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The Client-Server Model
The client-server model is a computing architecture where clients (users or devices) request services or resources, and servers provide them over a network.
Client Server Model steps
1. Client Sends Request:
• The client initiates communication by sending a request to the server. This could be a request for data, a service, or a resource (e.g., a webpage, file, or database query).
2. Server Receives Request:
• The server listens for incoming requests and receives the client’s request. It processes the request by interpreting the data and determining what is being asked.
3. Server Processes Request:
• The server processes the request by executing the necessary actions, such as retrieving data, performing calculations, or accessing stored resources.
4. Server Sends Response:
• After processing, the server sends a response back to the client, which could be the requested resource, confirmation of an action, or an error message.
5. Client Receives Response:
• The client receives the server’s response and uses it accordingly, such as displaying a webpage, storing data, or providing feedback to the user.
6. Communication Ends:
• Once the response is received and processed by the client, the communication ends. If the client requires more resources, the process may repeat from step 1.
Web browser
A software application that allows users to access and retrieve content on the World Wide Web.
A URL (Uniform Resource Locator)
The address used to identify and access a specific resource, such as a webpage or file, on the Internet.
HTTP (HyperText Transfer Protocol)
A protocol used for transmitting data between a web browser (client) and a server, primarily for accessing and sharing web content.
HTTPS (HyperText Transfer Protocol Secure)
An encrypted version of HTTP that ensures secure communication between a web browser (client) and a server using SSL/TLS protocols.
TCP (Transmission Control Protocol)
Protocol that ensures the accurate delivery of data packets between devices over a network.
IP (Internet Protocol)
A set of rules for addressing and routing data packets across networks to ensure they reach the correct destination.
Wi-Fi (Wireless Fidelity)
A wireless networking technology that uses radio waves to provide high-speed Internet and network connections without physical cables.
VoIP (Voice over Internet Protocol)
A technology that enables voice communication and multimedia sessions over the Internet or other IP-based networks.
What is protocol? (In regards to the World Wide Web)
A set of rules describing how to transmit data across a network.
TCP/IP Model
A model designed to standardise computer networking.
TCP/IP model layers
Difference between World Wide Web and the internet.
The Internet is a global network of interconnected computers and servers, while the World Wide Web is a system of websites and online content accessed through the Internet using web browsers.