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Genre
a category of artistic composition, characterized by similarities in form, style, or subject.
Allegory
a story poem or picture that can be interpreted to reveal a hidden meaning. Typically a moral or political one.
Autobiography
the biography of oneself narrated by oneself.
Biography
an account of someone's life written by someone else.
Memoir
a subjective, nonfiction account of an author's personal experiences, emotions, and memories from a specific period in their life.
Novel
a long work of prose fiction, typically published as a book, that tells a story with developed characters, plot, and setting.
Universal significance
the ability of work or art, literature, or any cultural artifact to speak to common human experiences that transcend time periods and cultures.
Universal character
a character that is recognized and resonated with a wide audience across cultures and time periods.
Flat character
A character that does not contain many personality traits except for dull. (hehe) lack of depth and complex emotions.
Round character
A character containing many character traits and emotions.
Static character
A character that doesn't undergo any change (emotional not physical).
Dynamic character
A character that does change and has an identity crisis.
Protagonist
Main character.
Antagonist
Opposing main character.
Foil
A character that contrasts the protagonist.
Direct characterization
Author directly tells you character trait, 'He is kind.'
Indirect characterization
Author displays character trait, 'He helped the bunny.'
Conflict
the core problem or struggle faced by the main character.
Narrator
a person who narrates something, especially a character who recounts the events of a novel or narrative poem.
Exposition
the initial part of a narrative where the audience is introduced to key background information about the characters, setting, relationships, and situation.
Rising action
the part of a story that follows the exposition and builds tension and suspense as it leads to the climax.
Climax
the most intense and crucial moment, usually near the end, where the main conflict is resolved.
Falling action
the sequence of events in a story that occurs after the climax and leads to the resolution.
Resolution
the final part of the plot structure where the main conflict is resolved and loose ends are tied up.
Point of view
the perspective from which a story is told.
Setting
The time and place in which a story takes place. It can include weather, historical period, location, and social conditions.
Theme
The central message, idea, or insight about life that a story conveys.
Tone
The author's attitude toward the subject or audience, shown through word choice and style.
Mood
The emotional atmosphere or feeling a reader gets from the story.
Allusion
A brief reference to a well-known person, event, place, work of art, or literature.
Literary device
Techniques writers use to express ideas and enhance their writing.
Literary form
The type or structure of a work.
Symbolism
The use of symbols to represent larger ideas or themes.
Voice
The distinct personality or style of the narrator or author, shaped by tone, word choice, and point of view.
Cultural and historical significance
The way a story reflects or is influenced by the culture and events of the time in which it was written or set.
Bandwagon
Persuading people to do something because 'everyone else is doing it' — appeals to the desire to fit in.
Testimonial
Using a celebrity or well-known figure to endorse a product or idea, regardless of their expertise on the subject.
Red Herring
Distracting the audience from the real issue by introducing an unrelated or misleading topic.
Repetition
Repeating a word, phrase, or idea to reinforce a point or make it memorable.
Emotion appeal (pathos)
Using emotion (fear, anger, happiness) instead of logic to persuade the audience.
Name calling (ad hominem)
Attacking the opponent personally instead of addressing their argument.
Sweeping Generalities
Making broad statements or stereotypes without supporting evidence (e.g., 'All politicians lie').
Circular Argument
When the conclusion repeats the claim without any actual support (e.g., 'He's a good leader because he leads well').
Appeal to numbers, facts, or statistics (logos)
Using data or logical reasoning to persuade — often powerful when accurate but can be misleading if used selectively.
Logos
Appeal to logic and reason; uses facts, data, statistics, or rational arguments to persuade.
Ethos
Appeal to credibility or ethics; convinces the audience the speaker is trustworthy or an expert.
Pathos
Appeal to emotion; aims to make the audience feel something (sympathy, anger, fear, happiness).
Satire
Writing that uses humor, irony, or exaggeration to criticize or expose flaws in people, politics, or society (e.g., The Simpsons, Animal Farm).
Metaphor
Comparison without using like or as.
Hyperbole
Extreme exaggeration used for emphasis or effect (e.g., 'I've told you a million times!').
Foreshadowing
Hints or clues about what will happen later in the story, building suspense.
