Unit 2 Ap psych review

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Last updated 5:16 PM on 5/4/25
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130 Terms

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Perception

How your brain understands what your senses detect.

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Bottom-Up Processing

Understanding by starting with raw sensory input.

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Top-Down Processing

Understanding based on what you already know or expect.

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Perceptual Principles

Rules your brain uses to make sense of the world.

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Gestalt Psychology

Seeing whole forms instead of just parts.

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Closure

Your mind fills in gaps to complete a picture.

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Figure & Ground

Seeing one part as the focus and the rest as background.

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Proximity

Things close together seem like a group.

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Similarity

Things that look alike are grouped together.

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Attention (Interaction of Sensation & Perception)

What you focus on affects what you sense and understand.

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Cocktail Party Effect

Noticing your name in a loud room, even when distracted.

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Inattention

Failing to notice something because your focus is elsewhere.

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Change Blindness

Not noticing a change because you're not paying attention.

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Binocular Depth Cues

Depth information that needs both eyes.

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Retinal Disparity

Each eye sees slightly different views, which helps with depth.

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Convergence

Your eyes turn inward more for close objects.

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Monocular Depth Cues

Depth cues that need only one eye.

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Relative Clarity

Clearer objects seem closer.

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Relative Size

Smaller-looking objects seem farther away.

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Texture Gradient

More detailed texture appears closer.

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Linear Perspective

Parallel lines look like they meet in the distance.

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Interposition

If one object blocks another, it's closer.

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Visual Perceptual Constancy

Knowing an object is the same, even if it looks different.

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Apparent Movement

Seeing movement even when nothing moves.

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Schema

A mental framework or shortcut for understanding things.

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Prototypes

The best example of a category in your mind.

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Concept

A group or category for similar things.

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Assimilation

Fitting new info into what you already know.

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Accommodation

Changing what you know to fit new info.

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Algorithms

Step-by-step methods that guarantee a solution.

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Heuristics

Mental shortcuts for quick decisions.

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Representativeness Heuristics

Judging based on how typical something seems.

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Availability Heuristics

Judging based on what comes to mind easily.

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Priming

Earlier experiences influence how you respond now.

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Framing

How something is worded affects your decision.

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Gambler’s Fallacy

Thinking past chances affect future outcomes.

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Sunk-Cost Fallacy

Sticking with something because you've already invested in it.

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Executive Functions

Mental skills for planning, focus, and self-control.

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Goal-Directed Behaviors

Actions done with a purpose or aim.

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Creativity

Coming up with new and useful ideas.

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Divergent Thinking

Generating many possible answers or ideas.

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Convergent Thinking

Finding the one best answer.

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Functional Fixedness

Only seeing an object’s usual use.

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Memory

The ability to store and retrieve information.

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Explicit Memory

Memory you can clearly describe.

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Episodic Memory

Memory of personal events.

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Semantic Memory

Memory of facts and meanings.

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Implicit Memory

Memory you use without thinking about it.

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Procedural Memory

Memory of how to do things, like riding a bike.

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Prospective Memory

Remembering to do something in the future.

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Long-Term Potentiation

Strengthening of brain connections when you learn.

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The Working Memory Model

A system that holds and works with information.

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Central Executive

Part of working memory that controls attention.

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Phonological Loop

Part of working memory for words and sounds.

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Visuospatial Sketchpad

Part of working memory for visual and spatial info.

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Long Term Memory

Where information is stored for a long time.

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Multi-Store Model

A model of memory with sensory, short-term, and long-term stores.

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Sensory Memory

Quick, brief memory from your senses.

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Iconic Memory

Brief memory of what you see.

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Echoic Memory

Brief memory of what you hear.

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Short-Term Memory

Memory that holds a few items briefly.

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Automatic Processing

Taking in information without trying.

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Effortful Processing

Learning with focus and effort.

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Encoding

Turning information into memory.

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Storage

Keeping information in your brain.

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Retrieval

Getting stored information out.

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Levels of Processing Model

The deeper you process info, the better you remember it.

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Structural Processing

Focusing on how something looks.

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Phonemic Processing

Focusing on how something sounds.

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Semantic Processing

Focusing on the meaning of something.

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Mnemonic Device

Memory trick or shortcut.

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Method of Loci

Using places to remember things.

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Working Memory

Short-term system for managing information.

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Chunking

Grouping info to remember it better.

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Hierarchies & Categories (Encoding)

Organizing info into groups.

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Spacing Effect

Learning better when spread out over time.

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Massed Practice

Studying a lot at once (cramming).

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Distributed Practice

Studying a little over time.

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Serial Position Effect

Remembering the first and last items best.

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Recency Effect

Remembering the last items best.

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Primacy Effect

Remembering the first items best.

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Memory Consolidation

Strengthening memories over time.

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Maintenance Rehearsal

Repeating info to keep it in memory.

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Elaborative Rehearsal

Connecting info to what you already know.

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Highly Superior Autobiographical Memory

Exceptionally detailed personal memory.

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Autobiographical Memory

Memory of your life events.

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Memory Retention

How well you keep info over time.

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Retrograde Amnesia

Can’t remember old memories.

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Anterograde Amnesia

Can’t form new memories.

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Alzheimer’s Disease

Memory loss caused by brain disease.

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Infantile Amnesia

Not remembering things from early childhood.

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Recall

Bringing up info without help.

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Recognition

Picking the right answer when you see it.

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Context-Dependent Memory

Remembering better where you learned it.

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Mood-Congruent Memory

Remembering things that match your mood.

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State-Dependent Memory

Remembering better when in the same state (like tired, sad).

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Testing Effect

You remember more by testing yourself.

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Metacognition

Thinking about your own thinking.

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Retrieval Cues

Hints that help you remember.

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Forgetting Curve

Memory fades quickly, then levels off.

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