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Operant behavior

Responses influenced by antecedents, producing the same consequence.

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Operant conditioning

Consequences to behavior change the likelihood of its future occurrence.

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Operant extinction

Responses no longer followed by a consequence; Responding that meets the reinforcement contingency no longer produces the reinforcer and, as a result, falls to baseline (no-reinforcer) levels.

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Partial reinforcement extinction effect (PREE)

Relation between prior reinforcement and extinction speed.

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Pavlovian extinction

Conditioned stimulus is no longer paired with the unconditioned stimulus; The procedure of repeatedly presenting the conditioned stimulus (CS) without the unconditioned stimulus (US), the effect of which is a reduction or elimination of the CS’s ability to evoke the conditioned response (CR).

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Pavlovian generalization

Conditioned responding to a novel stimulus resembling the CS.

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Phylogenetically important event (PIE)

Stimulus event important for individual survival.

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Phylogenetically selected behaviors

Behaviors that increase chances of survival and are genetically passed on.

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Positive punishment

Present a stimulus to decrease the odds of responding.

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Positive reinforcement

Present a stimulus to increase the odds of responding.

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Premack principle

Access to a high-probability behavior functions as a reinforcer for a low-probability behavior.

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Prompt

An antecedent stimulus that facilitates or guides the desired response.

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Punishment

Procedure whereby a consequence decreases the future probability of the operant response.

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Ratio schedule

Reinforcement occurs as a result of responding rather than time.

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Reactivity

Behavior changes due to awareness of being observed.

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Reinforcement

Process by which a reinforcer increases operant behavior above its baseline level.

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Reinforcer

A consequence that increases operant behavior above baseline level.

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Response

A single instance of behavior.

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Response topography

The physical movement or form of the response.

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Rewards

Beneficial consequences that are expected to function as reinforcers.

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Rule-governed behavior

Behavior influenced by a verbal description of the operative three-term contingency.

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Schedule of reinforcement

Specifies the contingent relation between a response and a reinforcer.

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Shaping

Reinforcing successive approximations to a new behavior; Differential reinforcement of successive approximations to a terminal behavior.

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Spontaneous recovery

Increase in conditioned responding following time since Pavlovian extinction.

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Stimulus

Something experienced through the senses.

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Temporal contiguity

Simultaneous occurence of two events.

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Three-term contingency

Functional relation between antecedent, behavior, and consequence.

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Time-out from positive reinforcement

Suspension of a positive-reinforcement contingency to decrease future problem behavior.

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Unconditioned response (UR)

US elicits a reflexive response without prior training.

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Unconditioned stimulus (US)

Stimulus that elicits a UR without prior training.

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Variable-interval (VI) schedule

The time before the first response is reinforced is variable.

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Variable-ratio (VR) schedule

The number of responses required per reinforcer is variable.

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Within-individuals replications

Independent variable manipulation produces the same effect on the individual's behavior each time.