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Line (L)
Creates straight, horizontal, vertical, and diagonal lines
PEDIT
convert into line to PLINE
Polyline (PLINE)
Set of connected segments, becomes one entity
EXPLODE, X
_______ to convert polyline to lines
Circle (C)
Four drawing methods:
Center + Radius / Diameter
2 Points (2P)
3 Points (3P)
Tangent, Tangent + Radius (TTR)
Arc (A)
Creates an arc with a default direction of counter - clockwise
Arc (A)
Common methods:
3-points (default)
Start, Center, Endpoint (SCE)
Start, Center, Angle (SCA)
Start, Center Length of Chord (SCL)
Start, Endpoint, Angle (SEA)
Rectangle (REC)
A pline entity Two specified points determine the diagonal corners of a rectangle with sides parallel to the X and Y axis
Trace (TRACE)
Creates solid lines
No undo & close features
Sketch (SKETCH)
For freehand drawing
Sketch (SKETCH)
Compromises of small line segments
Ray (RAY)
Creates semi-infinite lines commonly used as construction line
Ray (RAY)
Finite point then extends to infinity
Construction Line (XLINE / XL)
Creates infinite lines, which are commonly used as construction lines
Construction Line (XLINE / XL)
Extends infinitely in both directions through two points
Donut (DO)
A Pline object creates filled circles or rings
EXPLODE, X
________ to turn Donut into arcs
> 0
DONUT
Has a whole if inside diameter value ———
< 0
DONUT
No whole if inside diameter value ———
Ellipse (EL)
Creates an ellipse or elliptical arc
PELLIPSE = 1
Ellipse is a pline
PELLIPSE = 0
Ellipse is a true ellipse object
Isocircle
Creates isometric circles for isometric dwgs
Spline (SPL)
Create a quadratic or cubic spline curve
Spline (SPL)
Fits a smooth curve to a sequence of points
Polygon (POL)
Polyline entity Draws 2D polygons with 3-1024 sides
All sides are equal and equidistance from the center
Circumscribed
polygon outside the circle
Inscribed
polygon inside the circle
Hatch / Bhatch (H)
Line patterns use to fill close area
exploded
Hatch pattern acts as one unit unless _____
Solid (SO)
To create a 2D solid-filled region
Solid (SO)
Specify area to solid by specifying boundary points
Point (PO)
Creates a point object
Point (PO)
Can act as nodes to where you can snap objects
PTYPE
Point (PO)
PDMODE
edits the point style that can be used
PDSIZE
refers to editing the point size
Divide
Marks off a specified number of equal lengths on selected objects
Can include arcs, circles, ellipses, and elliptical arcs, polylines, splines
Status Bar
OSNAP (OS) Command can be found at?
OS, F3
Type ___ to open OSNAP Settings. Enter __ to turn on/off.
Endpoint (END)
Snaps to the closest endpoint of object
Endpoint (END)
Can also snap to edges of 3D solids, bodies, regions
Midpoint
Snaps to the midpoint of objects (line or arc)
Center
Snaps to center of arc, circle, ellipse
Center
When snapping to _____, select visible part of the arc, center, ellipse so that center point will appear
Quadrant
Snaps to the closest quadrant of an arc, circle, or ellipse (0, 90, 180, 270 degrees)
rotate
If the object is roasted, quadrant point also ____
Intersection
Snaps to the intersection of two objects (lines, circles, arcs and splines)
Perpendicular
Snaps to the point of an object that forms a normal, perpendicular, alignment with another object or imaginary extension
Tangent
Snaps to the point on a circle or arc that has a tangent line formed when connected to the last point
Nearest
Snaps to the nearest point on an object or another type of object that is close
Node
Snaps to a point object drawing with the point command
Apparent Intersection
Snaps where two objects seem to intersect in 3D view (but they don’t intersect)
Insertion
Snaps to the insertion point of a block, shape, text, attribute, or other definition
OFFSET (O)
Copy objects that are similar and parallel to existing entities at a specified distance or through