CSI 300 Computer Architecture and Organization - Chapter 1: Basic Concepts and Computer Evolution (Vocabulary)

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Vocabulary flashcards covering key concepts and terms from Chapter 1: Basic Concepts and Computer Evolution.

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39 Terms

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Hierarchical system

A structure of interrelated subsystems arranged in levels; allows the designer to focus on one level at a time.

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Structure

The way in which components relate to each other.

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Function

The operation of individual components as part of the overall system.

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CPU

Central Processing Unit — controls the computer and performs data processing.

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Main Memory

Stores data and programs for quick access by the CPU.

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I/O

Input/Output — data movement between the computer and an attached device.

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System Interconnection

Mechanism that provides communication among CPU, main memory, and I/O.

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Control Unit

Part of the CPU that controls operations and coordinates resources.

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ALU (Arithmetic Logic Unit)

Performs the computer’s data processing (arithmetic and logical) operations.

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Registers

Small, fast storage inside the CPU for temporary data/instructions.

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CPU Interconnection

Communication mechanism among the control unit, ALU, and registers.

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Core

An individual processing unit on a processor chip; may be equivalent to a CPU on a single-CPU system.

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Processor

A physical piece of silicon containing one or more cores; interprets and executes instructions; multicore if it has multiple cores.

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Multicore

A processor design with two or more cores to increase parallel processing.

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First Generation

Era of vacuum-tube computers; earliest general-purpose machines.

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Vacuum Tube

Electronic device used for digital logic and memory before transistors.

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IAS computer

Early computer designed around the stored-program concept; associated with von Neumann architecture and EDVAC.

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von Neumann

Mathematician credited with the stored-program concept (programs stored in memory).

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EDVAC

Early computer whose design helped establish the stored-program concept (1945–1952).

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Second Generation

Computers built with transistors; smaller, cheaper, cooler; introduction of high-level languages and system software.

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Transistor

Solid-state device (silicon) that replaced vacuum tubes; invented at Bell Labs (1947); enabled smaller, cheaper computers.

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High-Level Programming Languages

Languages that abstract hardware details, enabling easier programming (introduced in the second generation).

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System Software

Software that provides basic functions for the system to operate (e.g., loaders, libraries).

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Integrated Circuit (IC)

A chip that places many components on a single piece of silicon; enabled third-generation computers.

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Third Generation

Computers designed around integrated circuits; higher component density and simpler manufacturing.

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Moore’s Law

Observation that transistor density on a microchip doubles approximately every two years, increasing performance.

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LSI (Large Scale Integration)

Many transistors integrated on a single chip.

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VLSI (Very Large Scale Integration)

Even more transistors integrated on a single chip.

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ULSI (Ultra Large Scale Integration)

Extremely high transistor counts on a single chip.

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Semiconductor Memory

Memory built from semiconductor devices (RAM/ROM), replacing magnetic memory in earlier eras.

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Microprocessor

Single integrated circuit containing the CPU components (ALU, control unit, registers) enabling a complete CPU on one chip.

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4004

Intel’s first microprocessor (1971) containing CPU on a single chip; birth of the microprocessor.

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8008

Intel’s 8-bit microprocessor (1972) with expanded addressing.

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8080

Intel’s first general-purpose microprocessor (1974) with a richer instruction set.

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Intel x86

Family of Intel processors; evolution from CISC designs; dominant in PCs.

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ARM

RISC-based architecture widely used in embedded systems; efficient and power-friendly.

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CISC

Complex Instruction Set Computing — architecture with many instructions, often more powerful per instruction.

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RISC

Reduced Instruction Set Computing — architecture with a small, highly optimized set of instructions.

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Embedded systems

Computing systems integrated into other devices (often using ARM or similar architectures).