Brain and Cognition Module 3 Chapter 17 Decisions, Judgments, and Reasoning

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46 Terms

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Syllogisms

Logical arguments consisting of two premises and a conclusion, used to test deductive reasoning.

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Belief Bias

The tendency to accept or reject conclusions based on beliefs rather than logic.

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Conditional Reasoning

Reasoning that involves "if-then" statements to determine conclusions.

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Antecedent

The "if" part of a conditional statement.

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Consequent

The "then" part of a conditional statement.

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Modus Ponens

A valid form of reasoning: If P, then Q. P is true, therefore Q is true.

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Modus Tollens

A valid form of reasoning: If P, then Q. Q is false, therefore P is false.

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Confirmation Bias

The tendency to seek or interpret evidence in ways that support existing beliefs.

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Mental Models

Cognitive representations of real or hypothetical situations used in reasoning and problem solving.

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Hypothesis Testing

Assessing assumptions or theories by gathering and evaluating evidence.

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If–Then Problems

Logical scenarios involving conditional statements used to test reasoning.

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Psychophysics

The study of the relationship between physical stimuli and mental perceptions.

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JND

The Just Noticeable Difference; the smallest detectable difference between two stimuli.

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Distance Effect

The tendency for judgment accuracy to improve as the difference between choices increases.

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Discriminability Effect

Improved ability to distinguish between items as their differences become more apparent.

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Symbolic Distance

The mental gap between concepts that affects decision speed and accuracy.

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Semantic Congruity

The tendency for response times to be faster when the comparison direction matches the context.

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SNARC Imagery

The Spatial-Numerical Association of Response Codes; the idea that numbers are mentally mapped spatially.

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Semantic Orderings

The arrangement of concepts based on meaning, affecting reasoning and comparison.

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Geographical Distance

The perceived or actual spatial separation between places, which can affect reasoning.

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Algorithm

A step-by-step procedure guaranteed to produce a correct answer if followed correctly.

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Heuristic

A mental shortcut or rule of thumb used to make quick decisions or solve problems.

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Normative Model

A model of ideal reasoning or decision making based on logic or probability theory.

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Descriptive Model

A model that describes how people actually reason or make decisions, often including biases.

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The Representative Heuristic

A judgment strategy where people estimate likelihood based on how typical something seems.

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Insensitivity to Sample Size

The error of ignoring how sample size affects reliability in judgment.

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Law of Small Numbers

The mistaken belief that small samples reflect the true population characteristics.

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Law of Large Numbers

The statistical principle that larger samples better estimate population parameters.

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Stereotypes

Generalized beliefs about a group of people that affect judgments and reasoning.

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Beliefs

Convictions or acceptances that certain things are true or real.

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Availability Heuristic

A mental shortcut where people judge likelihood based on how easily examples come to mind.

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Anchoring and Adjusting Heuristic

Estimating values by starting from an initial anchor and making adjustments.

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Familiarity Bias

The tendency to prefer or judge familiar items as better or more correct.

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Salience or Vividness Bias

The tendency to overestimate the importance of information that is vivid or emotionally striking.

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Simulation Heuristic

Evaluating the likelihood of an event based on how easily one can imagine it happening.

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Counterfactual Reasoning

Thinking about alternative outcomes to events that have already happened.

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Downhill Change

A type of counterfactual reasoning where events are imagined to be more normal or expected.

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Blaming the Victim

Attributing fault to victims for their own misfortunes due to hindsight or just-world beliefs.

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Hindsight Bias

The tendency to believe, after the outcome is known, that one would have predicted it.

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Simulation Heuristic

A bias where imagined scenarios influence judgments about likelihood and causality.

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Satisficing

Making a decision that is "good enough" rather than optimal, especially under constraints.

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Recognition Heuristic

Choosing the recognized option when faced with two choices, assuming it is more likely correct.

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“Take the Best”

Heuristic strategy that uses only the most important cue that discriminates between options.

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Conjunction Fallacy

The mistaken belief that a combination of events is more likely than a single event.

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Naive Physics

Intuitive beliefs about how the physical world works, often incorrect.

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Prototypicality Heuristic

Assessing category membership based on similarity to the most typical example.