3.7-3.9 Psych Vocab

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Psychology

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50 Terms

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Classical Conditioning

Learning through association between two stimuli.

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Acquisition

The initial learning phase when a neutral stimulus becomes associated with an unconditioned stimulus.

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Unconditioned Stimulus (UCS)

A stimulus that naturally triggers a response.

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Unconditioned Response (UCR)

An automatic, unlearned response to an unconditioned stimulus.

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Conditioned Response (CR)

A learned response to a conditioned stimulus.

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Conditioned Stimulus (CS)

A previously neutral stimulus that, after association with an unconditioned stimulus, triggers a conditioned response.

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Extinction

The diminishing of a conditioned response when the conditioned stimulus is no longer paired with the unconditioned stimulus.

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Spontaneous Recovery

The reappearance of a conditioned response after a period of extinction.

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Stimulus Discrimination

The ability to distinguish between different stimuli and respond to them differently.

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Generalization

Responding similarly to stimuli that are similar to the conditioned stimulus.

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Higher-Order Conditioning

When a neutral stimulus becomes a conditioned stimulus through association with another conditioned stimulus.

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Counter-Conditioning

The process of associating a positive response with a stimulus that previously triggered a negative response.

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One-Trial Conditioning

Learning that occurs after just one pairing of a stimulus and response.

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Biological Preparedness

The idea that organisms are naturally inclined to form certain associations more easily than others.

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Habituation

Decreasing response to a stimulus after repeated exposure.

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Behavioral Perspective (Behaviorism)

Focus on observable behavior and the influence of the environment.

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Associative Learning

Learning that certain events occur together, such as linking a stimulus with a response.

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Learning

A lasting change in behavior or knowledge due to experience.

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Cognitive Learning

Learning that involves mental processes like thinking, understanding, and remembering.

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Stimulus

Any event or object that triggers a response.

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Respondent Behavior

Automatic behavior triggered by a stimulus.

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Operant Behavior

Behavior that is influenced by consequences (rewards or punishments).

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Neutral Stimuli (NS)

A stimulus that does not initially trigger a response.

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Operant Conditioning

A learning process where behavior is modified by its consequences, such as reinforcement or punishment.

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The Law of Effect

The principle that behaviors followed by favorable consequences are more likely to be repeated, while those followed by unfavorable consequences are less likely to occur.

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Reinforcement

Any consequence that strengthens a behavior or increases the likelihood of its occurrence.

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Punishment

A consequence that decreases the likelihood of a behavior being repeated, often through the application of an unpleasant outcome or the removal of a pleasant stimulus.

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Positive Reinforcement

A stimulus that, when presented after a behavior, increases the likelihood of that behavior being repeated.

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Negative Reinforcement

The removal of an unpleasant stimulus after a behavior, which increases the likelihood of that behavior being repeated.

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Positive Punishment

The application of an unpleasant stimulus following a behavior, which decreases the likelihood of that behavior being repeated.

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Negative Punishment

The removal of a pleasant stimulus following a behavior, which decreases the likelihood of that behavior being repeated.

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Primary Reinforcers

Stimuli that satisfy basic biological needs, such as food and water.

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Secondary Reinforcers

Stimuli that acquire their reinforcing properties through association with primary reinforcers, like money or praise.

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Reinforcement Discrimination

The ability to differentiate between stimuli that signal reinforcement and those that do not, leading to selective responding.

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Reinforcement Generalization

The tendency to respond similarly to different stimuli that are associated with reinforcement, leading to a broader range of responses.

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Shaping

A method used in operant conditioning to guide behavior toward a desired goal by reinforcing successive approximations of the target behavior.

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Indistinctive Drift

The phenomenon where an animal's innate behaviors interfere with the learning of a new behavior, resulting in a return to instinctual patterns.

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Learned Helplessness

A psychological condition where an individual learns to feel powerless and unable to change their situation after experiencing repeated failures or adverse events.

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Continuous Reinforcement

A schedule of reinforcement where a reward is provided after every occurrence of the desired behavior, leading to rapid learning.

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Partial Reinforcement

A schedule of reinforcement where a reward is provided after some, but not all, occurrences of the desired behavior, leading to slower learning but greater resistance to extinction.

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Fixed-Interval Schedule

A schedule of reinforcement where a reward is given after a specific amount of time has passed since the last reward, encouraging behavior at regular intervals.

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Variable-Interval Schedule

A schedule of reinforcement where a reward is given after varying amounts of time have passed, promoting steady behavior without predictable timing.

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Fixed-Ratio Schedule

A schedule of reinforcement where a reward is provided after a specific number of responses or behaviors, encouraging high rates of response.

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Fixed-Interval Schedule

A reinforcement schedule that delivers rewards after a set duration of time has passed, motivating consistent behavior at designated intervals.

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Social Learning Theory

A theory that posits that people learn behaviors through observation, imitation, and modeling of others, emphasizing the role of social influence in learning.

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Vicarious Conditioning

A learning process where an individual learns to associate a response with a stimulus by observing someone else being reinforced or punished for that response.

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Model

An individual whose behavior is observed and imitated by others, serving as an example for learning through social influence.

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Insight Learning

A type of learning that occurs when an individual suddenly realizes how to solve a problem without trial-and-error, often described as a "light bulb" moment.

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Latent Learning

A form of learning that occurs without reinforcement and is not immediately reflected in behavior, often demonstrated when an individual later utilizes knowledge that was previously acquired.

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Cognitive Maps

Mental representations of spatial layouts that help individuals navigate and understand their environment.