IB DP Design Technology – Comprehensive Gloss-Card Set

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80 question-and-answer flashcards covering key terms and concepts from all 10 DP Design Technology topics to aid comprehensive exam review.

Last updated 9:47 AM on 8/2/25
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78 Terms

1
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What is meant by “adjustability” in human-factor design?

The ability of a product to be changed in size so it suits a wider range of user percentiles.

2
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In ergonomics, what does the term “anthropometrics” refer to?

The measurement of human body size, strength and physical capacity used to inform design.

3
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What is the key difference between dynamic data and static data?

Dynamic data are measurements taken while the body is moving; static data are taken while the body is still.

4
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Define “ergonomics.”

The application of scientific information about humans to design products, systems and environments that fit them.

5
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What does the ‘percentile range’ tell a designer?

The proportion of a population whose body dimension is at or below a given value (e.g. 50th percentile = average).

6
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Why is ‘clearance’ important in product or workspace design?

It is the physical space left between two objects to prevent collision or restriction of movement.

7
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What are workplace environmental factors?

Management, physical environment, equipment design, job nature, social/psychological factors and worker attributes that can affect performance and safety.

8
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What does a ‘circular economy’ aim to achieve?

Keep resources in use as long as possible, extract maximum value, and recover/regenerate materials at end of life.

9
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Define “clean technology.”

Products, services or processes that reduce waste and use minimal non-renewable resources.

10
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How does ‘cradle to cradle’ differ from ‘cradle to grave’ thinking?

Cradle to cradle designs for materials to become inputs for new products; cradle to grave only minimises impact from manufacture to disposal.

11
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What is ‘embodied energy’?

The total energy required to produce a product, including extraction, processing and transport of materials.

12
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What is a Life-Cycle Analysis (LCA)?

Assessment of environmental impacts across pre-production, production, distribution, use and disposal stages.

13
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Give one example of a product recovery strategy.

Disassembling products to separate and reclaim components or raw materials for reuse, remanufacture or recycling.

14
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What is meant by ‘waste-mitigation strategies’?

Methods used to reduce waste generated during production, use and disposal of products.

15
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What is an “aesthetic model” in design modelling?

A physical or digital model made to look and feel like the final product but with limited or no function.

16
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Explain ‘bottom-up modelling’ in CAD.

Each part is modelled independently before being brought together for the first time in the assembly environment.

17
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What design question is answered by Finite Element Analysis (FEA)?

How stresses, deflections or other physical factors will behave within a product under load.

18
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In prototyping, what does ‘fidelity’ measure?

How closely a prototype matches the appearance and behaviour of the final product.

19
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Describe Fused Deposition Modelling (FDM).

An additive-manufacturing process that deposits melted material layer by layer to build a 3-D object.

20
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What is a ‘mock-up’ used for?

A scale or full-size representation of a product used to gather user feedback on form and ergonomics.

21
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Define ‘virtual prototyping.’

Photorealistic, interactive CAD models that simulate how a product will look and operate without physical fabrication.

22
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What purpose do ‘working drawings’ serve?

They guide production by providing precise orthographic, section, part and assembly views with dimensions.

23
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Differentiate additive and subtractive manufacturing techniques.

Additive builds objects by adding material (e.g. 3-D printing); subtractive removes material from a block (e.g. milling).

24
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What is an alloy?

A mixture containing at least one metal, combined with other metals or non-metals to enhance properties.

25
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Describe ‘assembly-line production.’

Volume production where a product moves on a conveyor past stations where components are added progressively.

26
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What does CNC stand for and what is its key feature?

Computer Numerical Control; machines are operated via programmed ‘G codes’ for precise automated manufacturing.

27
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What is a composite material?

A material made from two or more constituents with different properties to create superior combined characteristics.

28
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Define ‘ductility.’

The ability of a material to be drawn or stretched into wire without breaking.

29
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Why is timber ‘seasoned’?

To reduce moisture content, improving stability and resistance to warping or fungal attack.

30
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Contrast thermoplastics with thermosetting plastics.

Thermoplastics can be reheated and reshaped repeatedly; thermosets cure permanently and cannot be remoulded.

31
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What are Shape Memory Alloys (SMAs)?

Metals that return to a pre-set shape when heated after being deformed.

32
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What does Young’s Modulus measure?

A material’s stiffness, calculated as stress divided by strain in the elastic region.

33
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What is an ‘act of insight’ in innovation strategy?

A sudden ‘eureka’ moment where a solution appears after pondering a problem.

34
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Explain the difference between ‘market pull’ and ‘technology push.’

Market pull responds to consumer demand; technology push stems from scientific advances seeking applications.

35
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What makes an innovation ‘disruptive’?

It challenges or overturns existing products or business models, forcing incumbents to adapt or fail.

36
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Define ‘intellectual property (IP).’

Legally protected intangible creations of the mind such as inventions, designs and trademarks.

37
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List the adopter categories in diffusion of innovation.

Innovators, Early Adopters, Early Majority, Late Majority, Laggards.

38
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What is ‘planned obsolescence’?

