Modules 3.7 and 3.8 - Behaviorism

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43 Terms

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Learning

The process of acquiring through experience new and relatively enduring information or behaviors

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Habituation

Type of learning where an organisms response to a repeated stimulus decreases over time

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Sensory Adaptation

When sensory receptors stop registering the presence of an unchanging stimulus

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Associative Learning

Connections form between stimuli or between a stimulus and a response, enabling them to anticipate events and guide behavior

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Classical Conditioning

We associate 2 stimuli and it helps anticipate an event

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Operant Conditioning

We associate a behavior and its consequence

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Stimulus

Any event or situation that evokes a response

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Respondent Behavior

Behavior that occurs as an automatic response to some stimulus

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Operant Behavior

Behavior that operates on an environment producing a consequence

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Behaviorism

Asserts that psychology should be an objective science and study behavior without reference to mental process

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Neutral Stimulus

A stimulus that elicits no response before conditioning (bell —> no salivation)

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Unconditioned Response

an unlearned, naturally occurring response (salivation)

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Unconditioned Stimulus

A stimulus that naturally and automatically triggers an unconditioned response (meat powder —> salivation)

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Conditioned Response

A learned response to a previously neutral but now conditioned stimulus (bell —> salivation after conditioning)

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Conditioned Stimulus

An originally neutral stimulus after US comes to trigger a response (salivation after the bell)

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Acquisition

The first time the response occurs when only the NS is presented (when the dog began to associate the bell/NS with the meat powder/US)

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Higher-order conditioning

When the CS is paired with a neutral stimulus, creating a second (often weaker) conditioned stimulus

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Extinction

The diminishing of a CR; occurs when the US does not follow a CS

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Spontaneous Recovery

The reappearance, after a pause, of an extinguished conditioned response (once food/US and bell/CS are paired again dog will salivate with bell)

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Generalization

The tendency, once a response has been conditioned, for similar stimuli to the CS to elicit similar responses (dog salivates/CR to any bell/CS even if it sounds slightly different)

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Discrimination

The learned ability to distinguish between a conditioned stimulus and similar stimuli that do not signal the US (dog does not salivate/CR to other bells only the original tone/CS)

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Biological Preparedness

A predisposition to learn associations … taste aversions if made sick we will stay away (blue jays rejecting monarch butterflies. They taste bad due to milkweed toxins)

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One-trial learning

The single pairing of the food and illness may be enough to make the association (getting violently ill from food poisoning after eating sushi once)

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Law of Effect

Thorndike’s principle that behaviors followed by favorable consequences become more likely than behaviors followed by unfavorable consequences, becoming less likely

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Operant Chamber (a.k.a. Skinner Box)

A chamber containing a lever that an animal can manipulate to obtain a food or water reinforcer: attached devices record the animals rate of bar pressing or key pecking

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Reinforcement

Any event that strengthens the behavior it follows

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Shaping

Reinforcers guide behavior towards closer and closer approximations of the desired behavior (clapping and booing)

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Positive Reinforcement

Increasing behaviors by presenting a pleasurable stimulus, when presented after a response, strengthens the response

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Negative Reinforcement

Increasing behaviors by stopping or reducing an aversive stimulus, when removed offer a response, strengthens the response (not a punishment)

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Primary Reinforcer

An innately reinforcing stimulus, such as one that satisfies a biological need (unlearned)

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Secondary Reinforcer

Stimulus that gains its reinforcing power through its association with a primary reinforcer

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Immediate Reinforcer

Follows a behavior instantly (works with ALL)

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Delayed Reinforcer

Occurs after a time gap (getting paid) - works better for humans

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Reinforcement Schedule

A pattern that defines how often a desired response will be reinforced

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Continuous Reinforcement Schedule

Reinforcing the desired response every time it occurs. Most shaping. Learning and extinction = fast

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Partial/Intermittent Reinforcement

Reinforcing a response only part of the time. Learning and extinction = slower

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Fixed-Ratio / Set #

Reinforces a response only after a specified number of responses

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Variable-Ratio / Random #

Reinforces a response after an unpredictable number of responses (ex. fishing)

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Fixed-Interval / Set time

Reinforces a response only after a specified time has elapsed (ex. weekly paycheck)

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Variable-Interval / Random Time

Reinforces a response at unpredictable time intervals (ex. waiting for an elevator)

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Positive punishment

Administering an averse stimulus (ex. speeding ticket)

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Negative punishment

Withdrawing a desirable stimulus (ex. losing phone privileges)

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Instinctive Drift

Tendency of learned behavior to gradually revert to biologically predisposed patterns (ex. Pigs trained to “pick up” coins revert to pushing with snout)