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Two-dimensional motion
Can be broken into horizontal and vertical components, which are independent of each other.
Total distance walked in the city problem
14 blocks.
Straight-line distance in the city problem
10.3 blocks, calculated using the Pythagorean theorem.
Head-to-tail method
A graphical method for adding vectors by positioning the tail of one vector at the head of another.
Negative vector
A vector with the same magnitude as another vector but in the opposite direction.
Resultant magnitude formula for perpendicular vectors
R = √(A² + B²) using the Pythagorean theorem.
Resultant direction formula
θ = tan⁻¹(B/A).
Projectile motion acceleration
Constant downward acceleration due to gravity, g = 9.8 m/s².
Component equations
For a vector A at angle θ: Aₓ = A cos θ; Aᵧ = A sin θ.
Range equation for projectile on level ground
R = (v₀² sin(2θ))/g, where R is the horizontal range.
Orbital principle
An object in orbit falls continuously but never hits the surface because the Earth curves away.
Relative velocity equation
vₐ𝒸 = vₐ𝒃 + v𝒃𝒸, where subscripts denote the reference frames.
Classic relativity principle
Different observers may describe the same motion differently based on their reference frames.
Maximum projectile range
Occurs at launch angle θ = 45°.
Velocity component equations
vₓ = v cos θ, vᵧ = v sin θ, used to analyze 2D motion.
Pythagorean theorem
Used to find the resultant magnitude in vector addition for perpendicular components.