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genre
a category or classification of moves that share similar narrative and stylistic patterns in the presentation of their subject matter, grounded in audience expectations about characters, narrative, and visual style
reasons for genre
Commercial, Aesthetic, Cultural
commercial
standardization and efficiency, branding and consumer expectation, assurance AND insurance (reason for genre)
aesthetic
practice makes perfect, translatability and shorthand (reason for genre)
cultural
supporting cultural myths, tackling and sugarcoating societal problems, ritual (reason for genre)
myths
stories and worldview
conventions and iconography
HOW myth is presented
conventions
plot patterns (repetitions related to narrative/story), repeated character types and events
iconography
formal tropes, especially “recurring symbolic images", both repeated sound and visual cues, can include performers
classical period
1920s-1940s, codification, crystallization, and the studio system
postclassical/modernist period
1950s-1970s, postwar decline of studio system
neoclassical/postmodernist period
1980s-present, New Hollywood, sequels and franchises
fundamental elements of the horror film
features characters with physical, psychological, unnatural, and/or spiritual deformities (i.e. monsters)
narratives built on surprise, shock, disgust, disturbing fascination—films that aim to create an emotional effect in the spectator; films that aim to horrify us
audio visual compositions that create suspense through the dread of not seeing and the horror of seeing. settings where the monster lurks…
a plot that typically revolves around the monster’s attack on “normal” life
causes of change from classical to modernist
cultural shifts
audience sophistication
foreign influence
more leisure time and competition
new technology
different production modes
loosening censorship
cultural shifts
times change, attitudes change, anxieties change (causes of change from classical to modernist)
audience sophistication
know all the tricks from the old era, need new “tricks” (causes of change from classical to modernist)
foreign influence
new ways to tell stories (causes of change from classical to modernist)
more leisure time and competition
TV (causes of change from classical to modernist)
new cinematic technology
what other media can’t do—attempts to bring audiences back to film theatre (causes of change from classical to modernist)
different production modes
paramount decision (1948) (causes of change from classical to modernist)
loosening censorship
paramount decision leads to the production code’s death, expands what you can show and do (causes of change from classical to modernist)
modernism
multifaceted and ambivalent response to modernity and industrialization
old way/system is played out. what now?
experimentation — new modes of representation
questioned high (vs. low) art
not concurrent, not complete (late to film, late to america, not comprehensive)
modernist characteristics
thematically: self conscious engagement with social and moral values. subversion
formalistically: self conscious experimentation with formal structures of medium
thematic modernist characteristics
absurdity and chance
moral ambiguity
individualism
journeys
moral ambiguity
natural law ethic - classical
situational ethic - modernist, relative, based on circumstance
journeys - modernist myth
typically, a quest for meaning beyond mystery of plot, protagonist rejects or is rejected by the world they live in. they are led astray, towards a transformation that remains incomplete. order is typically not restored at the end of the film; boundaries are challenged, left porous, or forgotten altogether
formal modernist characteristics
new ways of telling story
point of view
reflexivity
open texture/intertextuality
new ways of telling story
form over content (formalistic)
alternatives to classical linear narratives
(formal modernist characteristics)
modernist point of view
subjective and relative (formal modernist characteristics)
reflexivity
self awareness
thematically: movies about movies
formalistically: foregrounding construction — you can’t help but notice it
(formal modernist characteristics)
open texture/intertextuality
mix and match styles, reference other works (formal modernist characteristics)
expressions of change
topical accommodation
genre as vehicle
hybridization
parody
nostalgia
topical accommodation
updating the myth (expressions of change - modernist)
genre as vehicle
sugarcoating (expressions of change - modernist)
hybridization
mix and match (expressions of change - modernist)
parody
mock conventions (expressions of change - modernist)
nostalgia
return to old stories and conventions
reaction to new-ness (simpler times and concerns—for whom?)
(expressions of change - modernist)
post modern qualities
questions what is “real”
representations of representations
further erasure of high and low divide
reflection of fractured experience of culture
ironic, hip knowing attitude
questioning what is real: classical
film setup to make you believe in story, encourages spectators to invest in illusion
questioning what is real: postclassical/modernism
backlash to classical setup. frustration with old codes. innovation and experimentation; challenges to traditions, establishes new modes of storytelling and filmmaking; often seeks to question or expose illusion
questioning what is real: neoclassical/postmodernism
embraces illusionary artifice while questioning what is real. cynical and pragmatic (this is the way the world is). can feature a deeper return to/embrace of classical frameworks without cynical attitude (neoclassicism)
representations of representations
is originality possible? celebrate rather than interrogate the lack of meaning AND originality in the world
repurpose old material/return to former myths (neoclassicism)
explosion of sequels and film franchises based on other media, such as comic books, children’s novels, television shows, and video games (popular media)
(post modern qualities)
further erasure of high and low art divide
embrace pop culture (against modernist efforts to intellectualize or make film an art form on its own). surface privileged over depth
populist impulse often related to ticket sales, subsidiary markets, and franchising (synergy!). accessibility is key, similar to classical era
embrace of “low” cultural
(post modern qualities)
reflection of the fractured experience of contemporary “wired” culture
media multitasking; frenetic speed and construction (often reflected in pace and editing of films)
multiple tones and genres mixed together
less concern with coherence; spectacle is key (returns to themes of early silent film)
astonishing the audience with special effects
(post modern qualities)
ironic, hip knowing attitude
who gets it? who can pick up all the references?
