IB Design and Technology IB Exam Prep

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204 Terms

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Ergonomics

The process of designing and refining products to be best suited for human use

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Anthropometrics

The aspect of ergonomics that deals with body measurements particularly those of size

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Static data

Human body measurements when the subject is still

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Dynamic data

Human body measurements taken when the subject is in motion related to range and reach of various body movements

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Primary data

Data collected by a user for a specific purpose

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Secondary data

Data collected by someone other than the user

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Percentile range

The proportion of a population with a given dimension at or less than a given value

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Clearance

The physical space between two objects

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Reach

A range that a person can stretch to touch or grap an object from a specific position

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Adjustability

The ability of a product to be changed in size commonly used to increase the range of percentiles that a product is appropriate for

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Range of sizes

A selection of sizes a product is made that caters for the majority of a market

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Psychological factor data

Human factor data related to psychological interpretations caused by light smell

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Nominal scale

'by name' used to classify objects into categories

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Ordinal scale

Data that exists on an arbitrary numerical scale where the exact numerical value has no significance other than to rank a set of data points

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Interval scale

Data based on numeric scales where the order and exact difference between values is known

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Ratio scale

A scale allowing comparison between numbers where the zero point is a true zero

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Human Information Processing System

An automatic system that a person uses to interpret information and react. It is normally comprised of inputs processes (which can be sensory)

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Phases of HIPS Input

- Sensory process - central process - motor process - output

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Environmental factors

A set of psychological factors that can affect the performance of an individual that come from their surroundings

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Perception

The way in which something is regarded understood and interpreted

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Alertness

The level of vigilance readiness or caution of an individual

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Physiological factor data

Human factor data related to the user's safety health

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Fatigue

A state of reduced alertness and increased tiredness

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Comfort

The degree to which someone finds their surroundings suitable and pleasing

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Biomechanics

The research and analysis of the mechanics of living organisms

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Renewable resource

A natural resource that can replenish with the passage of time or does not abate at all

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Renewability

A resource that is inexhaustible and can replenish quickly

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Non-renewable resource

A natural resource that does not replenish at a sustainable rate; a source that will run out if the rate of extraction is maintained

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Reserve

A natural resource that has been identified in terms of quantity and quality

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Re-use

Application of a product in the same context or in a different context.

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Recycle

Using the materials from obsolete products to create other products

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Repair

The reconstruction or renewal of any part of an existing structure or device

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Recondition

Rebuilding a product so that it is in an "as new" condition

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Re-engineer

A product has been significantly redesigned with improved engineering

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Pollution

The presence in or introduction into the environment of a substance or thing that has harmful or poisonous effects

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Waste

Material which is eliminated or discarded as no longer useful or required.

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Dematerialisation

The reduction of total material and energy throughput of any product and service.

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Product recovery strategies at end of life/disposal

The process of separating the component parts of a product to recover the parts and materials

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Circular economy

An economy model in which resources remain in use for as long as possible from which maximum value is extracted while in use

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Embodied energy

The total energy required to produce a product

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National and international grid systems

An electrical supply distribution network that can be national or international. International grids allow electricity generated in one country to be used in another.

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Local Combined Heat and Power

A system that simultaneously generates heat and electricity from either the combustion of fuel or a solar heat collector

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Individual Energy Generation

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Quantification of carbon emissions Defining numerically the carbon emissions generated from a particular product

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Battery

A device consisting of two or more electrochemical cells that convert stored chemical energy into electrical energy

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Capacitor

An electronic component that temporally stores electrical energy

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Capacity

The amount of electric charge that a batter can deliver (measured in amp-hours)

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Hydrogen fuel cell (battery)

High cost, medium efficiency

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Lithium (battery)

Medium cost, high efficiency

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NiCad (battery)

High cost, medium efficiency

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Lead-acid (battery)

Low cost, low efficiency

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LiPo (battery)

High cost, high efficiency

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Drivers for cleaning up manufacturing

Legislation, Pressure from local community

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Incremental solutions

Products which are improved and developed over time leading to new versions and generations

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Radical solutions

Where a completely new product is devised after going back to the roots of a problem and thinking about a solution in a different way

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End-of-pipe technologies

Technology that is used to reduce pollutants and waste at the end of a process.

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System level solutions

Solutions that are implemented to deal with the whole system rather than just components.

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Clean technology Products

Services or processes that reduce waste and require the minimum amount of non-renewable resources

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Green design

The designing of products to have a reduced environmental impact throughout their lifecycle

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Design objectives for green product: - Materials

Materials, Energy, Pollution and waste

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The prevention principle

The avoidance or minimization of producing waste in relation to the production use and disposal of a product

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The precautionary principle

The anticipation of potential problems in relation to the environmental impact of the production use and disposal of a product

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Eco-design

A design strategy that focuses on three broad environmental categories - materials energy

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Cradle to grave

A design philosophy that considers the environmental effects of a product all the way from the manufacture to disposal

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Cradle to cradle

A design philosophy that aims to eliminate waste from production use and disposal of a product.

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Life Cycle Analysis

The assessment of the effect a product has on the environment through five stages of its life

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LCA fige stages

Pre-production, production, distribution, utilization, disposal

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Design for the environment software

Software that allows designers to perform LCA on a product and asses its environmental impact

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Product cycle

A cycle that every product goes through from introduction to withdrawal or discontinuation

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Converging technologies

The synergistic merging of nanotechnology biotechnology

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Conceptual model

A model that exists in the mind used to help us know and understand ideas

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Graphical model

A visualization of an idea often created on paper or through software

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Physical model

The creation of a smaller or larger tangible version of an object that can be physically interacted with

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Virtual model

Photo realistic CAD-based interactive models that use surface and solid modelling

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Flow chart

A graphical representation of the progress of a system for the definition analysis

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Oblong shape (flow chart)

Start/Stop

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Arrow

Direction of a decision

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Parallelogram

Input/output

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Rectangle

Process

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Diamond

Decision

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System design

The process of defining the architecture components

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Service design

Conceptual design which involves the activity of planning and organizing people and infrastructure in order to improve the interaction involved with a service

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Product design

The process of generating ideas and developing them into the final product to be sold to customers

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Projection drawings

Drawings that are accurately drawn being either isometric or orthographic

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Working drawings

Drawings that are used to guide the production of a product most commonly orthographically projection

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Isometric drawing

Accurate3D presentation of a design

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Orthographic drawing

Accurate 2D presentation of a drawing

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Orthogonal drawing

Accurate visualization showing all lines of the shape in a 3D format

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Scale model

Models that are either smaller or larger than the actual design

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Aesthetic model

A model developed to look and feel like the final product

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Mockup

A to-scale representation of a product used to gain feedback from users

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Prototype

A sample or model built to test a concept or process

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Instrumental model

Prototypes that are equipped with the ability to take measurements for analysis

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Surface model

A realistic picture of the final model offering some machining data

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Solid modelling

Solid models are clear representations of the final part

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Top down design

The design originates as a concept and gradually evolves into a complete product

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Bottom up design

Parts are created independently without modelling components together before bringing parts together for the first time in assembly

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Stereolithography

Hardening photosensitive resin in layers using a laser

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Laminated object manufacturing (LOM)

A CAD model is sliced into layers and each layer is then cut out and glued together individually

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Fused deposition modelling (FDM)

Extrusion model melts layers onto a bed and prints them on an x, y, and z axis