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Learning
The process of acquiring through experience new and relatively enduring information or behaviors
Habituation
Type of learning where an organisms response to a repeated stimulus decreases over time
Sensory Adaptation
When sensory receptors stop registering the presence of an unchanging stimulus
Associative Learning
Connections form between stimuli or between a stimulus and a response, enabling them to anticipate events and guide behavior
Classical Conditioning
We associate 2 stimuli and it helps anticipate an event
Operant Conditioning
We associate a behavior and its consequence
Stimulus
Any event or situation that evokes a response
Respondent Behavior
Behavior that occurs as an automatic response to some stimulus
Operant Behavior
Behavior that operates on an environment producing a consequence
Behaviorism
Asserts that psychology should be an objective science and study behavior without reference to mental process
Neutral Stimulus
A stimulus that elicits no response before conditioning (bell —> no salivation)
Unconditioned Response
an unlearned, naturally occurring response (salivation)
Unconditioned Stimulus
A stimulus that naturally and automatically triggers an unconditioned response (meat powder —> salivation)
Conditioned Response
A learned response to a previously neutral but now conditioned stimulus (bell —> salivation after conditioning)
Conditioned Stimulus
An originally neutral stimulus after US comes to trigger a response (salivation after the bell)
Acquisition
The first time the response occurs when only the NS is presented (when the dog began to associate the bell/NS with the meat powder/US)
Higher-order conditioning
When the CS is paired with a neutral stimulus, creating a second (often weaker) conditioned stimulus
Extinction
The diminishing of a CR; occurs when the US does not follow a CS
Spontaneous Recovery
The reappearance, after a pause, of an extinguished conditioned response (once food/US and bell/CS are paired again dog will salivate with bell)
Generalization
The tendency, once a response has been conditioned, for similar stimuli to the CS to elicit similar responses (dog salivates/CR to any bell/CS even if it sounds slightly different)
Discrimination
The learned ability to distinguish between a conditioned stimulus and similar stimuli that do not signal the US (dog does not salivate/CR to other bells only the original tone/CS)
Biological Preparedness
A predisposition to learn associations … taste aversions if made sick we will stay away (blue jays rejecting monarch butterflies. They taste bad due to milkweed toxins)
One-trial learning
The single pairing of the food and illness may be enough to make the association (getting violently ill from food poisoning after eating sushi once)
Law of Effect
Thorndike’s principle that behaviors followed by favorable consequences become more likely than behaviors followed by unfavorable consequences, becoming less likely
Operant Chamber (a.k.a. Skinner Box)
A chamber containing a lever that an animal can manipulate to obtain a food or water reinforcer: attached devices record the animals rate of bar pressing or key pecking
Reinforcement
Any event that strengthens the behavior it follows
Shaping
Reinforcers guide behavior towards closer and closer approximations of the desired behavior (clapping and booing)
Positive Reinforcement
Increasing behaviors by presenting a pleasurable stimulus, when presented after a response, strengthens the response
Negative Reinforcement
Increasing behaviors by stopping or reducing an aversive stimulus, when removed offer a response, strengthens the response (not a punishment)
Primary Reinforcer
An innately reinforcing stimulus, such as one that satisfies a biological need (unlearned)
Secondary Reinforcer
Stimulus that gains its reinforcing power through its association with a primary reinforcer
Immediate Reinforcer
Follows a behavior instantly (works with ALL)
Delayed Reinforcer
Occurs after a time gap (getting paid) - works better for humans
Reinforcement Schedule
A pattern that defines how often a desired response will be reinforced
Continuous Reinforcement Schedule
Reinforcing the desired response every time it occurs. Most shaping. Learning and extinction = fast
Partial/Intermittent Reinforcement
Reinforcing a response only part of the time. Learning and extinction = slower
Fixed-Ratio / Set #
Reinforces a response only after a specified number of responses
Variable-Ratio / Random #
Reinforces a response after an unpredictable number of responses (ex. fishing)
Fixed-Interval / Set time
Reinforces a response only after a specified time has elapsed (ex. weekly paycheck)
Variable-Interval / Random Time
Reinforces a response at unpredictable time intervals (ex. waiting for an elevator)
Positive punishment
Administering an averse stimulus (ex. speeding ticket)
Negative punishment
Withdrawing a desirable stimulus (ex. losing phone privileges)
Instinctive Drift
Tendency of learned behavior to gradually revert to biologically predisposed patterns (ex. Pigs trained to “pick up” coins revert to pushing with snout)