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A set of flashcards covering key terms and concepts related to linear motion, vectors, projectile motion, and Newton's laws of motion.
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Kinematics
The study of motion of an object.
Vector
Quantity with both magnitude and direction (e.g., velocity).
Scalar
Quantity that has magnitude only (e.g., speed).
Displacement
The shortest length traveled; a vector quantity.
Distance
Total length traveled; a scalar quantity.
Speed
Rate at which you travel, a scalar quantity.
Acceleration
Rate of change of speed or velocity; a vector quantity.
Free Fall
Motion of an object under the influence of gravity only.
Projectile Motion
The motion of an object that is thrown into the air and is subject to gravity.
Newton’s First Law
An object in motion stays in motion unless acted upon by a net force.
Newton’s Second Law
The acceleration of an object is directly proportional to the net force acting on it and inversely proportional to its mass (F=ma).
Newton’s Third Law
For every action, there is an equal and opposite reaction.
Static Friction
Friction acting on an object that is not in motion.
Kinetic Friction
Friction acting on an object that is in motion.
Centripetal Force
Net force that keeps an object moving in a circular path.
Resultant Vector
The final vector after adding two or more vectors.
Magnitude
The size or quantity of a vector.
Component Method
A method of adding vectors by breaking them down into their x and y components.