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Norms
Expectations governing group members’ behavior (can be formal or informal)
Conformity
Adjusting behavior to align with group expectations
Informational Influence
Conforming because you want to be correct
Normative Influence
Conforming because you want acceptance
Social Impact Theory
The 1st person added has the most impact diminishing impact for each additional member
Social Influence Model
Middle group members (3rd, 4th) have strongest influence
Dissent
Disagreeing with the group; a second dissenter reduces conformity significantly
Reference Group
Groups we respect, admire, identify with
Ethnocentrism
Assuming one’s own culture is the standard for judging other cultures
Groupthink
Prioritizing consensus over critical thinking
Social Proof
Using others’ behavior to guide your own
Ostracism
Exclusion or shunning from a group
Deindividuation
Refers to a loss of self-awareness in groups
Social Loafing
Putting in less effort in a group
Free Rider Effect
Letting others do the work
Sucker Effect
Reducing effort to avoid being taken advantage of
Risky Shift
Groups sometimes make riskier decisions than individuals
Group Polarization
Being in a group encourages people to take more extreme positions
Language is Symbolic
Words represent things but are not the things themselves
Denotative Meaning
Literal dictionary definition
Connotative Meaning
Emotional or subjective meaning
God Terms
Democracy, freedom, family values
Devil Terms
Deadbeat dad, thug, racist, pervert
Charismatic Terms
Empowerment, work smarter, not harder, transformative
Aphorisms
Short, memorable sayings; (e.g., “You’re barking up the wrong tree.”)
Metaphors
Comparing one thing to another
Sapir-Whorf Hypothesis
Language shapes, influences thought
Euphemisms
Softer or indirect terms (pre-owned vs. used)
Double-Speak
Evasive or misleading language
Profanity
Can decrease credibility but may also violate expectations
Political Correctness
Avoiding language that is perceived as offensive by others
Language Intensity
Strong, forceful language that can increase persuasion
Reinforcement Theory
Language intensity is persuasive if the listener agrees with the source
Language Expectancy Theory
Positive or negative violations of language expectations can help or hinder persuasion
Information Processing Theory
Intense language increases perceived disparity in positions
Powerful Language
Confident, assertive communication
Powerless Language
Hesitations, hedges, disclaimers that weaken persuasion
Nonverbal Communication
Majority of emotional meaning in messages
Immediacy
Warm, involving, immediate behaviors enhance the persuasiveness of a message
Kinesics
Body movement (eye contact, facial expressions)
Eye Contact
Increases credibility, trust, and persuasion
Facial Expressions
Smiling increases persuasion
Mirroring
Mimicking behavior to build connection
Emblems
Have clear, culturally codified meanings
Illustrators
Gestures that enhance verbal messages
Adapters
Self-touching behaviors that tend to signal nervousness, anxiety, uncertainty
Haptics
Touch facilitates compliance gaining
Dispositio
The effective, orderly arrangement of ideas
Elocutio
Fluency, command of language
Inventio
The invention and discovery of arguments
Memoria
Memory and mnemonic devices
Pronuntiato
Delivery factors such as pitch, rate, voice quality
Implicit Conclusions
Letting the audience draw their own conclusion
Explicit Conclusions
Clearly stating the conclusion
Gain-Framed Messages
Focus on benefits
Loss-Framed Messages
Focus on costs or negatives
ELM (Elaboration Likelihood Model)
Low involvement → quantity matters
High involvement → quality matters
Evidence
Strengthens persuasion and credibility
Narrative Evidence
Stories (less reliable)
Statistical Evidence
Data (more persuasive overall)
Mere Exposure Effect
Repeated exposure to a stimulus increases liking for the stimulus
Order Effects
Primacy Effect → First information remembered best
Recency Effect → Last information remembered best
Inoculation Theory
Exposure to weak opposing arguments builds resistance
Compliance Gaining
Attempting to influence behavior
5 Basic Types of Strategies
Rewarding Activity, Punishing Activity, Expertise, Personal Commitments, Impersonal Commitments
Common Compliance Strategies
Reciprocity, liking, authority, scarcity, etc.
Dominance
The level of power, control, or status
Intimacy
The degree of closeness
Resistance
Anticipation of non-compliance
Reward Power
Based on the ability to confer benefits
Coercive Power
Based on the ability inflict punishments or impose penalties
Expert Power
Based on perceived knowledge, expertise
Legitimate Power
Based on official rank, formal standing
Referent Power
Based on admiration, respect, regard
Politness Theory
Positive Face → Desire to be liked
Negative Face → Desire for freedom
Expressive Design Logic
People who respond reflexively, impulsively
Conventional Design Logic
People who follow norms, social customs
Rhetorical Design Logic
People who rely on shared goals and reason-giving
Goal-Plan-Action Model
Primary goals → main objective
Secondary goals → concerns about consequences
Primary Goals
Gaining assistance, giving advice, sharing activities, etc.
Secondary Goals
Identity, interaction, relational, personal, emotional
Cialdini’s 7 Principles
Reciprocity, Scarcity, Commitment/Consistency, Authority, Liking, Social Proof, Unity