Designing products to become outdated or non-functional after a certain period to encourage replacement.

39
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Name the four stages of a product life-cycle curve.

Launch, Growth, Maturity, Decline.

40
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What is the purpose of a patent?

To grant exclusive rights to make, use or sell an invention for a limited time.

41
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What is a ‘design classic’?

A mass-produced product recognised as a timeless standard of its era, retaining enduring appeal.

42
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How do ‘form’ and ‘function’ relate in classic design evaluation?

Form refers to aesthetic shape; function refers to how effectively the product performs its task.

43
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Define ‘dominant design’ in a market.

A product configuration whose key features are accepted as standard by most producers and consumers.

44
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What is ‘retro-styling’?

Using aesthetic cues from a past era to create contemporary products with nostalgic appeal.

45
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Why do many classic designs avoid ‘obsolescence’?

Their cultural, functional or aesthetic qualities remain desirable long after production ends.

46
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Differentiate ‘ubiquitous’ from ‘omnipresent’ in product presence.

Both mean widespread, but omnipresent highlights long-term continuous circulation; ubiquitous emphasises being found almost everywhere now.

47
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What is ‘affinity diagramming’ used for?

Organising large sets of ideas or data into related groups to reveal patterns and insights.

48
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Define ‘affordance.’

A property of an object that indicates how it can be used, e.g. a handle affords pulling.

49
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What is a ‘persona’ in UCD?

A detailed fictional profile representing a primary target user to guide design decisions.

50
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Explain ‘iterative design.’

A cyclical process of prototyping, testing, analysing and refining to converge on an optimal solution.

51
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Name the four pleasures in Tiger’s Four-Pleasure Framework.

Socio-pleasure, Physio-pleasure, Psycho-pleasure, Ideo-pleasure.

52
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What does ‘inclusive design’ aim for?

Mainstream products usable by as many people as possible without special adaptation.

53
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Provide the ISO definition of ‘usability.’

The extent to which specified users can use a product to achieve goals effectively, efficiently and with satisfaction.

54
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In interface design, what is ‘mapping’?

The logical relationship between controls and their effects, enhancing intuitive use.

55
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Why is ‘feedback’ essential in product interfaces?

It informs users of the result of their actions, reducing errors and improving confidence.

56
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What happens in a ‘prototype testing session’?

Users interact with a test model while designers observe performance, collect feedback and identify improvements.

57
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What are the three pillars of Triple Bottom Line sustainability?

Economic, Environmental and Social performance.

58
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Contrast ‘bottom-up’ and ‘top-down’ sustainability strategies.

Bottom-up builds solutions from workforce or local initiatives; top-down sets goals and processes from leadership level.

59
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List Datschefski’s five principles of sustainable design.

Cyclic, Solar, Safe, Efficient, Social.

60
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What is ‘eco-labelling’?

Marking products to indicate they have a lower environmental impact than alternatives.

61
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Define ‘energy security.’

Uninterrupted availability of energy sources at an affordable price.

62
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What does ‘sustainable development’ mean?

Meeting present needs without compromising the ability of future generations to meet theirs.

63
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Explain ‘take-back legislation.’

Laws requiring manufacturers to accept responsibility for products and packaging at end of life.

64
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What is ‘decoupling’ in sustainability discourse?

Breaking the link between economic growth and environmental degradation by using resources more efficiently.

65
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What is ‘brand loyalty’?

A consumer’s preference for purchasing from a specific supplier over competitors.

66
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Differentiate a ‘market sector’ from a ‘market segment.’

Sector is a broad category of related markets; segment is a specific subgroup of consumers with similar traits.

67
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Name the 4 Ps of the marketing mix.

Product, Price, Place, Promotion.

68
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Describe ‘competition-based pricing.’

Positioning a product’s price relative to competitors—lower, equal or higher.

69
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Compare ‘pioneering’ and ‘imitative’ market strategies.

Pioneering is first-to-market with innovation; imitative releases similar products after a competitor’s success.

70
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What is a ‘product family’?

A group of related products sharing common parts or branding, offered to different user needs or price points.

71
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Define ‘product diversification.’

Increasing sales by introducing new products to new markets.

72
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How is ‘perceptual mapping’ useful to marketers?

It graphically compares a product’s position against competitors on key attributes to identify gaps or opportunities.

73
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What does Computer Integrated Manufacturing (CIM) accomplish?

Integrates business, engineering and production data via computers to streamline and automate manufacturing.

74
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Explain the difference between JIT and JIC inventory strategies.

JIT orders or makes components only when needed; JIC keeps extra stock on hand for unexpected demand.

75
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What is ‘lean production’?

A strategy of continual waste elimination and incremental process improvement to add customer value.

76
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Define ‘Kaizen.’

A culture of continuous, incremental improvement involving all employees.

77
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Differentiate Quality Assurance (QA) and Quality Control (QC).

QA covers planned and systematic activities to ensure quality; QC involves operational techniques and inspections to fulfil quality requirements.

78
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What is the purpose of ‘value stream mapping’?

To analyse and design the flow of materials and information required to bring a product to the customer, identifying waste.