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I/O Technology
People communicate in many different ways; these differences are reflected in variety of methods for interacting with computer systems
Input
Any data and instructions entered into the memory of a computer
Ex. Keyboard, pointing devices, touch screens, [pen, motion, voice, video] input, scanners, reading devices
Keyboard
Contains keys you press to enter data and instructions into a computer or mobile device
Translate keystrokes directly into electrical signals
Pressing a key sends a coded signal to an integrated microprocessor (keyboard controller) → controller generates a bitstream output (scan codes) according to an internal program or lookup table
Dome Switch Keyboard
‘membrane keybaord’
Uses a thin rubber or silicon layer with individual domes per key that collapse when pressed
Quiet
might fail to register keystrokes if not pressed hard enough
Mechanical Keyboard
Individual switches per key
More expensive
More tactile
Ergonomic keyboard
Reduces the chance of repetitive strain injuries (RSIs) of wrist and hand
Comfort, efficiency, safety
Pointing Devices
Track positions on a 2d surface
Mechanical mouse
Type of pointing device that uses a roller ball to move the wheels which specify movement along the X and Y axis
Optical mouse
Type of pointing device
Uses an optical scanner under with a high resolution.
Microprocessor that compares many scans per second to determine the direction and speed of movement
Trackballs
Upside-down mechanical mice
Touchpad
Small, flat, rectangle pointing device that is sensitive to pressure and motion
Touchscreen
Flat panel display to function as both an input and output device
Additional components and layers are added to an LCD or LED to sense touch by a stylus, finger, or multiple fingers
Capacitive Touchscreen
Conductivity of objects to sense location (like tapping on a screen)
More sensitive and responsive
Ex. Smartphones and tablets, laptops with touchscreens
Resistive Touchscreens
Several layers, relies on pressure
More accurate
Ex. Older ATMs and POS systems, industrial equipment, Nintendo DS, older touch devices
Graphics Tablet
digitizer
detects and converts movements of a digital pen sent to the computer
Motion Input
AKA gesture recognition
Users can guide on-screen elements
Audio Input
Entering sound like voice and music
Music production software allows users to record, compose, mix, and edit music and sounds