Adult learning

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55 Terms

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Learning

  • Interactive, constructive, and transformative

  • Involves process of acquiring knowledge, skills or both, manifested through behavior

  • Relatively permanent change in behavior

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Interactive, constructive, and transformative 

  • Interactive: cannot happen alone; should have interaction with 1+ people 

  • Constructive: make new things

  • Transformative: growth

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Involves process of acquiring knowledge, skills or both, manifested through behavior

Have to translate to behavior

e.g., effective training program

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Theories of learning

Social learning, cognitive processes, adult learning

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Social learning

Modeling

  • Learning that occurs through observation and imitation of behavior of others

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Cognitive processes

Information processing

  • Individuals store and retrieve information or come up with novel or creative ideas to solve problems or make decisions

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Adult learning

Inductive method

  • Adult learners are motivated by a need to address specific learning issues that are relevant to them particularly if they can be immediately applied

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Fundamental learning approaches

Deductive and inductive

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Deductive

  • Pedagogy

    • “ped” means child; “agogos”means guide or leader

  • Refers to the art and science of teaching children – dependent learning and subject-centered education

  • Other names: lecture, didactic approach, banking method

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Inductive

  • Andragogy

    • Greek word “aner” meaning adult

  • It is the art and science of helping adults learn – emphasizes the value of individuals’ experiences

  • Other names: laboratory method, experiential approach, evocative, dialogic

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Adult learning principles

  • Adult learner is the richest source

  • Adults are motivated and not taught to learn

  • Learners have unique way of learning

  • Learners are self directed

  • Learning can be emotional and intellectual

  • Sometimes learning can be a painful experience

  • Learning is a consequence of experience

  • Learning is a cooperative and collaborative process

  • Learning is an evolutionary process

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Adult learner is the richest source

Their experience is rich in information and knowledge they can share

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Adults are motivated and not taught to learn

Self propelled to learn what they are interested in; learning cannot be forced on them

  • Explains why it’s hard to listen to class when you’re not interested

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Learners have unique way of learning

  • Each person will learn in their own way

    • Visual, auditory, through reading, actual hands on

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Learners are self directed

Learn on their own pace and in their own conditions

Emergence of global classrooms, online classes, teach not through traditional teaching (lecs)

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Learning can be emotional and intellectual

Learning changes what you know and it can be an emotional experience

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Sometimes learning can be a painful experience

Unlearning an old knowledge can be hard and tough

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Learning is a consequence of experience

Adult learners need to experience before learning

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Learning is a cooperative and collaborative process

Work independently but also enjoy functioning interdependently

  • Interactive process

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Learning is an evolutionary process

Adult learners cannot be content with what they are already content with: there is always continuous learning, where prior learnings are improved

  • Learning is lifelong

  • Never a set figure

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Learning styles and methods

Describe how individuals learn and like to learn

  • Include cognitive, affective, environmental elements, reflect genetics, personality, motivation and environmental adaptation

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Felder and Silverman's index

Categorized individuals according to their perception, processing, and understanding of information

  • Like MBTI doesnt mean that you’re set as one

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Perceiving

Sensory/ intuitive & visual/ verbal

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Sensory learners

Prefer facts and concrete data

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Intuitive learners

Prefer theories and principles

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Visual learners

Prefer when visual data

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Verbal learners

Prefer when given written or auditory

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Processing

Active/ reflective

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Active learners

Try things out and work with others

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Reflective learners

introspection & thinking things through

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Understanding

Sequential/ Global

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Sequential learners

More linear, and therefore learn best when there is a steady progression of complexity

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Global learners

More holistic and use systems thinking, , learn best when presented with the bigger picture first

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David Kolb’s model of learning styles

4 learning styles: Accommodator, Diverger, Converger, Assimilator

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Diverger

Individuals who learn through reflection, perform best when given the opportunity to

  • Feeling + observing 

  • “The Reflector”

  • Think about the topic such as brainstorming and idea generation

  • Learning Methods: Brainstorming, Watching demonstrations, Reflections, Journals, Discussions

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Converger

Comfortable with abstract concepts and learn best through logic and reasoning

  • Thinking + observing 

  • The theorist

  • Learning methods: reading, lectures, research, self study, instructor led settings 

  • Filipinos are predominately assimilative and preferred guided lectures and readings

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Accommodator

Prefer to learn by doing things and through new experiences

  • Feeling + doing

  • Activist

  • Learning methods: hands on, computer, simulations, cases, SLEs, group discussions, role play, classroom

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Assimilator

Comfortable with abstract concepts and learn best through logic and reasoning

  • Thinking + observing 

  • The theorist

  • Learning methods: reading, lectures, research, self study, instructor led settings 

  • Filipinos are predominately assimilative and preferred guided lectures and readings

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Learning Methods

Identify the competency and identify the learning method 

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Types of learning methods

  • Classroom Training

  • Computer-based Training (CBT)

  • Online Learning

  • Mobile Learning

  • Assessment

  • Job Experiences

  • Blended learning

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Classroom Training

Traditional, lecture-based, face-to-face, instructor-led

  1. Lecture/Lecturette

  2. Structured Learning Experiences

  3. Professional Conference

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[CT] Lecture/Lecturette

Content delivery, explanation of principles, concept models, research; lecturettes are simpler and encourage rapport

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[CT] Structured Learning Experiences

Group dynamics and inductive learning

  • Examples include Small Group Discussions, Case Studies, Role Plays, and Games.

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[CT] Professional Conference

Large, formal meetings for professionals to discuss concerns, and developments, including workshops

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Computer-based Training (CBT)

Interactive & self-paced computer programs via CD-ROM or the internet which rely on learning control, pre-designed materials, and required responses

  • Includes game-based activities, simulations, tutorials, practice exercises, and case studies

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Online Learning

Electronic materials & networked technology to connect learners and content.

  • Requires intrinsic motivation, self-direction, and computer/technology literacy

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Mobile Learning

Uses handheld devices (mobile phones, smartphones, media players, game consoles) with wireless access for learning anywhere, anytime

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Assessment

Individuals learn from feedback on their behavior

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Types of assessments

  • Assessment Center

  • Psychological Test

  • Performance Appraisal

  • Benchmarking

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[Assessments] Assessment center

Trained observers make judgments in simulations

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[Assessments] Psychological Test

Measure tendencies/predisposition

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[Assessments] Performance Appraisal

Evaluate performance against criteria

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[Assessments] Benchmarking

Comparing to an ideal/standard

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Job Experiences

70% of learning comes from job-related experiences, 20% from interactions with others, and 10% from formal education or training

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Blended learning

A combination of different learning methods to achieve objectives.

  • Often associated with blending offline (traditional, classroom-based, face-to-face) and online/computer-based learning.