1/129
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai |
|---|
No analytics yet
Send a link to your students to track their progress
Perception
How your brain understands what your senses detect.
Bottom-Up Processing
Understanding by starting with raw sensory input.
Top-Down Processing
Understanding based on what you already know or expect.
Perceptual Principles
Rules your brain uses to make sense of the world.
Gestalt Psychology
Seeing whole forms instead of just parts.
Closure
Your mind fills in gaps to complete a picture.
Figure & Ground
Seeing one part as the focus and the rest as background.
Proximity
Things close together seem like a group.
Similarity
Things that look alike are grouped together.
Attention (Interaction of Sensation & Perception)
What you focus on affects what you sense and understand.
Cocktail Party Effect
Noticing your name in a loud room, even when distracted.
Inattention
Failing to notice something because your focus is elsewhere.
Change Blindness
Not noticing a change because you're not paying attention.
Binocular Depth Cues
Depth information that needs both eyes.
Retinal Disparity
Each eye sees slightly different views, which helps with depth.
Convergence
Your eyes turn inward more for close objects.
Monocular Depth Cues
Depth cues that need only one eye.
Relative Clarity
Clearer objects seem closer.
Relative Size
Smaller-looking objects seem farther away.
Texture Gradient
More detailed texture appears closer.
Linear Perspective
Parallel lines look like they meet in the distance.
Interposition
If one object blocks another, it's closer.
Visual Perceptual Constancy
Knowing an object is the same, even if it looks different.
Apparent Movement
Seeing movement even when nothing moves.
Schema
A mental framework or shortcut for understanding things.
Prototypes
The best example of a category in your mind.
Concept
A group or category for similar things.
Assimilation
Fitting new info into what you already know.
Accommodation
Changing what you know to fit new info.
Algorithms
Step-by-step methods that guarantee a solution.
Heuristics
Mental shortcuts for quick decisions.
Representativeness Heuristics
Judging based on how typical something seems.
Availability Heuristics
Judging based on what comes to mind easily.
Priming
Earlier experiences influence how you respond now.
Framing
How something is worded affects your decision.
Gambler’s Fallacy
Thinking past chances affect future outcomes.
Sunk-Cost Fallacy
Sticking with something because you've already invested in it.
Executive Functions
Mental skills for planning, focus, and self-control.
Goal-Directed Behaviors
Actions done with a purpose or aim.
Creativity
Coming up with new and useful ideas.
Divergent Thinking
Generating many possible answers or ideas.
Convergent Thinking
Finding the one best answer.
Functional Fixedness
Only seeing an object’s usual use.
Memory
The ability to store and retrieve information.
Explicit Memory
Memory you can clearly describe.
Episodic Memory
Memory of personal events.
Semantic Memory
Memory of facts and meanings.
Implicit Memory
Memory you use without thinking about it.
Procedural Memory
Memory of how to do things, like riding a bike.
Prospective Memory
Remembering to do something in the future.
Long-Term Potentiation
Strengthening of brain connections when you learn.
The Working Memory Model
A system that holds and works with information.
Central Executive
Part of working memory that controls attention.
Phonological Loop
Part of working memory for words and sounds.
Visuospatial Sketchpad
Part of working memory for visual and spatial info.
Long Term Memory
Where information is stored for a long time.
Multi-Store Model
A model of memory with sensory, short-term, and long-term stores.
Sensory Memory
Quick, brief memory from your senses.
Iconic Memory
Brief memory of what you see.
Echoic Memory
Brief memory of what you hear.
Short-Term Memory
Memory that holds a few items briefly.
Automatic Processing
Taking in information without trying.
Effortful Processing
Learning with focus and effort.
Encoding
Turning information into memory.
Storage
Keeping information in your brain.
Retrieval
Getting stored information out.
Levels of Processing Model
The deeper you process info, the better you remember it.
Structural Processing
Focusing on how something looks.
Phonemic Processing
Focusing on how something sounds.
Semantic Processing
Focusing on the meaning of something.
Mnemonic Device
Memory trick or shortcut.
Method of Loci
Using places to remember things.
Working Memory
Short-term system for managing information.
Chunking
Grouping info to remember it better.
Hierarchies & Categories (Encoding)
Organizing info into groups.
Spacing Effect
Learning better when spread out over time.
Massed Practice
Studying a lot at once (cramming).
Distributed Practice
Studying a little over time.
Serial Position Effect
Remembering the first and last items best.
Recency Effect
Remembering the last items best.
Primacy Effect
Remembering the first items best.
Memory Consolidation
Strengthening memories over time.
Maintenance Rehearsal
Repeating info to keep it in memory.
Elaborative Rehearsal
Connecting info to what you already know.
Highly Superior Autobiographical Memory
Exceptionally detailed personal memory.
Autobiographical Memory
Memory of your life events.
Memory Retention
How well you keep info over time.
Retrograde Amnesia
Can’t remember old memories.
Anterograde Amnesia
Can’t form new memories.
Alzheimer’s Disease
Memory loss caused by brain disease.
Infantile Amnesia
Not remembering things from early childhood.
Recall
Bringing up info without help.
Recognition
Picking the right answer when you see it.
Context-Dependent Memory
Remembering better where you learned it.
Mood-Congruent Memory
Remembering things that match your mood.
State-Dependent Memory
Remembering better when in the same state (like tired, sad).
Testing Effect
You remember more by testing yourself.
Metacognition
Thinking about your own thinking.
Retrieval Cues
Hints that help you remember.
Forgetting Curve
Memory fades quickly, then levels off.