cynicism/distrust/removed perspective. lack of faith vs. the “quest” for meaning during modernist period, even if the quest failed. post-modernism is a result of “failed quests/journeys”
(post modern qualities)
classical period features
a disfigured, abnormal, or quintessentially “monstrous” monster who threatens society/normality (i.e. frankenstein, dracula, wolfman, etc.). the monster is often either a product of man trying to “play God” or a supernatural curse; both challenge the natural law ethic and endanger society. the monster is pursued by a community seeking vengeance, and typically order is restored by the monster’s destruction. the setting is usually “foreign”; suspense is built by our knowledge of the monster and its emergence within the diegesis. their emergence involves a high degree of causality, even if it is fantastical and impossible (i.e. the “science” behind Dr. Frankenstein’s creature).
postclassical/modernist features
a monster who is not usually monstrous (children, a family, etc.) and therefore leaves its pursuers on step behind, slow to catch up. order is no longer restorable, faith in the natural law ethic (universal good vs. bad) is challenged by situational ethics. the future is opaque and features a battle between old traditions (e.g. religious faith) and new technologies (e.g. science and medicine). very little causality given for monster’s emergence. setting is “here” rather than “over there” (classical period)
“journey” does not lead to redemption
myth: the monster is within the “normal” community, even potentially within us, ready to emerge at any time
postmodernist/neoclassical period features
hybridization of genres (horror and comedy). questions of truth and duplicity. what’s real? features more excessive violence; playing with genre iconographies and conventions, especially as it pertains to the figure of the monster
questions of restoration and redemption remain with generic closure/resolution. a return to closure
omniscient POV, references to popular culture
urban city and suburban locale
avant-garde
French Military term referring to scouts who would strategically go “ahead” (avant) of the rest of their company (garde)
in art, the term tends to refer to works and artists who pioneer new techniques and styles that do not conform to the mainstream. in many cases, they overtly work to question them or to confront the mainstream. these films and artworks are not concerned with entertaining you necessarily—although they can be entertaining, watching these films will most likely be a different experience than you are accustomed to, requiring a different approach and mode of appreciation
mainstream narrative cinema
specialized division of labor
constraints on content
film as entertainment/business
main purpose: narrative clarity
avant-garde cinema
one filmmaker
content has few constraints
art historical context (modernism)
many purposes of style
production of hollywood cinema
distribution
major commercial distribution
limited director control
exhibition
traditional movie theaters
reception
popular “mass” audience
critics evaluate it in popular press
box office plays a big role in perceived “success” of a film
production of avant garde cinema
distribution
independent cooperatives
filmmaker control
exhibition
museums, art galleries, universities, festivals
specialized “informed” audience
reception
critics and scholars provide interpretation, history, analysis
profits are not part of the evaluation
what to look for in avante garde films
repetition
variation
development
patterns
goals of avant-garde experimental cinema
exploration of the capabilities of the medium
exploration of human perception
critique of mainstream culture
critique of narrative film
why privilege one shape of film and not another?
a few formal categories of avant garde film
nonrepresentational abstract
structuralist/materialist
experimental narrative
self-exploration
found footage/recycled cinema
documentary
John Grierson “creative treatment of actuality” (1930s)
neither a fictional invention nor a completely factual reproduction, documentaries draw on and refers to historical reality while representing it from a distinct perspective.
a movie that aims to inform viewers about truths or facts
a visual and auditory representation of the presumed facts, real experiences, and actual events of the world
commonalities in documentaries
documentaries are about reality; they’re about something that actually happened.
fictional film world vs. the documentary film world
documentaries present people and events that belong to the world that we share. Documentaries do not invent characters and actions to tell a story that refers to our world obliquely or allegorically.
documentaries are about and feature real people. documentaries are not “bio pics”
actors of fictional films on historical people and events vs. “participants” of documentaries.
documentaries tell stories about what happened in the world
commonalities in documentary - other factors
institutional frameworks: who or what supports production, distribution, and exhibition.
circular logic: a documentary because they say so, but nonetheless important since certain cues tell us what we are getting as an audience.
practitioners: networks of filmmakers (and events/venues) identified by their commitment to documentary
diversity of genre (different modes, styles, movements, manifestos, and periods)
linked by shared formal conventions
low priority on continuity editing (evidentiary editing). high reliance on speech and dietetic sound
narratives frequently present a problem and make a claim about the historical, material world; sometimes solutions are offered
audience assumptions
revolve around indexicality of image and sound recording
captured “facts” → evidence → interpretation (documentary)
stylization
as an audience, we expect to be able both to trust the indexical linkages between what we see and what occurred before the camera AND to assess the stylization of this linkage into the film’s commentary or perspective on the subject matter.
documentary film and media as part of the “discourses of sobriety”
epistephilia, pleasure derived from being informed, from receiving knowledge
formal conventions of documentaries
authoritative voiceover, commentary, interviews, location sound recording, archival footage, frequent cutaways, real actors, everyday activities
epistephilia
a desire to know/love of knowledge
documentaries represent and engage the world by:
offering audiences a likeness or depiction of the world that bears a recognizable familiarity (linked to indexicality of audiovisual recording and “evidentiary” editing/style
this representation nonetheless comes from a distinct perspective. it is constructed, selected by the filmmakers(s), which may or may not express the interest of others, including the subjects depicted and/or other parties involved with production.
potentially, documentaries can attempt to make a care, take an explicit stand, and/or propose the viability of a specific interpretation
paramount decision 1948
dismantled hollywood studio system, ended vertical integration of the film industry
indexicality
audiovisual recording that presents an authentic trace of what was once present before camera and microphone
link between evidence and source of said evidence