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Two Major Types of Behavior Antecedents
Discriminative Stimuli (SD)
Motivating Operation (MO)
Discriminative Stimuli (SD)
Antecedents that “set the occasion” for behavior
Signals the availability of the behavioral consequences
Examples: Instructions, traffic lights, presence of people
Motivating Operation (MO)
Events that temporarily affect the value of a behavioral consequence
Changes how much the person wants the consequence
Example: going without food or water
Two Types of MOs
Establishing Operation
Abolishing Operation
Establishing Operation
Temporarily makes a stimulus more reinforcing
Example: eating salty chips makes a liquid to drink more reinforcing
Abolishing Operation
Temporarily makes a stimulus less reinforcing
Example: eating a whole bag chips temporarily makes chips less reinforcing.
Compare/Contrast SD versus MO
Similar: both are antecedent events and alter the probability of behavior occurring
Differences: SD sets the occasion for the behavior to occur while MO temporarily alters the value of behavior consequences
3-Term Contingency
MO: stimulus event or condition that temporarily alters the value of a behavioral consequence
SD: antecedents that “set the occasion” for behavior
Behavior:
Consequence: positive reinforcement, negative reinforcement, positive punishment, negative punishment
Effect on future probability of behavior: increase or decrease
3-Term Contingency: Positive Reinforcement
MO: Student has not had anything to eat since breakfast
𝑺𝑫: The science teacher (who hands out candy for correct answers) says, “Who knows the three states of matter?”
Behavior: Student raises her hand and answers the question
Consequence: Teacher gives the student a piece of candy
Effect on future probability of behavior: Student is more likely to raise her hand and answer questions in the future
3-Term Contingency: Negative Reinforcement
MO: Student has been completing academic work all morning
𝑺𝑫: Teacher says, “It’s time to go to your reading group.”
Behavior: The student spits on another student during the transition to reading groups
Consequence: Teacher sends the student out in the hall (student escapes from reading group)
Effect on future probability of behavior: Student is more likely to hit another student during the transition to reading groups in the future
3-Term Contingency: Positive Punishment
MO: Student has a sore wrist from playing on the playground structure during recess
𝑺𝑫: Presence of Teacher 1 who makes students write an apology letter when the destroy class property
Behavior: Students draws on the desk during whole class instruction
Consequence: Teacher makes the student write a full-page apology letter
Effect on future probability of behavior: Student is less likely to draw on the desk in Teacher 1’s class in the future
3-Term Contingency: Negative Punishment
MO: Student is one token away from earning free time
𝑺𝑫: Presence of Teacher 1, who has removed tokens in the past
Behavior: Student talks out during independent work time
Consequence: Teacher removes the tokens the student has earned so far
Effect on future probability of behavior: The student is less likely to talk out during independent work time in the future
Selecting and Defining Target Behaviors
Always consider social validity when you target behavior:
Is the goal (behavior to increase or decrease) socially acceptable to the student, teacher, or society.
Habilitation: good target behaviors improve quality of life:
New appropriate skills
Reduce threats to health and safety
Provide for more opportunities to learn and contact additional reinforcement
How “Behaviors” are Described and Talked About
Behaviors are described in objective terms, often referred to as an “operational definition”
• Operational definitions describe the behavior using specific objective language that demonstrates exactly what the behavior looks like
• Operational definitions typically include information about the duration of the behavior, number of occurrences, etc.
Questions and Considerations When Choosing a Target Behavior
1. Is it likely to produce reinforcement in the natural environment after intervention?
2. Is it a necessary prerequisite for a more complex and functional skill?
3. Will it increase access to environments in which other important behaviors can be acquired?
4. Will changing this behavior predispose others to interact with the student in a more appropriate and supportive manner?
5. Is it age appropriate?
6. If it is to be reduced, has a functional behavior been selected to replace it?
7. Does it represent the actual problem or goal?
Three Characteristics of a Good Behavioral Definition
Objective
Observable characteristics of a behavior
Avoid references to intent and states
Clear
Unambiguous, easily understood, and readily paraphrased
Complete
Describes the boundaries of the behavior
What is included?
What is excluded?
Examples and non-examples of behaviors
Examples of Behavioral Definition
Be able to provide objective, clear, complete of everyday classroom behaviors
Using active verbs
Making sure it’s observable (not subjective)
Measurable
Clear and Concise
Sets Boundaries
Why Take Data?
Makes us accountable for what we said we would do
Motivates us to do better
Makes progress, or lack of, transparent to everyone
Allows immediate evaluations and modifications
Allows other team members to help problem solve
Reveals information about why behaviors may or may not be occurring
How can Behavior be Continuously Measured?
Frequency/Rate
Duration
Latency
Intensity
• Be able to define each and provide examples
Frequency/Rate
The number of times the behavior occurs in an observation period
The number of times a target behavior occur within a time period
Duration
The total amount of time occupied by the behavior from start to finish
Latency
The time between the instruction and the start of the behavior
Intensity
How intense a behavior is
Per-Opportunity Recording
Per opportunity (or percentage of opportunities): observer records the occurrence of a behavior in relation to some other event
Stimulus bound and response based: the behavior can only happen when given an opportunity
Metric is usually:
• Proportion or opportunities performed or performed correctly
Plot (graph)
• Percentage (%)
Permanent Product Recording
Permanent Product: the tangible outcome, or result, of a behavior
Advantages:
• Does not require continuous observation
• Durable (lasts a long time for repeated review)
Dimensions of behavior captured:
• Rate
• Duration or latency (only if audio or video)
• Topography
• Force