Imagery
Descriptive language that appeals to the five senses (sight, sound, touch, taste, smell) to create vivid scenes.
Personification
Giving human qualities to non-human things.
Pun
A form of word play that exploits multiple meanings of a term, or of similar-sounding words, for an intended humorous or rhetorical effect.
Drama
A form of literature meant to be performed on stage; includes elements like dialogue, action, and conflict.
Dramatic script
The written text of a play, including dialogue, stage directions, and character names.
Comedy
A lighthearted drama that often ends happily; features humor, misunderstandings, and social commentary.
Tragedy
A serious drama with a downfall of the main character due to fate, flaw, or conflict, often ending in death or loss.
Cast
The list of characters or actors in a play.
Dialogue
Conversation between characters that drives the plot and reveals character.
Soliloquy
A long speech by a character alone on stage, revealing their private thoughts (e.g., Macbeth's 'Tomorrow, and tomorrow, and tomorrow…').
Dramatic monologue
A long speech by one character, usually to another character or the audience, revealing inner feelings or thoughts.
Character foil
A character who contrasts with another, often the protagonist, to highlight particular traits (e.g., Banquo is a foil to Macbeth).
Scene design
The visual elements of a play, including sets, costumes, lighting, and props.
Aside
A brief comment made to the audience (and unheard by other characters), revealing private thoughts or commentary.
Stage directions
Instructions in the script about movement, lighting, emotion, and other elements.
Prop
A movable object used on stage by actors (e.g., swords, letters, cups).
Complication
The event or conflict that begins the rising action and builds tension.
Catastrophe
The final resolution in a tragedy, often involving death or downfall of the protagonist.
Anagnorisis
The moment of realization or discovery when the tragic hero recognizes the truth or their flaw.
Peripeteia
A reversal of fortune or turning point — when events suddenly shift from good to bad.
Catharsis
The emotional release or cleansing felt by the audience after the downfall in a tragedy.
tragic hero
A protagonist of a tragedy who has noble qualities but is brought down by a tragic flaw (e.g., Macbeth, Oedipus).
Hubris
Excessive pride or arrogance that leads the tragic hero to ignore warnings or fate.
Hamartia
The tragic flaw or error in judgment that causes the downfall of the tragic hero.
Chorus
A group of performers in Greek drama who comment on the action, represent public opinion, or provide background.
ode
A lyrical poem or song performed by the chorus, often reflecting on the events of the scene or praising a character.
Feet/Foot
A basic unit of meter in a poem, made up of a set pattern of stressed and unstressed syllables.
Iamb
A foot with one unstressed syllable followed by a stressed syllable (da-DUM), e.g., aWAY.
Iambic Pentameter
A line with five iambs (10 syllables total). Used often by Shakespeare.
Line
A single row of words in a poem.
Meter
The rhythmic pattern of stressed and unstressed syllables in a poem.
Stanza
A group of lines in a poem, like a paragraph in prose.
Speaker
The narrator or voice of the poem (not always the poet).
Structure of a Poem
The poem's organization, including line length, stanza form, rhyme scheme, and meter.
Couplet
Pair of lines, the last two lines of a sonnet.
Ballad
A narrative poem that tells a story, often with a repetitive, song-like structure.
Blank Verse
Unrhymed iambic pentameter (common in Shakespeare).
Elegy
A mournful poem, often written to honor someone who has died.
Epic Poem
A long narrative poem about heroic deeds and grand adventures (e.g., The Odyssey).
Free Verse
Poetry with no regular rhyme or meter.
Haiku
A three-line Japanese poem with a 5-7-5 syllable pattern, usually about nature.
Lyric Poem
A short poem that expresses personal feelings or emotions, not a story.
Narrative Poem
A poem that tells a story with characters, conflict, and plot.
Sonnet
A 14-line poem, usually written in iambic pentameter, often about love. Common types: Shakespearean and Petrarchan.
Irony
A contrast between what is expected and what actually happens.
Situational Irony
A surprising twist — outcome is opposite of what's expected in a situation.
Verbal Irony
Saying the opposite of what you mean. (often sarcastic)
Dramatic Irony
Audience knows something the characters don't.
Paradox
A seemingly contradictory statement that actually reveals a truth (e.g., "Less is more").