Psych Unit 2: Concepts

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Last updated 7:42 PM on 3/24/26
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17 Terms

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concept

a way of grouping or classifying world around us

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prototype

the typical picture that we envision

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superordinate concept

very broad concept such as “food“

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basic concept

smaller and more specific than superordinate concept, ex “bread“

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subordinate concept

the smallest and most specific concept, ex “rye bread“

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heuristics

intuitive rules that may/may not be helpful in a given situation, “rule of thumb“

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availability heuristic

the conclusion is drawn from what events come readily to mind

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representativeness heuristic

can lead to incorrect conclusion, we just objects and events in terms of how closely they match the prototype

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algorithims

systematic, mechanical approaches that guarantee an eventual answer to a problem

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confirmation bias

the search for information that supports a particular view, hinders problem-solving by distorting objectivity

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hindsight bias

tendency after the fact to think you knew what the outcome would be

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belief perseverance

affects problem solving, a person only sees the evidence that supports their particular position

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framing

the way a quetion is phrased, can alter the objective outcome of problem-solving

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mental set

past successes, may lead a person to make particular choices

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Gambler’s fallacy

fallacy thinking that a certain event is more/less likely based on a series of events

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sunk cost fallacy

fallacy about the tendency for people to continue doing something even when abandoning it would be more beneficial

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executive functions

the cognitive processes in the brain that allow people to generate/organize/plan/carry out goal-directed behaviors (prefrontal cortex very involved)

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