Networking Fundamentals OB 1.6

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32 Terms

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Network

System of interconnected computers and other devices that communicate and share resources and information (data

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Hosts

Devices with an IP address

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Server

Computer / System that provides resources & services to clients (other computers)

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Workstation

High-performance computer for technical or scientific applications often used by one person at a time

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Client Machine

Computer that access resources & services from a server

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Network Devices

Routers

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Local Area Network (LAN)

Small area. Home

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Wide Area Network (WAN)

Large geographical area

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Metropolitan Area Network (MAN)

Area of a City. Larger area than LAN but smaller than WAN

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Campus Area Network (CAN)

Interconnects multiple LANs in a limited geographical area. University campus

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Storage Area Networks (SAN)

High-speed access to consolidated data storage. Locally attached devices

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Personal Area Network (PAN)

Very small area. Bluetooth from phone

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Peer-to-peer (p2p) Network

No central server. Each device in the network is both a client and a server. Decentralized network

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Client-Server Network

Multiple clients connect to a central server to access resources

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Backbone

Main infrastructure that interconnects various segments. Composed of high-speed

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Segments

Clusters of hosts / subnetworks that connect to the backbone. Often represent different departments of areas within an organization. Rely on the backbone to communicate with other segments

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Point-to-Point Topology

Direct connection between two hosts. Used for dedicated connections between a main office and branch office or between two hosts

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Mesh Topology

No central connecting point. Used in WANs. Each host is connected to every other host. High availability

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Star/Hub-and-Spoke Topology

All nodes (hosts) are connected to a central node (host such as switches

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Hybrid Topology

Combines two or more different topologies. Increased flexibility

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Three-Tier Hierarchical Model

A structured approach to network design that breaks down the network into three layers

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Core layer (Three-Tier)

Core Routers

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Distribution Layer (Three-Tier)

Connects all the vLans and gives the locations access to the internet. Filtering & WAN access

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Access Layer (Three-Tier)

Where user devices connect to through switches and APs

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Spine and leaf Topology

Is a two layer topology where you have spine switches and leaf switches. End point devices are connected to a leaf switch. this leaf switch will then connect to two spine switches

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Collapsed Core Architecture

Merges the core and distribution layer into a single layer. Simplifies network design and reduces cost. Ideal for small to medium sized networks

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North South Traffic

Traffic going in and out of the data center. Client connecting to data center

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East West Traffic

Traffic moving around inside the data center. Server-to-server

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Unicast

From one source to one destination identified by a unique ip

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Multicast

From one to many destinations. Used for streaming audio and video. Efficient delivery of packets

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Anycast

Used in IPv6. Data is sent to the nearest / best destination determined by routing protocols. Used in DNS and CDN (e.g.

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Broadcast

One to all. Only IPv4